finnish everything
This commit is contained in:
14
src/lib.rs
14
src/lib.rs
@@ -23,6 +23,8 @@ use xr_input::hand::HandInputSource;
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use xr_input::handtracking::HandTrackingTracker;
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use xr_input::OpenXrInput;
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use crate::xr_input::oculus_touch::ActionSets;
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const VIEW_TYPE: xr::ViewConfigurationType = xr::ViewConfigurationType::PRIMARY_STEREO;
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pub const LEFT_XR_TEXTURE_HANDLE: ManualTextureViewHandle = ManualTextureViewHandle(1208214591);
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@@ -96,7 +98,7 @@ impl Plugin for OpenXrPlugin {
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views,
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frame_state,
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));
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// app.insert_resource(ActionSets(vec![]));
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app.insert_resource(ActionSets(vec![]));
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app.add_plugins(RenderPlugin {
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render_creation: RenderCreation::Manual(
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device,
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@@ -131,7 +133,7 @@ impl Plugin for OpenXrPlugin {
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frame_state,
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) = future_renderer_resources.0.lock().unwrap().take().unwrap();
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// let action_sets = app.world.resource::<ActionSets>().clone();
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let action_sets = app.world.resource::<ActionSets>().clone();
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app.insert_resource(xr_instance.clone())
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.insert_resource(session.clone())
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@@ -143,8 +145,8 @@ impl Plugin for OpenXrPlugin {
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.insert_resource(swapchain.clone())
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.insert_resource(input.clone())
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.insert_resource(views.clone())
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.insert_resource(frame_state.clone());
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// .insert_resource(action_sets.clone());
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.insert_resource(frame_state.clone())
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.insert_resource(action_sets.clone());
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let hands = xr_instance.exts().ext_hand_tracking.is_some();
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let hands = false;
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if hands {
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@@ -183,8 +185,8 @@ impl Plugin for OpenXrPlugin {
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.insert_resource(swapchain)
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.insert_resource(input)
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.insert_resource(views)
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.insert_resource(frame_state);
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// .insert_resource(action_sets);
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.insert_resource(frame_state)
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.insert_resource(action_sets);
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render_app.add_systems(
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Render,
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@@ -4,6 +4,8 @@ use xr::{Action, Binding, Haptic, Posef};
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use crate::resources::{XrInstance, XrSession};
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use super::oculus_touch::ActionSets;
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pub struct OpenXrActionsPlugin;
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impl Plugin for OpenXrActionsPlugin {
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fn build(&self, app: &mut App) {
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@@ -22,103 +24,123 @@ pub fn setup_oxr_actions(world: &mut World) {
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let right_path = instance.string_to_path("/user/hand/right").unwrap();
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let hands = [left_path, right_path];
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let mut action_sets = ActionSets { sets: default() };
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let mut action_bindings: HashMap<&'static str, Vec<xr::Path>> = HashMap::new();
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let mut oxr_action_sets = Vec::new();
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let mut action_sets = XrActionSets { sets: default() };
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// let mut action_bindings: HashMap<&'static str, Vec<xr::Path>> = HashMap::new();
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let mut a_iter = actions.sets.into_iter();
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let mut action_bindings: HashMap<
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(&'static str, &'static str),
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HashMap<&'static str, Vec<xr::Path>>,
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> = HashMap::new();
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while let Some((set_name, set)) = a_iter.next() {
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let mut actions: HashMap<&'static str, TypedAction> = default();
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let oxr_action_set = instance
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.create_action_set(set_name, set.pretty_name, set.priority)
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.unwrap();
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.expect("Unable to create action set");
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for (action_name, action) in set.actions.into_iter() {
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let typed_action = match action.action_type {
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ActionType::F32 => TypedAction::F32(match action.handednes {
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ActionHandednes::Single => oxr_action_set
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.create_action(action_name, action.pretty_name, &[])
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.unwrap(),
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.expect(&format!("Unable to create action: {}", action_name)),
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ActionHandednes::Double => oxr_action_set
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.create_action(action_name, action.pretty_name, &hands)
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.unwrap(),
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.expect(&format!("Unable to create action: {}", action_name)),
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}),
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ActionType::Bool => TypedAction::Bool(match action.handednes {
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ActionHandednes::Single => oxr_action_set
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.create_action(action_name, action.pretty_name, &[])
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.expect(action.pretty_name),
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.expect(&format!("Unable to create action: {}", action_name)),
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ActionHandednes::Double => oxr_action_set
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.create_action(action_name, action.pretty_name, &hands)
