1786131195
This commit is contained in:
15
Cargo.lock
generated
15
Cargo.lock
generated
@@ -941,6 +941,7 @@ dependencies = [
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"slint",
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"slint-build",
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"tokio",
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"trekstor",
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"ureq",
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]
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@@ -4997,13 +4998,13 @@ dependencies = [
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[[package]]
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name = "tokio-macros"
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version = "2.7.0"
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version = "2.7.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "385a6cb71ab9ab790c5fe8d67f1645e6c450a7ce006a33de03daa956cf70a496"
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checksum = "78773a2a397f451582ce068015985c33193cf6dea8b74d2a639fe457b2f07b0e"
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dependencies = [
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"proc-macro2 1.0.107",
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"quote 1.0.47",
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"syn 2.0.119",
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"syn 3.0.3",
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]
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[[package]]
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@@ -5102,6 +5103,14 @@ dependencies = [
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"once_cell",
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]
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[[package]]
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name = "trekstor"
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version = "0.1.0"
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dependencies = [
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"evdev",
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"slint",
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]
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[[package]]
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name = "ttf-parser"
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version = "0.25.1"
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@@ -17,6 +17,7 @@ serde_json = "1.0.151"
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slint = { version = "1.17.1", default-features = false, features = ["std", "compat-1-2", "libm", "renderer-software", "unsafe-single-threaded"] }
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tokio = { version = "1.53.1", features = ["full"] }
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ureq = { version = "3.3.0", default-features = false, features = ["json", "rustls"] }
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trekstor = { path = "../trekstor" }
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[features]
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dev = ["slint/backend-winit-x11"]
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2
build.rs
2
build.rs
@@ -3,7 +3,7 @@ fn main() {
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"ui/main.slint",
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slint_build::CompilerConfiguration::new()
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.with_style("material-dark".into())
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.embed_resources(slint_build::EmbedResourcesKind::EmbedForSoftwareRenderer),
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.embed_resources(slint_build::EmbedResourcesKind::EmbedFiles),
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)
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.unwrap();
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}
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58
src/main.rs
58
src/main.rs
@@ -2,7 +2,6 @@ slint::include_modules!();
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mod ha;
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mod state;
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mod trekstor;
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mod utils;
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use std::sync::{Arc, Mutex};
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@@ -16,8 +15,7 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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dotenvy::dotenv().ok();
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#[cfg(not(feature = "dev"))]
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slint::platform::set_platform(Box::new(crate::trekstor::Trekstor::new()))
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.expect("set platform");
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slint::platform::set_platform(Box::new(trekstor::Trekstor::new())).expect("set platform");
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let app = AppWindow::new()?;
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app.on_quit(|| std::process::exit(0));
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@@ -55,7 +53,7 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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app.set_action_status("THERMOSTAT UNAVAILABLE".into());
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return;
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}
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let target = thermostat.target.or(thermostat.current).unwrap_or(68.0)
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let target = thermostat.target.or(thermostat.current).unwrap_or(16.0)
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+ f64::from(delta);
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thermostat.target = Some(target);
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(thermostat.entity_id.clone(), target, snapshot.clone())
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@@ -65,11 +63,13 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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let weak = weak.clone();
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let client = client.clone();
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std::thread::spawn(move || match client.set_temperature(&entity_id, target) {
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Ok(()) => set_action_status(&weak, "SET POINT SAVED".into()),
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Err(error) => {
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eprintln!("Set temperature failed: {error}");
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set_action_status(&weak, "SET POINT FAILED".into());
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tokio::spawn(async move {
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match client.set_temperature(&entity_id, target) {
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Ok(()) => set_action_status(&weak, "SET POINT SAVED".into()),
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Err(error) => {
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eprintln!("Set temperature failed: {error}");
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set_action_status(&weak, "SET POINT FAILED".into());
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}
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}
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});
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}
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@@ -108,11 +108,13 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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let weak = weak.clone();
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let client = client.clone();
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std::thread::spawn(move || match client.set_mode(&entity_id, &mode_text) {
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Ok(()) => set_action_status(&weak, "MODE SAVED".into()),
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Err(error) => {
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eprintln!("Set mode failed: {error}");
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set_action_status(&weak, "MODE FAILED".into());
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tokio::spawn(async move {
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match client.set_mode(&entity_id, &mode_text) {
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Ok(()) => set_action_status(&weak, "MODE SAVED".into()),
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Err(error) => {
