a2002e02cd27925b549dbb3e891d2c975ae5435e
SimConnect SDK in Rust
Usage
[dependencies]
simconnect-sdk = { version = "0.1", features = ["derive"] }
use simconnect_sdk::{Notification, SimConnect, SimConnectObject};
/// A data structure that will be used to receive data from SimConnect.
#[derive(Debug, Clone, SimConnectObject)]
#[simconnect(period = "second")]
struct GpsData {
#[simconnect(name = "PLANE LATITUDE", unit = "degrees")]
lat: f64,
#[simconnect(name = "PLANE LONGITUDE", unit = "degrees")]
lon: f64,
#[simconnect(name = "PLANE LONGITUDE", unit = "degrees")]
alt: f64,
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
let client = SimConnect::new("Simple Program");
match client {
Ok(mut client) => loop {
let notification = client.get_next_dispatch()?;
match notification {
Some(Notification::Open) => {
println!("Open");
// After the connection is successfully open, we register the struct
client.register_object::<GpsData>()?;
}
Some(Notification::Object(data)) => {
if let Ok(gps_data) = GpsData::try_from(&data) {
println!("{gps_data:?}");
}
}
_ => (),
}
// sleep for about a frame to reduce CPU usage
std::thread::sleep(std::time::Duration::from_millis(16));
},
Err(e) => {
println!("Error: {e:?}")
}
}
Ok(())
}
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Languages
Rust
68%
C
32%