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.unwrap(),
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.expect(&format!("Unable to create action: {}", action_name)),
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}),
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ActionType::PoseF => TypedAction::PoseF(match action.handednes {
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ActionHandednes::Single => oxr_action_set
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.create_action(action_name, action.pretty_name, &[])
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.unwrap(),
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.expect(&format!("Unable to create action: {}", action_name)),
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ActionHandednes::Double => oxr_action_set
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.create_action(action_name, action.pretty_name, &hands)
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.unwrap(),
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.expect(&format!("Unable to create action: {}", action_name)),
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}),
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ActionType::Haptic => TypedAction::Haptic(match action.handednes {
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ActionHandednes::Single => oxr_action_set
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.create_action(action_name, action.pretty_name, &[])
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.unwrap(),
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.expect(&format!("Unable to create action: {}", action_name)),
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ActionHandednes::Double => oxr_action_set
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.create_action(action_name, action.pretty_name, &hands)
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.unwrap(),
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.expect(&format!("Unable to create action: {}", action_name)),
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}),
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};
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actions.insert(action_name, typed_action);
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for (device_path, bindings) in action.bindings.into_iter() {
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for b in bindings {
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info!("binding {} to {}", action_name, b);
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action_bindings
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.entry((set_name, action_name))
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.or_default()
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.entry(device_path)
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.or_default()
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.push(instance.string_to_path(b).unwrap());
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}
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}
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}
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oxr_action_sets.push(oxr_action_set);
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action_sets.sets.insert(
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set_name,
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ActionSet {
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oxr_action_set,
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// oxr_action_set,
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actions,
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enabled: true,
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},
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);
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}
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for (dev, bindings) in action_sets
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let mut b_indings: HashMap<&'static str, Vec<Binding>> = HashMap::new();
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for (dev, mut bindings) in action_sets
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.sets
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.iter()
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.flat_map(|(_, set)| set.actions.iter().map(|(_, a)| a))
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.zip(action_bindings.into_iter())
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.map(|(action, (dev, bindings))| {
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.flat_map(|(set_name, set)| {
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set.actions
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.iter()
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.map(move |(action_name, a)| (set_name, action_name, a))
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})
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.zip([&action_bindings].into_iter().cycle())
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.flat_map(move |((set_name, action_name, action), bindings)| {
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bindings
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.get(&(set_name.clone(), action_name.clone()))
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.unwrap()
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.iter()
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.map(move |(dev, bindings)| (action.clone(), dev.clone(), bindings))
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})
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.map(|(action, dev, bindings)| {
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info!("Hi");
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(
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dev,
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bindings
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.into_iter()
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.map(move |binding| match &action {
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TypedAction::F32(a) => Binding::new(a, binding),
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TypedAction::Bool(a) => Binding::new(a, binding),
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TypedAction::PoseF(a) => Binding::new(a, binding),
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TypedAction::Haptic(a) => Binding::new(a, binding),
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TypedAction::F32(a) => Binding::new(a, *binding),
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TypedAction::Bool(a) => Binding::new(a, *binding),
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TypedAction::PoseF(a) => Binding::new(a, *binding),
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TypedAction::Haptic(a) => Binding::new(a, *binding),
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})
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.collect::<Vec<_>>(),
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)
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})
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{
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b_indings.entry(dev).or_default().append(&mut bindings);
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}
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for (dev, bindings) in b_indings.into_iter() {
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info!(dev);
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instance
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.suggest_interaction_profile_bindings(instance.string_to_path(dev).unwrap(), &bindings)
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.unwrap();
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.expect("Unable to suggest interaction bindings!");
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}
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session
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.attach_action_sets(
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&action_sets
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.sets
