added yaw to local floor
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@@ -171,7 +171,9 @@ fn update_local_floor_transforms(
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let mut calc_floor = head.clone();
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calc_floor.translation.y = 0.0;
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//TODO: use yaw
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calc_floor.rotation = Quat::IDENTITY;
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let (y, x, z) = calc_floor.rotation.to_euler(EulerRot::YXZ);
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let new_rot = Quat::from_rotation_y(y);
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calc_floor.rotation = new_rot;
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for (mut transform) in &mut local_floor {
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*transform = calc_floor;
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}
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