* feat: Register extensions in render process - Add CefExtensions type to hold V8 extension code - Pass extensions through BrowserProcessAppBuilder - Register extensions in RenderProcessHandler on WebKit initialization - Decode JSON extensions from command line switch - Prefix extension names with "v8/" per CEF convention - Include actual JSON in error messages for debugging l * feat: refactor window.cef API and register as CEF extension * fix: remove debug print statements in render process handler * refactor: centralize EXTENSIONS_SWITCH constant in util.rs * fmt * refactor: implement Default trait for CefApiHandler * docs: add documentation for CefApiHandler and its JavaScript API functions --------- Co-authored-by: not-elm <elmgameinfo@gmail.com>
40 lines
1.4 KiB
HTML
40 lines
1.4 KiB
HTML
<!DOCTYPE html>
|
|
<html>
|
|
<head>
|
|
<title>CEF Extensions Example</title>
|
|
<style>
|
|
body { font-family: sans-serif; padding: 20px; background: #1a1a2e; color: #eee; }
|
|
button { padding: 10px 20px; margin: 5px; cursor: pointer; }
|
|
#output { margin-top: 20px; padding: 10px; background: #16213e; border-radius: 5px; }
|
|
</style>
|
|
</head>
|
|
<body>
|
|
<h1>CEF Extensions Example</h1>
|
|
<p>Testing custom JavaScript extensions registered via register_extension.</p>
|
|
|
|
<button onclick="testExtension()">Test myGame.sendScore()</button>
|
|
<button onclick="checkVersion()">Check Version</button>
|
|
|
|
<div id="output">Output will appear here...</div>
|
|
|
|
<script>
|
|
function testExtension() {
|
|
if (typeof myGame !== 'undefined') {
|
|
myGame.sendScore(Math.floor(Math.random() * 100));
|
|
document.getElementById('output').innerHTML = 'Score sent! Check Bevy console.';
|
|
} else {
|
|
document.getElementById('output').innerHTML = 'Error: myGame extension not found';
|
|
}
|
|
}
|
|
|
|
function checkVersion() {
|
|
if (typeof myGame !== 'undefined' && myGame.version) {
|
|
document.getElementById('output').innerHTML = 'myGame version: ' + myGame.version;
|
|
} else {
|
|
document.getElementById('output').innerHTML = 'Error: myGame.version not found';
|
|
}
|
|
}
|
|
</script>
|
|
</body>
|
|
</html>
|