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eprintln!("Set mode failed: {error}");
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set_action_status(&weak, "MODE FAILED".into());
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}
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}
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});
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}
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@@ -151,11 +153,13 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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let weak = weak.clone();
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let client = client.clone();
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std::thread::spawn(move || match client.set_fan_mode(&entity_id, &fan_mode) {
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Ok(()) => set_action_status(&weak, "FAN SPEED SAVED".into()),
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Err(error) => {
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eprintln!("Set fan mode failed: {error}");
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set_action_status(&weak, "FAN SPEED FAILED".into());
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tokio::spawn(async move {
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match client.set_fan_mode(&entity_id, &fan_mode) {
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Ok(()) => set_action_status(&weak, "FAN SPEED SAVED".into()),
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Err(error) => {
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eprintln!("Set fan mode failed: {error}");
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set_action_status(&weak, "FAN SPEED FAILED".into());
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}
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}
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});
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}
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@@ -184,11 +188,13 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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let weak = weak.clone();
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let client = client.clone();
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std::thread::spawn(move || match client.set_light(&entity_id, turn_on) {
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Ok(()) => set_action_status(&weak, "LIGHT UPDATED".into()),
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Err(error) => {
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eprintln!("Set light failed: {error}");
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set_action_status(&weak, "LIGHT UPDATE FAILED".into());
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tokio::spawn(async move {
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match client.set_light(&entity_id, turn_on) {
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Ok(()) => set_action_status(&weak, "LIGHT UPDATED".into()),
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Err(error) => {
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eprintln!("Set light failed: {error}");
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set_action_status(&weak, "LIGHT UPDATE FAILED".into());
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}
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}
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});
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}
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@@ -204,7 +210,7 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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let weak = weak.clone();
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let state = state.clone();
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let client = client.clone();
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std::thread::spawn(move || fetch_once(&client, &state, &weak));
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tokio::spawn(async move { fetch_once(&client, &state, &weak) });
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}
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});
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@@ -226,7 +232,7 @@ fn spawn_poll_loop(
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state: Arc<Mutex<DashboardSnapshot>>,
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weak: slint::Weak<AppWindow>,
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) {
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std::thread::spawn(move || {
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tokio::spawn(async move {
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loop {
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fetch_once(&client, &state, &weak);
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std::thread::sleep(std::time::Duration::from_secs(30));
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165
src/trekstor.rs
165
src/trekstor.rs
@@ -1,165 +0,0 @@
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mod input;
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mod rgba;
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mod screen;
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pub use rgba::Rgba;
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use std::rc::Rc;
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::sync::{Arc, Mutex};
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use evdev::KeyCode;
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use linfb::shape::Color;
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use slint::platform::software_renderer::{MinimalSoftwareWindow, RepaintBufferType, Rgb565Pixel};
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use slint::platform::{EventLoopProxy, Platform, WindowEvent};
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use slint::{EventLoopError, LogicalPosition, PhysicalSize, Rgb8Pixel, WindowSize};
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use self::input::InputState;
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use self::screen::Screen;
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pub struct Context {
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pub screen: Screen,
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pub input: InputState,
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}
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pub struct Trekstor {
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window: Rc<MinimalSoftwareWindow>,
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queue: Queue,
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quit_flag: Arc<AtomicBool>,
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}
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impl Trekstor {
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pub fn new() -> Self {
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let window = MinimalSoftwareWindow::new(RepaintBufferType::NewBuffer);
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Self {
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window,
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queue: Arc::new(Mutex::new(Vec::new())),
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quit_flag: Arc::new(AtomicBool::new(false)),
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}
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}
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}
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pub(crate) type Closure = Box<dyn FnOnce() + Send>;
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pub(crate) type Queue = Arc<Mutex<Vec<Closure>>>;
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struct TrekstorEventProxy {
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pub(crate) queue: Queue,
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pub(crate) quit_flag: Arc<AtomicBool>,
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}
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impl EventLoopProxy for TrekstorEventProxy {
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fn quit_event_loop(&self) -> Result<(), EventLoopError> {
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self.quit_flag.store(true, Ordering::SeqCst);
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Ok(())
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}
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fn invoke_from_event_loop(&self, event: Closure) -> Result<(), EventLoopError> {
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// Don't queue if the loop is shutting down, the closure would never
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// run, and any caller blocking on a channel send inside it would hang.
