Jay Christy
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5be6459b3e
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Merge branch 'main' into demo
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2023-11-07 13:37:46 -05:00 |
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Jay Christy
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207766130e
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added collision groups, and removed rapierdebugger
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2023-11-07 13:36:05 -05:00 |
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Jay Christy
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a35e7b1330
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this works much better, still bad though
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2023-11-07 12:40:14 -05:00 |
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Jay Christy
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7a29d1bd36
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welp this works better
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2023-11-07 01:48:05 -05:00 |
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Jay Christy
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242759eca2
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updates
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2023-11-06 23:39:37 -05:00 |
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MalekiRe
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52ffa2fdc8
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changed things to bevy_oxr instead of bevy_openxr and made the android example part of the workspace
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2023-11-06 15:55:36 -08:00 |
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Jay Christy
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566377de2a
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Merge branch 'main' into demo
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2023-11-06 15:44:13 -05:00 |
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Jay Christy
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2b7e625043
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still workin on velocity matching
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2023-11-06 14:51:48 -05:00 |
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Raffaele Ragni
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b29c68511c
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bevy upgrade
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2023-11-05 16:25:46 +01:00 |
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Jay Christy
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3c7a65c58f
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fixed timestep physics?
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2023-10-27 15:56:22 -04:00 |
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Jay Christy
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ec9b3ac014
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full hand bones
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2023-10-25 20:57:44 -04:00 |
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Jay Christy
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671a947657
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added the other metacarpals
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2023-10-25 16:54:17 -04:00 |
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Jay Christy
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e5679b4e47
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working right thumb metacarpal
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2023-10-24 16:48:56 -04:00 |
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Alexi Chepura
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02d1368d25
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android example xbuild
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2023-10-24 17:29:25 +03:00 |
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Jay Christy
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b9118becfc
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added ugly exclusive grabbing
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2023-10-22 15:22:09 -04:00 |
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Jay Christy
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f867b1290b
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added a timer to spawning cubes
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2023-10-19 17:08:48 -04:00 |
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Jay Christy
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43215f6221
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I have achieved a throwable cube
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2023-10-19 16:27:22 -04:00 |
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Jay Christy
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c82b10f53a
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added beginings of rapier physics
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2023-10-19 14:37:13 -04:00 |
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Jay Christy
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4d7f84d81e
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added bare minimum to render a basic scene
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2023-10-19 13:42:00 -04:00 |
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Jay Christy
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655b58252c
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added hello world demo
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2023-10-19 13:10:09 -04:00 |
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Alexi Chepura
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a9bf0eeffe
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android readme and flags
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2023-10-18 13:43:23 +03:00 |
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Alexi Chepura
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28c847244a
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android example lib, almost done
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2023-10-18 13:13:20 +03:00 |
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Alexi Chepura
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3bacc37e74
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android example lib
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2023-10-18 12:25:32 +03:00 |
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Alexi Chepura
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a370c296c1
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Merge remote-tracking branch 'origin/main' into quest
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2023-10-18 10:39:00 +03:00 |
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Jay Christy
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bcbdd0f916
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Merge branch 'main' into hands
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2023-10-17 23:13:51 -04:00 |
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Alexi Chepura
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4acc074114
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quest, not finished
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2023-10-17 15:34:46 +03:00 |
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Jay Christy
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de75d7012b
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pulled debug rendering into its own plugin
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2023-10-14 11:26:08 -04:00 |
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Jay Christy
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901257fdc2
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look upon my bad code
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2023-10-14 11:26:08 -04:00 |
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Jay Christy
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37a6298c39
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moved everything to the hand file
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2023-10-14 11:26:08 -04:00 |
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Jay Christy
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567408daf5
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create resource to help with entity selection
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2023-10-14 11:26:08 -04:00 |
|
Jay Christy
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7931eb511b
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mass rename
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2023-10-14 11:26:08 -04:00 |
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Jay Christy
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03a37afe4e
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cargo fix
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2023-10-14 11:26:08 -04:00 |
|
Jay Christy
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3388b1a6c1
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slight cleaning
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2023-10-14 11:26:08 -04:00 |
|
Jay Christy
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2fd4364b10
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spawn bones and update
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2023-10-14 11:26:07 -04:00 |
|
Jay Christy
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2a6f4cddc1
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hand state resource is used to drive skeleton
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2023-10-14 11:26:07 -04:00 |
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Jay Christy
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cda06c9dd2
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left hand works too
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2023-10-14 11:26:07 -04:00 |
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Jay Christy
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a940778405
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both hands work
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2023-10-14 11:26:07 -04:00 |
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Jay Christy
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c2a147006a
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normalized hand poses to palm
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2023-10-14 11:26:07 -04:00 |
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Jay Christy
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b8e5f366cf
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well this is insane but it tracks the hand now
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2023-10-14 11:26:07 -04:00 |
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Jay Christy
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bd89642e02
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got a hand array
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2023-10-14 11:26:07 -04:00 |
|
Jay Christy
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6fc41ecbfc
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cleaning
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2023-10-01 23:44:00 -04:00 |
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Jay Christy
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b487bf6cbb
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this works well enough for now
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2023-10-01 23:42:43 -04:00 |
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Jay Christy
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d80506c43c
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this is a little better
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2023-10-01 00:22:42 -04:00 |
|
Jay Christy
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88838b595b
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jank socket interactor
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2023-09-30 23:02:30 -04:00 |
|
Jay Christy
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6e83b887be
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interactions, and grabbables
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2023-09-27 23:43:03 -04:00 |
|
Jay Christy
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e1f1948726
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basics of ray interactors
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2023-09-27 15:40:29 -04:00 |
|
Jay Christy
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23ed65f06a
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added initial interactions
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2023-09-24 23:15:24 -04:00 |
|
Jay Christy
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6d5c1fa00f
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lite cleaning
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2023-09-24 15:33:40 -04:00 |
|
Jay Christy
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012a778c35
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moved more stuff around
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2023-09-24 15:30:58 -04:00 |
|
Jay Christy
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85dc35ab53
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made proto_locomotion used a config resource
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2023-09-24 15:25:50 -04:00 |
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