Commit Graph

56 Commits

Author SHA1 Message Date
Schmarni
5b443c3b35 Done 2023-11-16 06:09:36 +01:00
Schmarni
851c7b7587 fixed merge conflicts 2023-11-16 03:09:42 +01:00
Schmarni
53ba18c157 commit xr_input module 2023-11-16 02:52:27 +01:00
Schmarni
e5363acac9 finnish everything 2023-11-14 02:32:57 +01:00
Schmarni
74e4e0c3b7 Updated Oculus controller to use the 2023-11-10 21:57:01 +01:00
Schmarni
ca15cb7cda Updated Oculus controller to use the 2023-11-10 21:56:03 +01:00
Schmarni
1db2cb2dd7 Finallygit add src/xr_input/actions.rs src/xr_input/mod.rs 2023-11-10 13:38:40 +01:00
Jay Christy
c93127f24c fixed a few things 2023-11-08 15:02:49 -05:00
Jay Christy
966df736d7 also change the resource based on ext 2023-11-08 14:27:53 -05:00
Schmarni
979c2fdd40 copied src from Schmarni-Dev/bevy_openxr:demo 2023-11-08 02:38:56 +01:00
Schmarni
e20c38c5db stuff 2023-11-08 02:31:11 +01:00
Schmarni
78b0c39228 Merge branch 'hand_refactor' into demo 2023-11-07 03:51:19 +01:00
Schmarni
2ad718c633 Merge pull request #2 from awtterpip/main
pull stuff from main
2023-11-07 03:21:31 +01:00
Jay Christy
566377de2a Merge branch 'main' into demo 2023-11-06 15:44:13 -05:00
Charlton Rodda
0880d3cf2d Implement get_frustum_corners 2023-11-04 21:17:54 +00:00
Schmarni
538000899c started hand (and probably slight openxr extension) refactor. :3 2023-11-04 17:26:30 +01:00
Schmarni
ccd505051d slightly buggy but fully working hand tracking 2023-11-01 21:10:34 +01:00
Schmarni
4c01eee827 Basic Handtracking Working 2023-11-01 18:37:32 +01:00
Jay Christy
671a947657 added the other metacarpals 2023-10-25 16:54:17 -04:00
Jay Christy
b9118becfc added ugly exclusive grabbing 2023-10-22 15:22:09 -04:00
Jay Christy
bcbdd0f916 Merge branch 'main' into hands 2023-10-17 23:13:51 -04:00
ForTehLose
fae8728dd0 Merge pull request #13 from ForTehLose/interactions
Interactions
2023-10-17 22:05:57 -05:00
Jay Christy
3fae65ec48 comment out the spam 2023-10-17 22:38:10 -04:00
Jay Christy
de75d7012b pulled debug rendering into its own plugin 2023-10-14 11:26:08 -04:00
Jay Christy
901257fdc2 look upon my bad code 2023-10-14 11:26:08 -04:00
Jay Christy
37a6298c39 moved everything to the hand file 2023-10-14 11:26:08 -04:00
Jay Christy
567408daf5 create resource to help with entity selection 2023-10-14 11:26:08 -04:00
Jay Christy
2fd4364b10 spawn bones and update 2023-10-14 11:26:07 -04:00
Jay Christy
cda06c9dd2 left hand works too 2023-10-14 11:26:07 -04:00
Jay Christy
bd89642e02 got a hand array 2023-10-14 11:26:07 -04:00
Jay Christy
903dc2a5da added right hand aim poses 2023-10-01 23:48:58 -04:00
Jay Christy
b487bf6cbb this works well enough for now 2023-10-01 23:42:43 -04:00
Jay Christy
d80506c43c this is a little better 2023-10-01 00:22:42 -04:00
Jay Christy
88838b595b jank socket interactor 2023-09-30 23:02:30 -04:00
Jay Christy
6e83b887be interactions, and grabbables 2023-09-27 23:43:03 -04:00
Jay Christy
e1f1948726 basics of ray interactors 2023-09-27 15:40:29 -04:00
Raffaele Ragni
3a68b64a4c use upstream main 2023-09-26 22:19:05 +02:00
Jay Christy
16bbe283cb change default locomotion to head tracked 2023-09-24 23:46:57 -04:00
Jay Christy
328c574f9e removed worthless logging, and loop tag 2023-09-24 23:30:50 -04:00
Jay Christy
23ed65f06a added initial interactions 2023-09-24 23:15:24 -04:00
Jay Christy
6d5c1fa00f lite cleaning 2023-09-24 15:33:40 -04:00
Jay Christy
012a778c35 moved more stuff around 2023-09-24 15:30:58 -04:00
Jay Christy
85dc35ab53 made proto_locomotion used a config resource 2023-09-24 15:25:50 -04:00
Jay Christy
8cea603cb5 added tracker markers and change detection 2023-09-24 01:34:20 -04:00
Jay Christy
0476736f5c proto smooth rotation 2023-09-20 11:42:23 -04:00
Jay Christy
6925f81f09 it lives 2023-09-19 23:13:23 -04:00
Jay Christy
263168fc26 first attempt at locomotion 2023-09-19 16:18:20 -04:00
Jay Christy
8c86752dd4 Added debug_gizmos system 2023-09-17 22:44:21 -04:00
Jay Christy
d1c0bc223b fixed handedness issues and made thumbstick struct members public 2023-09-16 23:00:21 -04:00
MalekiRe
5b2ef871e2 cargo fix 2023-09-13 23:59:49 -07:00