1786006835

This commit is contained in:
2026-08-06 11:00:35 +02:00
parent bd63754773
commit b03e408706
2 changed files with 32 additions and 9 deletions

View File

@@ -1,18 +1,39 @@
mod rgba;
mod trekstor;
use embedded_graphics::{prelude::*, primitives::*};
use evdev::KeyCode;
use crate::trekstor::Trekstor;
fn main() {
let mut trekstor = Trekstor::new(60);
struct AppState {
x: i32,
y: i32,
}
trekstor.update(|ctx| {
fn main() {
let app_state = AppState { x: 0, y: 0 };
let mut trekstor = Trekstor::new(60, app_state);
trekstor.update(|ctx, state| {
// retuyrningf false will exit loop
if ctx.input.is_just_released(KeyCode::BTN_TOUCH) {
println!("Released {}x{}", ctx.input.x, ctx.input.y);
state.x = ctx.input.x;
state.y = ctx.input.y;
}
ctx.screen.clear((0, 0, 0, 255).into()).ok();
Rectangle::new(
Point::new(state.x, state.y),
Size::new(ctx.screen.width(), 1),
)
.into_styled(PrimitiveStyle::with_fill((255, 0, 0, 255).into()))
.draw(&mut ctx.screen)
.ok();
true
});

View File

@@ -4,7 +4,7 @@ use std::time::{Duration, Instant};
use self::input::InputState;
use self::screen::Screen;
type UpdateFn = fn(&mut Context) -> bool;
type UpdateFn<S> = fn(&mut Context, &mut S) -> bool;
mod input;
mod screen;
@@ -14,19 +14,21 @@ pub struct Context {
pub input: InputState,
}
pub struct Trekstor {
pub struct Trekstor<S> {
state: S,
ctx: Context,
last_time: Instant,
current_time: Instant,
update_timestep: Duration,
}
impl Trekstor {
pub fn new(update_fps: i32) -> Self {
impl<S> Trekstor<S> {
pub fn new(update_fps: i32, state: S) -> Self {
let screen = Screen::new();
let input = InputState::new(&screen);
Self {
state,
ctx: Context { screen, input },
current_time: Instant::now(),
last_time: Instant::now(),
@@ -36,7 +38,7 @@ impl Trekstor {
}
}
pub fn update(&mut self, update: UpdateFn) {
pub fn update(&mut self, update: UpdateFn<S>) {
loop {
self.ctx.input.handle_event();
self.current_time = Instant::now();
@@ -47,7 +49,7 @@ impl Trekstor {
sleep(self.update_timestep - dt);
}
if !update(&mut self.ctx) {
if !update(&mut self.ctx, &mut self.state) {
return;
}