Files
bevy_oxr/crates/bevy_openxr/examples/raw_actions.rs
2025-05-02 17:40:53 +02:00

147 lines
4.6 KiB
Rust

use std::ops::Deref;
use bevy::prelude::*;
use bevy_mod_openxr::{
action_binding::{OxrSendActionBindings, OxrSuggestActionBinding},
action_set_attaching::OxrAttachActionSet,
action_set_syncing::{OxrActionSetSyncSet, OxrSyncActionSet},
add_xr_plugins, openxr_session_running,
resources::OxrInstance,
session::OxrSession,
spaces::OxrSpaceExt,
};
use bevy_mod_xr::{
session::{session_available, XrSessionCreated},
spaces::XrSpace,
};
use openxr::Posef;
fn main() -> AppExit {
let mut app = App::new();
app.add_plugins(add_xr_plugins(DefaultPlugins));
app.add_plugins(bevy_mod_xr::hand_debug_gizmos::HandGizmosPlugin);
app.add_systems(XrSessionCreated, spawn_hands);
app.add_systems(XrSessionCreated, attach_set);
app.add_systems(
PreUpdate,
sync_actions
.before(OxrActionSetSyncSet)
.run_if(openxr_session_running),
);
app.add_systems(OxrSendActionBindings, suggest_action_bindings);
app.add_systems(Startup, create_actions.run_if(session_available));
app.add_systems(Startup, setup);
app.run()
}
fn attach_set(actions: Res<ControllerActions>, mut attach: EventWriter<OxrAttachActionSet>) {
attach.write(OxrAttachActionSet(actions.set.clone()));
}
#[derive(Resource)]
struct ControllerActions {
set: openxr::ActionSet,
left: openxr::Action<Posef>,
right: openxr::Action<Posef>,
}
fn sync_actions(actions: Res<ControllerActions>, mut sync: EventWriter<OxrSyncActionSet>) {
sync.write(OxrSyncActionSet(actions.set.clone()));
}
/// set up a simple 3D scene
fn setup(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
// circular base
commands.spawn((
Mesh3d(meshes.add(Circle::new(4.0))),
MeshMaterial3d(materials.add(Color::WHITE)),
Transform::from_rotation(Quat::from_rotation_x(-std::f32::consts::FRAC_PI_2)),
));
// cube
commands.spawn((
Mesh3d(meshes.add(Cuboid::new(1.0, 1.0, 1.0))),
MeshMaterial3d(materials.add(Color::srgb_u8(124, 144, 255))),
Transform::from_xyz(0.0, 0.5, 0.0),
));
// light
commands.spawn((
PointLight {
shadows_enabled: true,
..default()
},
Transform::from_xyz(4.0, 8.0, 4.0),
));
commands.spawn((
Camera3d::default(),
Transform::from_xyz(-2.5, 4.5, 9.0).looking_at(Vec3::ZERO, Vec3::Y),
));
}
fn suggest_action_bindings(
actions: Res<ControllerActions>,
mut bindings: EventWriter<OxrSuggestActionBinding>,
) {
bindings.write(OxrSuggestActionBinding {
action: actions.left.as_raw(),
interaction_profile: "/interaction_profiles/oculus/touch_controller".into(),
bindings: vec!["/user/hand/left/input/grip/pose".into()],
});
bindings.write(OxrSuggestActionBinding {
action: actions.right.as_raw(),
interaction_profile: "/interaction_profiles/oculus/touch_controller".into(),
bindings: vec!["/user/hand/right/input/grip/pose".into()],
});
}
fn create_actions(instance: Res<OxrInstance>, mut cmds: Commands) {
let set = instance.create_action_set("hands", "Hands", 0).unwrap();
let left = set
.create_action("left_pose", "Left Hand Grip Pose", &[])
.unwrap();
let right = set
.create_action("right_pose", "Right Hand Grip Pose", &[])
.unwrap();
cmds.insert_resource(ControllerActions { set, left, right })
}
fn spawn_hands(
actions: Res<ControllerActions>,
mut cmds: Commands,
session: Res<OxrSession>,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
// This is a demonstation of how to integrate with the openxr crate, the right space is the
// recommended way
let left_space = XrSpace::from_openxr_space(
actions
.left
.create_space(
session.deref().deref().clone(),
openxr::Path::NULL,
Posef::IDENTITY,
)
.unwrap(),
);
let right_space = session
.create_action_space(&actions.right, openxr::Path::NULL, Isometry3d::IDENTITY)
.unwrap();
cmds.spawn((
Mesh3d(meshes.add(Cuboid::new(0.1, 0.1, 0.05))),
MeshMaterial3d(materials.add(Color::srgb_u8(124, 144, 255))),
left_space,
Controller,
));
cmds.spawn((
Mesh3d(meshes.add(Cuboid::new(0.1, 0.1, 0.05))),
MeshMaterial3d(materials.add(Color::srgb_u8(124, 144, 255))),
right_space,
Controller,
));
}
#[derive(Component)]
struct Controller;