Merge branch 'main' into demo

This commit is contained in:
Jay Christy
2023-11-07 13:37:46 -05:00
6 changed files with 35 additions and 19 deletions

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@@ -29,7 +29,7 @@ target_sdk_version = 32
# label = "Bevy Example"
[dependencies]
bevy_openxr = { path = "../..", default-features = false }
bevy_oxr = { path = "../..", default-features = false }
bevy = "0.12"
openxr = { git = "https://github.com/Ralith/openxrs", features = ["mint"] }

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@@ -1,12 +1,12 @@
use bevy::diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin};
use bevy::prelude::*;
use bevy::transform::components::Transform;
use bevy_openxr::xr_input::debug_gizmos::OpenXrDebugRenderer;
use bevy_openxr::xr_input::prototype_locomotion::{proto_locomotion, PrototypeLocomotionConfig};
use bevy_openxr::xr_input::trackers::{
use bevy_oxr::xr_input::debug_gizmos::OpenXrDebugRenderer;
use bevy_oxr::xr_input::prototype_locomotion::{proto_locomotion, PrototypeLocomotionConfig};
use bevy_oxr::xr_input::trackers::{
OpenXRController, OpenXRLeftController, OpenXRRightController, OpenXRTracker,
};
use bevy_openxr::DefaultXrPlugins;
use bevy_oxr::DefaultXrPlugins;
#[bevy_main]
fn main() {

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@@ -4,22 +4,22 @@ use bevy::diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin};
use bevy::prelude::*;
use bevy::transform::components::Transform;
use bevy_openxr::input::XrInput;
use bevy_openxr::resources::{XrFrameState, XrInstance, XrSession};
use bevy_oxr::input::XrInput;
use bevy_oxr::resources::{XrFrameState, XrInstance, XrSession};
use bevy_openxr::xr_input::hand::{OpenXrHandInput, HandInputDebugRenderer};
use bevy_openxr::xr_input::interactions::{
use bevy_oxr::xr_input::hand::{OpenXrHandInput, HandInputDebugRenderer};
use bevy_oxr::xr_input::interactions::{
draw_interaction_gizmos, draw_socket_gizmos, interactions, socket_interactions,
update_interactable_states, InteractionEvent, Touched, XRDirectInteractor, XRInteractable,
XRInteractableState, XRInteractorState, XRRayInteractor, XRSocketInteractor,
};
use bevy_openxr::xr_input::oculus_touch::OculusController;
use bevy_openxr::xr_input::prototype_locomotion::{proto_locomotion, PrototypeLocomotionConfig};
use bevy_openxr::xr_input::trackers::{
use bevy_oxr::xr_input::oculus_touch::OculusController;
use bevy_oxr::xr_input::prototype_locomotion::{proto_locomotion, PrototypeLocomotionConfig};
use bevy_oxr::xr_input::trackers::{
AimPose, OpenXRController, OpenXRLeftController, OpenXRRightController, OpenXRTracker,
};
use bevy_openxr::xr_input::Hand;
use bevy_openxr::DefaultXrPlugins;
use bevy_oxr::xr_input::Hand;
use bevy_oxr::DefaultXrPlugins;
fn main() {
color_eyre::install().unwrap();