Schmarni
9d6d60cbe7
implement simple pipelined rendering
2024-01-25 06:39:44 +01:00
Schmarni
a3c33cb8b6
win + steamvr and quest working, wivrn still broken
2024-01-24 03:46:20 +01:00
Schmarni
bc1985eedd
works on quest broken on wivrn
2024-01-24 00:28:53 +01:00
Schmarni
a0ac82b21c
borked
2024-01-23 05:46:01 +01:00
Schmarni
6f6948e627
borked
2024-01-23 05:45:48 +01:00
Schmarni
87fe9093df
fix android warning
2024-01-15 05:08:49 +01:00
Schmarni
144e786db9
ready to test
2024-01-14 02:12:49 +01:00
Schmarni
cbf9485bb7
working
2024-01-14 00:15:14 +01:00
Schmarni
aae751bdab
changed vulkan init code
2024-01-09 20:34:10 +01:00
Schmarni
b2efa802cb
use openxr git version ( #62 )
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* fix problems with get version
* a litle Recentering as a treat?
* commit new Cargo.toml
* re export path null so you don't have to import openxr yourself
2023-12-31 17:30:12 -08:00
Schmarni
65a30cac3c
make app close when requested by os and other stuff ( #61 )
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* idk
* mr stuff
* done
* fix windows
* add patches to Readme
2023-12-31 15:35:59 -08:00
Schmarni
fcedb9c0c8
do not compile openxrs for wasm32 ( #59 )
2023-12-14 22:09:07 -08:00
Schmarni
265696b07d
Add Vec2Conv helper and Display warning with message when openxr fails to load ( #58 )
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* add support for Vec2 Actions, slightly changed the way actions are created but no functionality change and changed the get_action_* return result to a custom error
* Whoops
* added warning with error when openxr fails to load and added Vec2Conv helper
* made it possible for the user to spawn OpenXRTrackingRoot
2023-12-13 21:25:17 -08:00
Schmarni
248d160ae5
add support for Vec2 Actions, slightly changed the way actions are created but no functionality change and changed the get_action_* return result to a custom error ( #57 )
2023-12-11 16:26:55 -08:00
Schmarni
2e492e120c
made setup_xr public ( #56 )
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* made setup_xr public
* made the action syncing system public too
2023-12-11 13:07:46 -08:00
Schmarni
900d4fe725
Make ActionType Copy
2023-12-11 19:52:40 +01:00
Schmarni
ae8c5ef185
update XrSetup Scheduling to allow other plugins to run before in Startup
2023-12-11 19:24:33 +01:00
Schmarni
b59e5be083
change type of pretty_name for ActionSets and Actions
2023-12-11 19:22:21 +01:00
Oli Scherer
7947dd097c
Enable locomotion to handle arbitrary rotations of the view space ( #49 )
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* Enable locomotion to handle arbitrary rotations of the view space
Previously it assumed that "up" was always the Y axis
* Eliminate jitter
---------
Co-authored-by: Oliver Scherer <github@oli-obk.de >
2023-12-10 00:12:25 -08:00
Schmarni
786fb4fe9f
fixed controllers ( #54 )
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* basics done? now to the fun part: changing the ENTIRE lib to work with xr and non xr
* updated stuff and renamed file
* actually add the renamed file into git lol :3
* made lib fallback to flat when no runtime is found but can't compile with default settings under those circumstances
* Update Cargo.toml
* fixed version conflict
* ununcommented the action sync system and changed other small stuff
2023-12-09 15:36:01 -08:00
Schmarni
28008f7964
Fallback to flat when no oxr runtime is found ( #51 )
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* basics done? now to the fun part: changing the ENTIRE lib to work with xr and non xr
* updated stuff and renamed file
* actually add the renamed file into git lol :3
* made lib fallback to flat when no runtime is found but can't compile with default settings under those circumstances
2023-12-08 21:09:48 -08:00
Jay Christy
b2f28a9753
fixed some debug gizmos
2023-11-21 13:59:43 -05:00
Jay Christy
c4c8308d34
more fixin
2023-11-21 13:54:09 -05:00
Jay Christy
e2b506181a
xr controller update now handles no controller entities
2023-11-21 13:43:01 -05:00
Jay Christy
47a5aa0daa
updates to check for controller entities in emulated hand tracking
2023-11-21 13:34:23 -05:00
Schmarni
f47375b97d
Made Thumb Way less aggressive when touching using hand pose emulation
2023-11-20 19:24:11 +01:00
Schmarni
4fae7f4e7c
removed unused workaround
2023-11-17 00:06:55 +01:00
Schmarni
200be97846
Small cleanup, and moved hand.rs to hands/common.rs
2023-11-16 21:26:49 +01:00
Schmarni
fe15e89acd
slight cleanup
2023-11-16 06:27:20 +01:00
Schmarni
5b443c3b35
Done
2023-11-16 06:09:36 +01:00
Schmarni
851c7b7587
fixed merge conflicts
2023-11-16 03:09:42 +01:00
Schmarni
53ba18c157
commit xr_input module
2023-11-16 02:52:27 +01:00
Schmarni
86a7bf7317
make hands default back to Handtracking if the extension is available
2023-11-14 02:45:29 +01:00
Schmarni
e5363acac9
finnish everything
2023-11-14 02:32:57 +01:00
Schmarni
74e4e0c3b7
Updated Oculus controller to use the
2023-11-10 21:57:01 +01:00
Schmarni
ca15cb7cda
Updated Oculus controller to use the
2023-11-10 21:56:03 +01:00
Schmarni
1db2cb2dd7
Finallygit add src/xr_input/actions.rs src/xr_input/mod.rs
2023-11-10 13:38:40 +01:00
Jay Christy
c93127f24c
fixed a few things
2023-11-08 15:02:49 -05:00
Jay Christy
966df736d7
also change the resource based on ext
2023-11-08 14:27:53 -05:00
Jay Christy
de0807d308
only add hand resource if we support the ext
2023-11-08 14:21:03 -05:00
Schmarni
c488e1feb6
lets not brake the code
2023-11-08 02:49:07 +01:00
Schmarni
ef9e20b7d5
minimal clean up
2023-11-08 02:47:10 +01:00
Schmarni
e401554c97
removed unnecessary openxr extension
2023-11-08 02:42:18 +01:00
Schmarni
979c2fdd40
copied src from Schmarni-Dev/bevy_openxr:demo
2023-11-08 02:38:56 +01:00
Schmarni
e20c38c5db
stuff
2023-11-08 02:31:11 +01:00
Malek
e1fb77b941
Merge pull request #29 from DanielQuick/ignore-panic-when-removing-headset
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Ignore end_frame error
2023-11-07 11:58:33 -08:00
DanielQuick
19f4741cef
warn instead of ignoring error
2023-11-07 13:46:44 -06:00
DanielQuick
42adcea19e
ignore end_frame error
2023-11-07 11:29:16 -06:00
Schmarni
78b0c39228
Merge branch 'hand_refactor' into demo
2023-11-07 03:51:19 +01:00
Schmarni
2ad718c633
Merge pull request #2 from awtterpip/main
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pull stuff from main
2023-11-07 03:21:31 +01:00