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.iter()
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.map(|(_, set)| &set.oxr_action_set)
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.collect::<Vec<_>>(),
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)
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.unwrap();
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.attach_action_sets(&oxr_action_sets.iter().collect::<Vec<_>>())
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.expect("Unable to attach action sets!");
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world.insert_resource(ActionSets(oxr_action_sets));
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world.insert_resource(action_sets);
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}
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@@ -224,17 +246,17 @@ impl SetupActionSets {
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}
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pub struct ActionSet {
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oxr_action_set: xr::ActionSet,
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// oxr_action_set: xr::ActionSet,
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enabled: bool,
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actions: HashMap<&'static str, TypedAction>,
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}
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#[derive(Resource)]
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pub struct ActionSets {
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pub struct XrActionSets {
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sets: HashMap<&'static str, ActionSet>,
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}
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impl ActionSets {
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impl XrActionSets {
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pub fn get_action_f32(
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&self,
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action_set: &'static str,
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@@ -14,7 +14,7 @@ use crate::xr_input::{
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};
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use super::{
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actions::ActionSets,
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actions::XrActionSets,
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handtracking::{HandTrackingRef, HandTrackingTracker},
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trackers::{OpenXRLeftController, OpenXRRightController, OpenXRTrackingRoot},
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QuatConv,
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@@ -56,7 +56,7 @@ pub fn draw_gizmos(
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Without<OpenXRTrackingRoot>,
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)>,
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hand_tracking: Option<Res<HandTrackingTracker>>,
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action_sets: Res<ActionSets>,
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action_sets: Res<XrActionSets>,
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) {
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if let Some(hand_tracking) = hand_tracking {
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let handtracking_ref = hand_tracking.get_ref(&xr_input, &frame_state);
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@@ -96,7 +96,6 @@ pub fn draw_gizmos(
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let frame_state = *frame_state.lock().unwrap();
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//get controller
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let controller = oculus_controller.get_ref(&session, &frame_state, &xr_input, &action_sets);
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info!("{}",controller.x_button());
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//tracking root?
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let mut tracking_transform = &Transform::IDENTITY;
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let root = tracking_root_query.get_single();
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@@ -14,7 +14,7 @@ use crate::{
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};
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use super::{
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actions::ActionSets,
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actions::XrActionSets,
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hand_poses::get_simulated_open_hand_transforms,
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handtracking::HandTrackingTracker,
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oculus_touch::OculusController,
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@@ -364,7 +364,7 @@ pub fn update_hand_states(
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xr_input: Res<XrInput>,
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instance: Res<XrInstance>,
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session: Res<XrSession>,
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action_sets: Res<ActionSets>,
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action_sets: Res<XrActionSets>,
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) {
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match hand_states_option {
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Some(mut hands) => {
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@@ -24,7 +24,7 @@ use bevy::render::view::{update_frusta, VisibilitySystems};
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use bevy::transform::TransformSystem;
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use self::actions::{setup_oxr_actions, OpenXrActionsPlugin};
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use self::oculus_touch::post_action_setup_oculus_controller;
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use self::oculus_touch::{post_action_setup_oculus_controller, ActionSets};
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use self::trackers::{
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adopt_open_xr_trackers, update_open_xr_controllers, OpenXRLeftEye, OpenXRRightEye,
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OpenXRTrackingRoot,
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@@ -61,7 +61,7 @@ impl Plugin for OpenXrInput {
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}
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//adopt any new trackers
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app.add_systems(PreUpdate, adopt_open_xr_trackers);
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// app.add_systems(PreUpdate, action_set_system);
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app.add_systems(PreUpdate, action_set_system);
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app.add_systems(PreUpdate, xr_camera_head_sync.after(xr_begin_frame));
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//update controller trackers
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app.add_systems(Update, update_open_xr_controllers);
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@@ -90,19 +90,19 @@ fn setup_xr_cameras(mut commands: Commands) {
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commands.entity(tracking_root).push_children(&[right, left]);
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}
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// fn action_set_system(action_sets: Res<ActionSets>, session: Res<XrSession>) {
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// let mut active_action_sets = vec![];
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// for i in &action_sets.0 {
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// active_action_sets.push(openxr::ActiveActionSet::new(i));
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// }
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// //info!("action sets: {:#?}", action_sets.0.len());
