mod rgba; mod screen; mod input; use embedded_graphics::{prelude::*, primitives::{PrimitiveStyle, Rectangle}}; use evdev::{AbsoluteAxisCode, Device, EventSummary, KeyCode}; use screen::Screen; use rgba::Rgba; fn main() { let mut screen = Screen::new(); let red = (255, 0, 0, 255); let green = (0, 255, 0, 255); let blue = (0, 0, 255, 255); // /dev/input/event4: silead_ts Rectangle::new(Point::new(0, 0), Size::new(screen.width(), 1)) .into_styled(PrimitiveStyle::with_fill(Rgba::from(red))) .draw(&mut screen) .ok(); Rectangle::new(Point::new(0, 1), Size::new(screen.width(), 1)) .into_styled(PrimitiveStyle::with_fill(Rgba::from(green))) .draw(&mut screen) .ok(); Rectangle::new(Point::new(0, 2), Size::new(screen.width(), 1)) .into_styled(PrimitiveStyle::with_fill(Rgba::from(blue))) .draw(&mut screen) .ok(); let Ok(mut device) = Device::open("/dev/input/event4") else { panic!("No TS"); }; // device.set_nonblocking(true).unwrap(); let mut x = -1; let mut y = -1; loop { // println!("dont block"); let Ok(events) = device.fetch_events() else { continue; }; for event in events { match event.destructure(){ EventSummary::AbsoluteAxis(_, AbsoluteAxisCode::ABS_X, value) => { x = (((value - 13) as f32 / 882.) * (screen.width() as f32)) as i32; }, EventSummary::AbsoluteAxis(_, AbsoluteAxisCode::ABS_Y, value) => { y = (((value - 13) as f32 / 624.) * (screen.height() as f32)) as i32; }, EventSummary::Key(_, KeyCode::BTN_TOUCH, value) => { // if value is 1, touch is started // if value is 0, touch ended println!("touch: {}", value) }, _ => {} } } println!("{}x{}", x, y); screen.clear(Rgba::from((0,0,0,255))).ok(); Rectangle::new(Point::new(x - 50, y - 50), Size::new(100, 100)) .into_styled(PrimitiveStyle::with_fill(Rgba::from(blue))) .draw(&mut screen) .ok(); } }