Commit Graph

101 Commits

Author SHA1 Message Date
Jay Christy
4d7f84d81e added bare minimum to render a basic scene 2023-10-19 13:42:00 -04:00
Jay Christy
655b58252c added hello world demo 2023-10-19 13:10:09 -04:00
Alexi Chepura
a9bf0eeffe android readme and flags 2023-10-18 13:43:23 +03:00
Alexi Chepura
28c847244a android example lib, almost done 2023-10-18 13:13:20 +03:00
Alexi Chepura
3bacc37e74 android example lib 2023-10-18 12:25:32 +03:00
Alexi Chepura
a370c296c1 Merge remote-tracking branch 'origin/main' into quest 2023-10-18 10:39:00 +03:00
Jay Christy
bcbdd0f916 Merge branch 'main' into hands 2023-10-17 23:13:51 -04:00
Alexi Chepura
4acc074114 quest, not finished 2023-10-17 15:34:46 +03:00
Jay Christy
de75d7012b pulled debug rendering into its own plugin 2023-10-14 11:26:08 -04:00
Jay Christy
901257fdc2 look upon my bad code 2023-10-14 11:26:08 -04:00
Jay Christy
37a6298c39 moved everything to the hand file 2023-10-14 11:26:08 -04:00
Jay Christy
567408daf5 create resource to help with entity selection 2023-10-14 11:26:08 -04:00
Jay Christy
7931eb511b mass rename 2023-10-14 11:26:08 -04:00
Jay Christy
03a37afe4e cargo fix 2023-10-14 11:26:08 -04:00
Jay Christy
3388b1a6c1 slight cleaning 2023-10-14 11:26:08 -04:00
Jay Christy
2fd4364b10 spawn bones and update 2023-10-14 11:26:07 -04:00
Jay Christy
2a6f4cddc1 hand state resource is used to drive skeleton 2023-10-14 11:26:07 -04:00
Jay Christy
cda06c9dd2 left hand works too 2023-10-14 11:26:07 -04:00
Jay Christy
a940778405 both hands work 2023-10-14 11:26:07 -04:00
Jay Christy
c2a147006a normalized hand poses to palm 2023-10-14 11:26:07 -04:00
Jay Christy
b8e5f366cf well this is insane but it tracks the hand now 2023-10-14 11:26:07 -04:00
Jay Christy
bd89642e02 got a hand array 2023-10-14 11:26:07 -04:00
Jay Christy
6fc41ecbfc cleaning 2023-10-01 23:44:00 -04:00
Jay Christy
b487bf6cbb this works well enough for now 2023-10-01 23:42:43 -04:00
Jay Christy
d80506c43c this is a little better 2023-10-01 00:22:42 -04:00
Jay Christy
88838b595b jank socket interactor 2023-09-30 23:02:30 -04:00
Jay Christy
6e83b887be interactions, and grabbables 2023-09-27 23:43:03 -04:00
Jay Christy
e1f1948726 basics of ray interactors 2023-09-27 15:40:29 -04:00
Jay Christy
23ed65f06a added initial interactions 2023-09-24 23:15:24 -04:00
Jay Christy
6d5c1fa00f lite cleaning 2023-09-24 15:33:40 -04:00
Jay Christy
012a778c35 moved more stuff around 2023-09-24 15:30:58 -04:00
Jay Christy
85dc35ab53 made proto_locomotion used a config resource 2023-09-24 15:25:50 -04:00
Jay Christy
8cea603cb5 added tracker markers and change detection 2023-09-24 01:34:20 -04:00
Jay Christy
11328f72ed first pass at snap rotation 2023-09-20 12:46:09 -04:00
Jay Christy
0476736f5c proto smooth rotation 2023-09-20 11:42:23 -04:00
Jay Christy
9043ebeb4d first pass i think 2023-09-19 23:13:37 -04:00
Jay Christy
263168fc26 first attempt at locomotion 2023-09-19 16:18:20 -04:00
Jay Christy
8c86752dd4 Added debug_gizmos system 2023-09-17 22:44:21 -04:00
MalekiRe
5363a2d382 refactored input again 2023-09-13 23:57:48 -07:00
awtterpip
25dff12b9a cleaned up code and made DefaultXrPlugins 2023-09-12 16:13:14 -05:00
MalekiRe
4d36ddf9c4 fixed up example to be clean, and added head space to xr input 2023-09-11 18:54:00 -07:00
piper
23e53270b3 Merge pull request #4 from awtterpip/new_resource_init
maybe fixed frame timing??
2023-09-11 15:50:13 -05:00
awtterpip
154a389bc8 maybe fixed frame timing?? 2023-09-11 15:29:59 -05:00
MalekiRe
aca80bade3 fixed stuff for steamvr openxr to not crash 2023-09-09 21:43:06 -07:00
awtterpip
086c964e82 improved performance 2023-09-09 23:27:12 -05:00
MalekiRe
a4065d279d cleaned up examples 2023-09-08 23:01:38 -07:00
MalekiRe
86299d3161 input refactor 2023-09-08 22:52:29 -07:00
awtterpip
6df51bb70f new renderer resource init 2023-09-08 18:16:57 -05:00
MalekiRe
6ca36b3bfb made the example do camera things 2023-09-07 15:33:43 -07:00
awtterpip
ea37511c6c maybe got xr working? 2023-08-23 01:16:49 -05:00