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// match session.sync_actions(&active_action_sets) {
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// Err(err) => {
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// warn!("{}", err);
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// }
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// _ => {}
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// }
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// }
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fn action_set_system(action_sets: Res<ActionSets>, session: Res<XrSession>) {
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let mut active_action_sets = vec![];
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for i in &action_sets.0 {
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active_action_sets.push(openxr::ActiveActionSet::new(i));
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}
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//info!("action sets: {:#?}", action_sets.0.len());
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match session.sync_actions(&active_action_sets) {
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Err(err) => {
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warn!("{}", err);
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}
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_ => {}
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}
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}
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pub trait Vec3Conv {
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fn to_vec3(&self) -> Vec3;
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@@ -11,10 +11,10 @@ use openxr::{
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use std::convert::identity;
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use std::sync::OnceLock;
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use super::actions::{ActionHandednes, ActionSets, ActionType, SetupActionSets, XrBinding};
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use super::actions::{ActionHandednes, XrActionSets, ActionType, SetupActionSets, XrBinding};
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pub fn post_action_setup_oculus_controller(
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action_sets: Res<ActionSets>,
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action_sets: Res<XrActionSets>,
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mut controller: ResMut<OculusController>,
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instance: Res<XrInstance>,
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session: Res<XrSession>,
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@@ -64,19 +64,19 @@ pub fn post_action_setup_oculus_controller(
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pub fn setup_oculus_controller(
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mut commands: Commands,
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instance: Res<XrInstance>,
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mut action_sets: ResMut<SetupActionSets>,
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action_sets: ResMut<SetupActionSets>,
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) {
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let oculus_controller = OculusController::new(action_sets).unwrap();
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init_subaction_path(&instance);
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commands.insert_resource(oculus_controller);
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}
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// #[derive(Resource, Clone)]
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// pub struct ActionSets(pub Vec<ActionSet>);
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#[derive(Resource, Clone)]
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pub struct ActionSets(pub Vec<ActionSet>);
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pub struct OculusControllerRef<'a> {
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oculus_controller: &'a OculusController,
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action_sets: &'a ActionSets,
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action_sets: &'a XrActionSets,
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session: &'a Session<AnyGraphics>,
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frame_state: &'a FrameState,
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xr_input: &'a XrInput,
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@@ -278,7 +278,7 @@ impl OculusController {
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session: &'a Session<AnyGraphics>,
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frame_state: &'a FrameState,
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xr_input: &'a XrInput,
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action_sets: &'a ActionSets,
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action_sets: &'a XrActionSets,
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) -> OculusControllerRef {
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OculusControllerRef {
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oculus_controller: self,
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@@ -11,7 +11,7 @@ use crate::{
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};
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use super::{
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actions::ActionSets, oculus_touch::OculusController, trackers::OpenXRTrackingRoot, Hand,
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actions::XrActionSets, oculus_touch::OculusController, trackers::OpenXRTrackingRoot, Hand,
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QuatConv, Vec3Conv,
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};
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@@ -68,7 +68,7 @@ pub fn proto_locomotion(
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views: ResMut<XrViews>,
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mut gizmos: Gizmos,
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config_option: Option<ResMut<PrototypeLocomotionConfig>>,
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action_sets: Res<ActionSets>,
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action_sets: Res<XrActionSets>,
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) {
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match config_option {
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Some(_) => (),
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@@ -8,7 +8,7 @@ use crate::{
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resources::{XrFrameState, XrInstance, XrSession},
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};
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use super::{actions::ActionSets, oculus_touch::OculusController, Hand, QuatConv, Vec3Conv};
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use super::{actions::XrActionSets, oculus_touch::OculusController, Hand, QuatConv, Vec3Conv};
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#[derive(Component)]
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pub struct OpenXRTrackingRoot;
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@@ -64,7 +64,7 @@ pub fn update_open_xr_controllers(
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frame_state: Res<XrFrameState>,
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xr_input: Res<XrInput>,
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session: Res<XrSession>,
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action_sets: Res<ActionSets>,
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action_sets: Res<XrActionSets>,
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) {
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//lock dat frame?
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let frame_state = *frame_state.lock().unwrap();
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Block a user