There are no actual functional changes. This just adds many additional annotations and function which ensure type safety and null safety.
192 lines
7.8 KiB
JavaScript
192 lines
7.8 KiB
JavaScript
/**
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* This file is part of Radicale Server - Calendar Server
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* Copyright © 2017-2024 Unrud <unrud@outlook.com>
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* Copyright © 2023-2024 Matthew Hana <matthew.hana@gmail.com>
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* Copyright © 2024-2025 Peter Bieringer <pb@bieringer.de>
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* Copyright © 2026-2026 Max Berger <max@berger.name>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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import { get_principal } from "../api/api.js";
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import { ROOT_PATH, SERVER } from "../constants.js";
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import { Collection } from "../models/collection.js";
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import { collectionsCache } from "../utils/collections_cache.js";
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import { ErrorHandler } from "../utils/error.js";
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import { FormValidator, validate_non_empty } from "../utils/form_validator.js";
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import { get_element, get_element_by_id } from "../utils/misc.js";
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import { CollectionsScene } from "./CollectionsScene.js";
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import { LoadingScene } from "./LoadingScene.js";
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import { Scene, is_current_scene, pop_scene, pop_to_root, push_scene, replace_scene } from "./scene_manager.js";
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/**
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* @constructor
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* @implements {Scene}
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*/
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export class LoginScene {
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constructor() {
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/** @type {HTMLElement} */ let html_scene = get_element_by_id("loginscene");
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/** @type {HTMLElement} */ let form = get_element(html_scene, "[data-name=form]");
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/** @type {HTMLInputElement} */ let user_form = /** @type {HTMLInputElement} */ (get_element(html_scene, "[data-name=user]"));
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/** @type {HTMLInputElement} */ let password_form = /** @type {HTMLInputElement} */ (get_element(html_scene, "[data-name=password]"));
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/** @type {HTMLElement} */ let error_form = get_element(html_scene, "[data-name=error]");
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/** @type {HTMLElement} */ let logout_view = get_element_by_id("logoutview");
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/** @type {HTMLElement} */ let logout_user_form = get_element(logout_view, "[data-name=user]");
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/** @type {HTMLElement} */ let logout_btn = get_element(logout_view, "[data-name=logout]");
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/** @type {HTMLElement} */ let refresh_btn = get_element(logout_view, "[data-name=refresh]");
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let user = "";
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/** @type {?XMLHttpRequest} */ let principal_req = null;
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let errorHandler = new ErrorHandler(error_form);
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let validator = new FormValidator(errorHandler);
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validator.addValidator(user_form, validate_non_empty(user_form, "Username"));
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function read_form() {
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user = user_form.value;
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}
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function fill_form() {
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user_form.value = user;
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password_form.value = "";
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}
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/**
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* @param {string} p_user
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* @param {?string} p_password
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*/
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function perform_login(p_user, p_password) {
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user = p_user;
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// setup logout
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logout_view.classList.remove("hidden");
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if (p_password === null) {
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logout_btn.classList.add("hidden");
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} else {
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logout_btn.classList.remove("hidden");
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}
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logout_btn.onclick = onlogout;
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refresh_btn.onclick = refresh;
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logout_user_form.textContent = user + "'s Collections";
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// Fetch principal
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let loading_scene = new LoadingScene();
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push_scene(loading_scene);
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principal_req = get_principal(user, p_password, function (/** @type {?Collection} */ principal_collection, error1) {
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if (!is_current_scene(loading_scene)) {
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return;
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}
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principal_req = null;
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if (error1) {
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errorHandler.setError(error1);
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pop_scene();
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} else if (principal_collection) {
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// show collections
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let saved_user = user;
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user = "";
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let collections_scene = new CollectionsScene(
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saved_user, p_password, principal_collection, function (/** @type {?string} */ error1) {
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errorHandler.setError(error1);
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user = saved_user;
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});
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replace_scene(collections_scene);
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}
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});
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}
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function onlogin() {
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try {
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collectionsCache.invalidate();
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read_form();
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let password = password_form.value;
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if (!validator.validate()) {
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return false;
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}
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perform_login(user, password);
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} catch (err) {
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console.error(err);
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}
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return false;
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}
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let onlogout = function () {
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try {
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collectionsCache.invalidate();
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user = "";
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pop_to_root();
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} catch (err) {
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console.error(err);
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}
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return false;
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};
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function remove_logout() {
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logout_view.classList.add("hidden");
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logout_btn.onclick = null;
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refresh_btn.onclick = null;
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logout_user_form.textContent = "";
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}
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function refresh() {
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// The easiest way to refresh is to push a LoadingScene onto the stack and then pop it
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// forcing the scene below it, the Collections Scene to refresh itself.
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collectionsCache.invalidate();
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push_scene(new LoadingScene());
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pop_scene();
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}
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this.show = function () {
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remove_logout();
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fill_form();
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form.onsubmit = onlogin;
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html_scene.classList.remove("hidden");
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user_form.focus();
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// Probe for existing authentication (e.g. X-Remote-User)
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// Use fetch with credentials: 'omit' to avoid browser login prompt on 401
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fetch(SERVER + ROOT_PATH, {
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method: 'PROPFIND',
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headers: { 'Depth': '0' },
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credentials: 'omit'
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}).then(function (response) {
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if (response.ok) {
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// Authenticated! Now it's safe to call get_principal
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get_principal(null, null, function (/** @type {?Collection} */ principal_collection, error) {
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if (!error && principal_collection) {
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let authenticated_user = principal_collection.displayname;
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if (!authenticated_user) {
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let href = principal_collection.href.replace(/\/+$/, "");
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authenticated_user = href.substring(href.lastIndexOf("/") + 1);
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}
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perform_login(authenticated_user, null);
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}
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});
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}
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})["catch"](function () {
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// Ignore error: we are not authenticated or something else went wrong
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});
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};
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this.hide = function () {
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read_form();
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html_scene.classList.add("hidden");
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form.onsubmit = null;
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};
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this.release = function () {
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// cancel pending requests
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if (principal_req !== null) {
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principal_req.abort();
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principal_req = null;
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}
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remove_logout();
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};
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}
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} |