initial commit

This commit is contained in:
2026-08-07 21:36:53 +02:00
parent d668b02ac1
commit 859c2f4154
2 changed files with 0 additions and 213 deletions

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use embedded_graphics_core::pixelcolor::*;
use linfb::shape::Color;
use slint::platform::software_renderer::TargetPixel;
/// Simple RGBA color wrapper.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct Rgba<C: RgbColor>(C, u8);
#[allow(unused)]
#[inline(always)]
fn mul_blend_u8(delta: u32, a: u32) -> u32 {
// Exact (delta * a) / 255 using the div255 trick (no slow integer division).
// Valid for 0..=65535 inputs; see Hacker's Delight 10-16.
let t = delta * a + 128;
(t + (t >> 8)) >> 8
}
#[allow(unused)]
impl<C: RgbColor> Rgba<C> {
/// Create a new RGBA color.
pub const fn new(color: C, alpha: u8) -> Self {
Self(color, alpha)
}
/// Get the color component.
pub const fn rgb(&self) -> C {
self.0
}
pub fn r(&self) -> u8 {
self.0.r()
}
pub fn g(&self) -> u8 {
self.0.g()
}
pub fn b(&self) -> u8 {
self.0.b()
}
/// Get the alpha component (0..=255).
pub const fn a(&self) -> u8 {
self.1
}
}
impl<C: RgbColor> PixelColor for Rgba<C> {
type Raw = C::Raw;
}
#[allow(unused)]
pub trait Blend<T> {
fn blend(&self, bg: T) -> T;
}
impl Blend<Rgb888> for Rgba<Rgb888> {
#[inline(always)]
fn blend(&self, bg: Rgb888) -> Rgb888 {
let a = self.a() as u32;
if a == 0 {
return bg;
}
if a == 255 {
return self.rgb();
}
let fr = self.rgb().r() as u32;
let fg = self.rgb().g() as u32;
let fb = self.rgb().b() as u32;
let br = bg.r() as u32;
let bgc = bg.g() as u32;
let bb = bg.b() as u32;
let r = (br + mul_blend_u8(fr.wrapping_sub(br), a)) as u8;
let g = (bgc + mul_blend_u8(fg.wrapping_sub(bgc), a)) as u8;
let b = (bb + mul_blend_u8(fb.wrapping_sub(bb), a)) as u8;
Rgb888::new(r, g, b)
}
}
impl TargetPixel for Rgba<Rgb888> {
fn blend(&mut self, color: slint::platform::software_renderer::PremultipliedRgbaColor) {
let a = self.a() as u32;
// if a == 0 {
// return bg;
// }
// if a == 255 {
// return self.rgb();
// }
let fr = self.rgb().r() as u32;
let fg = self.rgb().g() as u32;
let fb = self.rgb().b() as u32;
let br = color.red as u32;
let bgc = color.green as u32;
let bb = color.blue as u32;
let r = (br + mul_blend_u8(fr.wrapping_sub(br), a)) as u8;
let g = (bgc + mul_blend_u8(fg.wrapping_sub(bgc), a)) as u8;
let b = (bb + mul_blend_u8(fb.wrapping_sub(bb), a)) as u8;
self.0 = Rgb888::new(r, g, b);
self.1 = a as u8;
}
fn from_rgb(red: u8, green: u8, blue: u8) -> Self {
Self(Rgb888::new(red, green, blue), 255)
}
}
impl From<(u8, u8, u8, u8)> for Rgba<Rgb888> {
fn from(value: (u8, u8, u8, u8)) -> Self {
Self(Rgb888::new(value.0, value.1, value.2), value.3)
}
}
impl From<Color> for Rgba<Rgb888> {
fn from(value: Color) -> Self {
Self(Rgb888::new(value.red, value.green, value.blue), value.alpha)
}
}

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use embedded_graphics::{pixelcolor::Rgb888, prelude::*, primitives::Rectangle};
use linfb::{Framebuffer, shape::Color};
pub struct Screen {
pub framebuffer: Framebuffer,
width: u32,
height: u32,
}
#[allow(unused)]
impl Screen {
pub fn new() -> Self {
let framebuffer = Framebuffer::open().expect("Failed to open framebuffer");
let width = framebuffer.screen_info.xres;
let height = framebuffer.screen_info.yres;
Self {
framebuffer,
width,
height,
}
}
pub fn flush(&mut self) {
self.framebuffer.flush();
}
#[inline]
pub fn width(&self) -> u32 {
self.width
}
#[inline]
pub fn height(&self) -> u32 {
self.height
}
#[inline]
pub fn rect(&self) -> Rectangle {
Rectangle {
top_left: Point::new(0, 0),
size: Size {
width: self.width(),
height: self.height(),
},
}
}
}
impl Dimensions for Screen {
fn bounding_box(&self) -> Rectangle {
Rectangle::new(Point::new(0, 0), Size::new(self.width, self.height))
}
}
impl DrawTarget for Screen {
type Color = Rgba<Rgb888>;
type Error = Box<dyn std::error::Error>;
fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where
I: IntoIterator<Item = embedded_graphics::Pixel<Self::Color>>,
{
let width = self.bounding_box().size.width;
let height = self.bounding_box().size.height;
for p in pixels {
let x = p.0.x as u32;
let y = p.0.y as u32;
let color = Color {
red: p.1.r(),
green: p.1.g(),
blue: p.1.b(),
alpha: p.1.a(),
};
if !(0..width).contains(&x) || !(0..height).contains(&y) {
continue;
}
self.framebuffer.set_pixel(x, y, color);
}
Ok(())
}
}