initial commit
This commit is contained in:
125
src/rgba.rs
125
src/rgba.rs
@@ -1,125 +0,0 @@
|
||||
use embedded_graphics_core::pixelcolor::*;
|
||||
use linfb::shape::Color;
|
||||
use slint::platform::software_renderer::TargetPixel;
|
||||
|
||||
/// Simple RGBA color wrapper.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct Rgba<C: RgbColor>(C, u8);
|
||||
|
||||
#[allow(unused)]
|
||||
#[inline(always)]
|
||||
fn mul_blend_u8(delta: u32, a: u32) -> u32 {
|
||||
// Exact (delta * a) / 255 using the div255 trick (no slow integer division).
|
||||
// Valid for 0..=65535 inputs; see Hacker's Delight 10-16.
|
||||
let t = delta * a + 128;
|
||||
(t + (t >> 8)) >> 8
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
impl<C: RgbColor> Rgba<C> {
|
||||
/// Create a new RGBA color.
|
||||
pub const fn new(color: C, alpha: u8) -> Self {
|
||||
Self(color, alpha)
|
||||
}
|
||||
|
||||
/// Get the color component.
|
||||
pub const fn rgb(&self) -> C {
|
||||
self.0
|
||||
}
|
||||
|
||||
pub fn r(&self) -> u8 {
|
||||
self.0.r()
|
||||
}
|
||||
|
||||
pub fn g(&self) -> u8 {
|
||||
self.0.g()
|
||||
}
|
||||
|
||||
pub fn b(&self) -> u8 {
|
||||
self.0.b()
|
||||
}
|
||||
|
||||
/// Get the alpha component (0..=255).
|
||||
pub const fn a(&self) -> u8 {
|
||||
self.1
|
||||
}
|
||||
}
|
||||
|
||||
impl<C: RgbColor> PixelColor for Rgba<C> {
|
||||
type Raw = C::Raw;
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
pub trait Blend<T> {
|
||||
fn blend(&self, bg: T) -> T;
|
||||
}
|
||||
|
||||
impl Blend<Rgb888> for Rgba<Rgb888> {
|
||||
#[inline(always)]
|
||||
fn blend(&self, bg: Rgb888) -> Rgb888 {
|
||||
let a = self.a() as u32;
|
||||
if a == 0 {
|
||||
return bg;
|
||||
}
|
||||
if a == 255 {
|
||||
return self.rgb();
|
||||
}
|
||||
|
||||
let fr = self.rgb().r() as u32;
|
||||
let fg = self.rgb().g() as u32;
|
||||
let fb = self.rgb().b() as u32;
|
||||
|
||||
let br = bg.r() as u32;
|
||||
let bgc = bg.g() as u32;
|
||||
let bb = bg.b() as u32;
|
||||
|
||||
let r = (br + mul_blend_u8(fr.wrapping_sub(br), a)) as u8;
|
||||
let g = (bgc + mul_blend_u8(fg.wrapping_sub(bgc), a)) as u8;
|
||||
let b = (bb + mul_blend_u8(fb.wrapping_sub(bb), a)) as u8;
|
||||
|
||||
Rgb888::new(r, g, b)
|
||||
}
|
||||
}
|
||||
|
||||
impl TargetPixel for Rgba<Rgb888> {
|
||||
fn blend(&mut self, color: slint::platform::software_renderer::PremultipliedRgbaColor) {
|
||||
let a = self.a() as u32;
|
||||
// if a == 0 {
|
||||
// return bg;
|
||||
// }
|
||||
// if a == 255 {
|
||||
// return self.rgb();
|
||||
// }
|
||||
|
||||
let fr = self.rgb().r() as u32;
|
||||
let fg = self.rgb().g() as u32;
|
||||
let fb = self.rgb().b() as u32;
|
||||
|
||||
let br = color.red as u32;
|
||||
let bgc = color.green as u32;
|
||||
let bb = color.blue as u32;
|
||||
|
||||
let r = (br + mul_blend_u8(fr.wrapping_sub(br), a)) as u8;
|
||||
let g = (bgc + mul_blend_u8(fg.wrapping_sub(bgc), a)) as u8;
|
||||
let b = (bb + mul_blend_u8(fb.wrapping_sub(bb), a)) as u8;
|
||||
|
||||
self.0 = Rgb888::new(r, g, b);
|
||||
self.1 = a as u8;
|
||||
}
|
||||
|
||||
fn from_rgb(red: u8, green: u8, blue: u8) -> Self {
|
||||
Self(Rgb888::new(red, green, blue), 255)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(u8, u8, u8, u8)> for Rgba<Rgb888> {
|
||||
fn from(value: (u8, u8, u8, u8)) -> Self {
|
||||
Self(Rgb888::new(value.0, value.1, value.2), value.3)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Color> for Rgba<Rgb888> {
|
||||
fn from(value: Color) -> Self {
|
||||
Self(Rgb888::new(value.red, value.green, value.blue), value.alpha)
|
||||
}
|
||||
}
|
||||
@@ -1,88 +0,0 @@
|
||||
use embedded_graphics::{pixelcolor::Rgb888, prelude::*, primitives::Rectangle};
|
||||
use linfb::{Framebuffer, shape::Color};
|
||||
|
||||
pub struct Screen {
|
||||
pub framebuffer: Framebuffer,
|
||||
width: u32,
|
||||
height: u32,
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
impl Screen {
|
||||
pub fn new() -> Self {
|
||||
let framebuffer = Framebuffer::open().expect("Failed to open framebuffer");
|
||||
|
||||
let width = framebuffer.screen_info.xres;
|
||||
let height = framebuffer.screen_info.yres;
|
||||
|
||||
Self {
|
||||
framebuffer,
|
||||
width,
|
||||
height,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn flush(&mut self) {
|
||||
self.framebuffer.flush();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn width(&self) -> u32 {
|
||||
self.width
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn height(&self) -> u32 {
|
||||
self.height
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn rect(&self) -> Rectangle {
|
||||
Rectangle {
|
||||
top_left: Point::new(0, 0),
|
||||
size: Size {
|
||||
width: self.width(),
|
||||
height: self.height(),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Dimensions for Screen {
|
||||
fn bounding_box(&self) -> Rectangle {
|
||||
Rectangle::new(Point::new(0, 0), Size::new(self.width, self.height))
|
||||
}
|
||||
}
|
||||
|
||||
impl DrawTarget for Screen {
|
||||
type Color = Rgba<Rgb888>;
|
||||
type Error = Box<dyn std::error::Error>;
|
||||
|
||||
fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
|
||||
where
|
||||
I: IntoIterator<Item = embedded_graphics::Pixel<Self::Color>>,
|
||||
{
|
||||
let width = self.bounding_box().size.width;
|
||||
let height = self.bounding_box().size.height;
|
||||
|
||||
for p in pixels {
|
||||
let x = p.0.x as u32;
|
||||
let y = p.0.y as u32;
|
||||
|
||||
let color = Color {
|
||||
red: p.1.r(),
|
||||
green: p.1.g(),
|
||||
blue: p.1.b(),
|
||||
alpha: p.1.a(),
|
||||
};
|
||||
|
||||
if !(0..width).contains(&x) || !(0..height).contains(&y) {
|
||||
continue;
|
||||
}
|
||||
|
||||
self.framebuffer.set_pixel(x, y, color);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user