use upstream main
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@@ -13,7 +13,7 @@ use bevy::prelude::*;
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use bevy::render::camera::{ManualTextureView, ManualTextureViewHandle, ManualTextureViews};
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use bevy::render::pipelined_rendering::PipelinedRenderingPlugin;
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use bevy::render::renderer::{render_system, RenderInstance};
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use bevy::render::settings::RenderSettings;
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use bevy::render::settings::RenderCreation;
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use bevy::render::{Render, RenderApp, RenderPlugin, RenderSet};
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use bevy::window::{PresentMode, PrimaryWindow, RawHandleWrapper};
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use input::XrInput;
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@@ -97,7 +97,7 @@ impl Plugin for OpenXrPlugin {
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));
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app.insert_resource(ActionSets(vec![]));
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app.add_plugins(RenderPlugin {
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render_settings: RenderSettings::Manual(
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render_creation: RenderCreation::Manual(
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device,
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queue,
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adapter_info,
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