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if self.quit_flag.load(Ordering::SeqCst) {
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return Err(EventLoopError::EventLoopTerminated);
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}
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self.queue
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.lock()
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.expect("event loop closure queue poisoned")
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.push(event);
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Ok(())
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}
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}
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impl Platform for Trekstor {
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fn create_window_adapter(
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&self,
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) -> Result<Rc<dyn slint::platform::WindowAdapter>, slint::PlatformError> {
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Ok(self.window.clone())
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}
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fn run_event_loop(&self) -> Result<(), slint::PlatformError> {
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let screen = Screen::new();
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let input = InputState::new(&screen);
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let mut ctx = Context { screen, input };
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let mut buffer1 = [Rgb565Pixel(0); 614400];
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let window_width = ctx.screen.width();
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let window_height = ctx.screen.height();
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self.window.set_size(WindowSize::Physical(PhysicalSize::new(
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window_width,
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window_height,
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)));
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loop {
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ctx.input.handle_event();
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slint::platform::update_timers_and_animations();
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if ctx.input.is_just_pressed(KeyCode::BTN_TOUCH) {
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self.window
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.try_dispatch_event(WindowEvent::PointerPressed {
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position: LogicalPosition::new(ctx.input.x as f32, ctx.input.y as f32),
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button: slint::platform::PointerEventButton::Left,
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})
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.unwrap();
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}
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if ctx.input.is_just_released(KeyCode::BTN_TOUCH) {
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self.window
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.try_dispatch_event(WindowEvent::PointerReleased {
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position: LogicalPosition::new(ctx.input.x as f32, ctx.input.y as f32),
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button: slint::platform::PointerEventButton::Left,
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})
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.unwrap();
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}
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if ctx.input.is_down(KeyCode::BTN_TOUCH) {
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self.window
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.try_dispatch_event(WindowEvent::PointerMoved {
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position: LogicalPosition::new(ctx.input.x as f32, ctx.input.y as f32),
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})
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.unwrap();
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}
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if self.quit_flag.load(Ordering::SeqCst) {
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break;
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}
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self.window.draw_if_needed(|renderer| {
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renderer.render(&mut buffer1, window_width as usize);
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for (i, px) in buffer1.into_iter().enumerate() {
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let x = (i % window_width as usize) as u32;
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let y = (i / window_width as usize) as u32;
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let pixel = Rgb8Pixel::from(px);
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let c = Color::from((pixel.r, pixel.g, pixel.b, 255));
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ctx.screen.framebuffer.set_pixel(x, y, c);
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}
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ctx.screen.flush();
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});
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ctx.input.finish();
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let pending: Vec<_> = self
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.queue
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.lock()
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.expect("event loop closure queue poisoned")
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.drain(..)
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.collect();
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for c in pending {
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c();
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}
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}
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Ok(())
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}
