Schmarni
b183bf72ac
allow disabling of pipelined rendering and disable one log in handtracking
2024-02-22 14:43:48 +01:00
Schmarni
4f753b68de
fmt
2024-02-22 10:40:53 +01:00
Schmarni
df71c7931d
update to bevy 0.13. TODO: fix view weirdness and do a pass over most of xr_input to turn the modules into plugins
2024-02-20 09:15:21 +01:00
Schmarni
3803968b7c
clean up passthrough, change hand entity behavior and add cleanup steps to some plugins
2024-02-12 09:05:44 +01:00
Schmarni
ab8a95b7a5
pull main, refactor passthrough
2024-02-05 07:46:52 +01:00
Schmarni
6f6948e627
borked
2024-01-23 05:45:48 +01:00
Schmarni
cbf9485bb7
working
2024-01-14 00:15:14 +01:00
Schmarni
aae751bdab
changed vulkan init code
2024-01-09 20:34:10 +01:00
Schmarni
65a30cac3c
make app close when requested by os and other stuff ( #61 )
...
* idk
* mr stuff
* done
* fix windows
* add patches to Readme
2023-12-31 15:35:59 -08:00
Schmarni
28008f7964
Fallback to flat when no oxr runtime is found ( #51 )
...
* basics done? now to the fun part: changing the ENTIRE lib to work with xr and non xr
* updated stuff and renamed file
* actually add the renamed file into git lol :3
* made lib fallback to flat when no runtime is found but can't compile with default settings under those circumstances
2023-12-08 21:09:48 -08:00
ForTehLose
44b9e02130
Merge pull request #43 from ForTehLose/improved_interactions
...
Improved interactions
2023-11-20 14:06:39 -05:00
Jay Christy
7d3ea85c3d
tiny clean up
2023-11-20 13:59:36 -05:00
Schmarni
200be97846
Small cleanup, and moved hand.rs to hands/common.rs
2023-11-16 21:26:49 +01:00
Schmarni
5b443c3b35
Done
2023-11-16 06:09:36 +01:00
Schmarni
851c7b7587
fixed merge conflicts
2023-11-16 03:09:42 +01:00
Schmarni
e5363acac9
finnish everything
2023-11-14 02:32:57 +01:00
Jay Christy
0f838074b1
git
2023-11-12 00:51:41 -05:00
Schmarni
ca15cb7cda
Updated Oculus controller to use the
2023-11-10 21:56:03 +01:00
Schmarni
e3fd2df070
Just added android support
2023-11-08 04:09:58 +01:00
Schmarni
4307d2a66e
Refactord main.rs into lib.rs as Preperation for android support
2023-11-08 03:14:50 +01:00
Schmarni
e20c38c5db
stuff
2023-11-08 02:31:11 +01:00
Jay Christy
a1cd9e3c69
forgot the crate rename
2023-11-07 13:58:48 -05:00
Jay Christy
207766130e
added collision groups, and removed rapierdebugger
2023-11-07 13:36:05 -05:00
Jay Christy
a35e7b1330
this works much better, still bad though
2023-11-07 12:40:14 -05:00
Jay Christy
7a29d1bd36
welp this works better
2023-11-07 01:48:05 -05:00
Jay Christy
242759eca2
updates
2023-11-06 23:39:37 -05:00
Jay Christy
2b7e625043
still workin on velocity matching
2023-11-06 14:51:48 -05:00
Schmarni
68820745f1
get android quest 2 build "working"
2023-10-27 22:57:39 +02:00
Jay Christy
3c7a65c58f
fixed timestep physics?
2023-10-27 15:56:22 -04:00
Schmarni
5cd0f906b9
fix diff
2023-10-27 19:58:02 +02:00
Schmarni
c982f0f658
added files do build android?
2023-10-27 19:53:59 +02:00
Jay Christy
ec9b3ac014
full hand bones
2023-10-25 20:57:44 -04:00
Jay Christy
671a947657
added the other metacarpals
2023-10-25 16:54:17 -04:00
Jay Christy
e5679b4e47
working right thumb metacarpal
2023-10-24 16:48:56 -04:00
Jay Christy
b9118becfc
added ugly exclusive grabbing
2023-10-22 15:22:09 -04:00
Jay Christy
f867b1290b
added a timer to spawning cubes
2023-10-19 17:08:48 -04:00
Jay Christy
43215f6221
I have achieved a throwable cube
2023-10-19 16:27:22 -04:00
Jay Christy
c82b10f53a
added beginings of rapier physics
2023-10-19 14:37:13 -04:00
Jay Christy
4d7f84d81e
added bare minimum to render a basic scene
2023-10-19 13:42:00 -04:00
Jay Christy
655b58252c
added hello world demo
2023-10-19 13:10:09 -04:00