fix camera
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@@ -40,6 +40,9 @@ fn setup_camera(mut commands: Commands) {
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z: 1.0,
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};
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let offset_x = (translation.x / 16.0) as isize;
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let offset_y = (translation.y / 16.0) as isize;
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commands.spawn((
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Camera2dBundle {
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projection: OrthographicProjection {
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@@ -53,14 +56,14 @@ fn setup_camera(mut commands: Commands) {
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..Default::default()
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},
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transform: Transform {
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translation,
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translation: (translation % 16.0),
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..default()
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},
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..default()
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},
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TileOffset {
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x: 0,
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y: 0,
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x: offset_x,
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y: offset_y,
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translation,
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},
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));
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