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fn new_event_loop_proxy(&self) -> Option<Box<dyn EventLoopProxy>> {
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Some(Box::new(TrekstorEventProxy {
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queue: self.queue.clone(),
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quit_flag: self.quit_flag.clone(),
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}))
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}
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}
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@@ -1,100 +0,0 @@
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use super::screen::Screen;
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use std::collections::HashSet;
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use evdev::{AbsoluteAxisCode, Device, EventSummary, KeyCode};
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pub struct InputState {
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device: Device,
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pub x: i32,
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pub y: i32,
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width: i32,
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height: i32,
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keys_down: HashSet<KeyCode>,
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keys_pressed_this_update: HashSet<KeyCode>,
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keys_released_this_update: HashSet<KeyCode>,
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}
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|
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impl InputState {
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pub fn new(screen: &Screen) -> Self {
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let Some((_, device)) = evdev::enumerate()
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.filter(|(_, device)| device.name() == Some("silead_ts"))
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.next()
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else {
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panic!("No TS");
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};
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|
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device.set_nonblocking(true).unwrap();
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Self {
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device,
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x: 0,
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y: 0,
|
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width: screen.width() as i32,
|
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height: screen.height() as i32,
|
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keys_down: HashSet::new(),
|
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keys_pressed_this_update: HashSet::new(),
|
||||
keys_released_this_update: HashSet::new(),
|
||||
}
|
||||
}
|
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|
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pub(super) fn finish(&mut self) {
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self.keys_pressed_this_update.clear();
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self.keys_released_this_update.clear();
|
||||
}
|
||||
|
||||
pub(super) fn handle_event(&mut self) {
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||||
let Ok(events) = self.device.fetch_events() else {
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||||
return;
|
||||
};
|
||||
|
||||
for event in events {
|
||||
match event.destructure() {
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||||
EventSummary::AbsoluteAxis(_, AbsoluteAxisCode::ABS_X, value) => {
|
||||
self.x = ((((value - 13) as f32 / 882.) * (self.width as f32)) as i32)
|
||||
.max(0)
|
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.min(self.width);
|
||||
}
|
||||
EventSummary::AbsoluteAxis(_, AbsoluteAxisCode::ABS_Y, value) => {
|
||||
self.y = ((((value - 13) as f32 / 624.) * (self.height as f32)) as i32)
|
||||
.max(0)
|
||||
.min(self.width);
|
||||
}
|
||||
EventSummary::Key(_, key, value) => match value {
|
||||
1 => {
|
||||
if !self.keys_down.contains(&key) {
|
||||
self.keys_pressed_this_update.insert(key);
|
||||
}
|
||||
self.keys_down.insert(key);
|
||||
}
|
||||
0 => {
|
||||
if self.keys_down.contains(&key) {
|
||||
self.keys_released_this_update.insert(key);
|
||||
}
|
||||
self.keys_down.remove(&key);
|
||||
}
|
||||
_ => {}
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
impl InputState {
|
||||
pub fn is_just_pressed(&self, key: KeyCode) -> bool {
|
||||
self.keys_pressed_this_update.contains(&key)
|
||||
}
|
||||
|
||||
pub fn is_down(&self, key: KeyCode) -> bool {
|
||||
self.keys_down.contains(&key)
|
||||
}
|
||||
|
||||
pub fn is_just_released(&self, key: KeyCode) -> bool {
|
||||
self.keys_released_this_update.contains(&key)
|
||||
}
|
||||
|
||||
pub fn is_up(&self, key: KeyCode) -> bool {
|
||||
!self.is_down(key)
|
||||
}
|
||||
}
|
||||
@@ -1,125 +0,0 @@
|
||||
use embedded_graphics_core::pixelcolor::*;
|
||||
use linfb::shape::Color;
|
||||
use slint::platform::software_renderer::TargetPixel;
|
||||
|
||||
/// Simple RGBA color wrapper.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct Rgba<C: RgbColor>(C, u8);
|
||||
|
||||
#[allow(unused)]
|
||||
#[inline(always)]
|
||||
fn mul_blend_u8(delta: u32, a: u32) -> u32 {
|
||||
// Exact (delta * a) / 255 using the div255 trick (no slow integer division).
|
||||
// Valid for 0..=65535 inputs; see Hacker's Delight 10-16.
|
||||
let t = delta * a + 128;
|
||||
(t + (t >> 8)) >> 8
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
impl<C: RgbColor> Rgba<C> {
|
||||
/// Create a new RGBA color.
|
||||
pub const fn new(color: C, alpha: u8) -> Self {
|
||||
Self(color, alpha)
|
||||
}
|
||||
|
||||
/// Get the color component.
|
||||
pub const fn rgb(&self) -> C {
|
||||
self.0
|
||||
}
|
||||
|
||||
pub fn r(&self) -> u8 {
|
||||
self.0.r()
|
||||
}
|
||||
|
||||
pub fn g(&self) -> u8 {
|
||||
self.0.g()
|
||||
}
|
||||
|
||||
pub fn b(&self) -> u8 {
|
||||
self.0.b()
|
||||
}
|
||||
|
||||
/// Get the alpha component (0..=255).
