safeguard commands
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@@ -27,17 +27,9 @@ pub struct CommandsPlugin;
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#[derive(SystemSet, Debug, Hash, PartialEq, Eq, Clone)]
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/// The SystemSet for console/command related systems
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pub enum ConsoleSet {
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/// Systems operating the console UI (the input layer)
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ConsoleIO,
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/// Systems executing console commands (the functionality layer).
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/// All command handler systems are added to this set
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Commands,
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/// Systems running after command systems, which depend on the fact commands have executed beforehand (the output layer).
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/// For example a system which makes use of [`PrintConsoleLine`] events should be placed in this set to be able to receive
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/// New lines to print in the same frame
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PostCommands,
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}
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/// Run condition which does not run any command systems if no command was entered
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@@ -49,14 +41,6 @@ impl Plugin for CommandsPlugin {
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fn build(&self, app: &mut App) {
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app.init_resource::<ConsoleConfiguration>()
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.add_event::<ConsoleCommandEntered>()
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.configure_sets(
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Update,
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(
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ConsoleSet::Commands
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.after(ConsoleSet::ConsoleIO)
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.run_if(have_commands),
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ConsoleSet::PostCommands.after(ConsoleSet::Commands),
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),
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);
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.configure_sets(Update, ConsoleSet::Commands.run_if(have_commands));
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}
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}
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