|
||||
pub const fn a(&self) -> u8 {
|
||||
self.1
|
||||
}
|
||||
}
|
||||
|
||||
impl<C: RgbColor> PixelColor for Rgba<C> {
|
||||
type Raw = C::Raw;
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
pub trait Blend<T> {
|
||||
fn blend(&self, bg: T) -> T;
|
||||
}
|
||||
|
||||
impl Blend<Rgb888> for Rgba<Rgb888> {
|
||||
#[inline(always)]
|
||||
fn blend(&self, bg: Rgb888) -> Rgb888 {
|
||||
let a = self.a() as u32;
|
||||
if a == 0 {
|
||||
return bg;
|
||||
}
|
||||
if a == 255 {
|
||||
return self.rgb();
|
||||
}
|
||||
|
||||
let fr = self.rgb().r() as u32;
|
||||
let fg = self.rgb().g() as u32;
|
||||
let fb = self.rgb().b() as u32;
|
||||
|
||||
let br = bg.r() as u32;
|
||||
let bgc = bg.g() as u32;
|
||||
let bb = bg.b() as u32;
|
||||
|
||||
let r = (br + mul_blend_u8(fr.wrapping_sub(br), a)) as u8;
|
||||
let g = (bgc + mul_blend_u8(fg.wrapping_sub(bgc), a)) as u8;
|
||||
let b = (bb + mul_blend_u8(fb.wrapping_sub(bb), a)) as u8;
|
||||
|
||||
Rgb888::new(r, g, b)
|
||||
}
|
||||
}
|
||||
|
||||
impl TargetPixel for Rgba<Rgb888> {
|
||||
fn blend(&mut self, color: slint::platform::software_renderer::PremultipliedRgbaColor) {
|
||||
let a = self.a() as u32;
|
||||
// if a == 0 {
|
||||
// return bg;
|
||||
// }
|
||||
// if a == 255 {
|
||||
// return self.rgb();
|
||||
// }
|
||||
|
||||
let fr = self.rgb().r() as u32;
|
||||
let fg = self.rgb().g() as u32;
|
||||
let fb = self.rgb().b() as u32;
|
||||
|
||||
let br = color.red as u32;
|
||||
let bgc = color.green as u32;
|
||||
let bb = color.blue as u32;
|
||||
|
||||
let r = (br + mul_blend_u8(fr.wrapping_sub(br), a)) as u8;
|
||||
let g = (bgc + mul_blend_u8(fg.wrapping_sub(bgc), a)) as u8;
|
||||
let b = (bb + mul_blend_u8(fb.wrapping_sub(bb), a)) as u8;
|
||||
|
||||
self.0 = Rgb888::new(r, g, b);
|
||||
self.1 = a as u8;
|
||||
}
|
||||
|
||||
fn from_rgb(red: u8, green: u8, blue: u8) -> Self {
|
||||
Self(Rgb888::new(red, green, blue), 255)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<(u8, u8, u8, u8)> for Rgba<Rgb888> {
|
||||
fn from(value: (u8, u8, u8, u8)) -> Self {
|
||||
Self(Rgb888::new(value.0, value.1, value.2), value.3)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Color> for Rgba<Rgb888> {
|
||||
fn from(value: Color) -> Self {
|
||||
Self(Rgb888::new(value.red, value.green, value.blue), value.alpha)
|
||||
}
|
||||
}
|
||||
@@ -1,90 +0,0 @@
|
||||
use embedded_graphics::{pixelcolor::Rgb888, prelude::*, primitives::Rectangle};
|
||||
use linfb::{Framebuffer, shape::Color};
|
||||
|
||||
use crate::trekstor::Rgba;
|
||||
|
||||
pub struct Screen {
|
||||
pub framebuffer: Framebuffer,
|
||||
width: u32,
|
||||
height: u32,
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
impl Screen {
|
||||
pub fn new() -> Self {
|
||||
let framebuffer = Framebuffer::open().expect("Failed to open framebuffer");
|
||||
|
||||
let width = framebuffer.screen_info.xres;
|
||||
let height = framebuffer.screen_info.yres;
|
||||
|
||||
Self {
|
||||
framebuffer,
|
||||
width,
|
||||
height,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn flush(&mut self) {
|
||||
self.framebuffer.flush();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn width(&self) -> u32 {
|
||||
self.width
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn height(&self) -> u32 {
|
||||
self.height
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn rect(&self) -> Rectangle {
|
||||
Rectangle {
|
||||
top_left: Point::new(0, 0),
|
||||
size: Size {
|
||||
width: self.width(),
|
||||
height: self.height(),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Dimensions for Screen {
|
||||
fn bounding_box(&self) -> Rectangle {
|
||||
Rectangle::new(Point::new(0, 0), Size::new(self.width, self.height))
|
||||
}
|
||||
}
|
||||
|
||||
impl DrawTarget for Screen {
|
||||
type Color = Rgba<Rgb888>;
|
||||
type Error = Box<dyn std::error::Error>;
|
||||
|
||||
fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
|
||||
where
|
||||
I: IntoIterator<Item = embedded_graphics::Pixel<Self::Color>>,
|
||||
{
|
||||
let width = self.bounding_box().size.width;
|
||||
let height = self.bounding_box().size.height;
|
||||
|
||||
for p in pixels {
|
||||
let x = p.0.x as u32;
|
||||
let y = p.0.y as u32;
|
||||
|
||||
let color = Color {
|
||||
red: p.1.r(),
|
||||
green: p.1.g(),
|
||||
blue: p.1.b(),
|
||||
alpha: p.1.a(),
|
||||
};
|
||||
|
||||
if !(0..width).contains(&x) || !(0..height).contains(&y) {
|
||||
continue;
|
||||
}
|
||||
|
||||
self.framebuffer.set_pixel(x, y, color);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user