// a simple example showing basic actions use std::borrow::Cow; use bevy::{prelude::*, utils::hashbrown::HashMap}; use bevy_openxr::{ action_binding::OxrSuggestActionBinding, action_set_attaching::{AttachedActionSets, OxrAttachActionSet}, add_xr_plugins, resources::{OxrInstance, OxrSession}, }; use openxr::{ActionType, ActiveActionSet, Path}; fn main() { App::new() .add_plugins(add_xr_plugins(DefaultPlugins)) .add_plugins(bevy_xr_utils::hand_gizmos::HandGizmosPlugin) .add_systems(Startup, setup_scene) .init_resource::() .add_systems(Update, read_action) // .add_systems(Startup, create_action) .add_systems(Startup, create_action_entities) .add_systems(Startup, create_openxr_events.after(create_action_entities)) .run(); } /// set up a simple 3D scene fn setup_scene( mut commands: Commands, mut meshes: ResMut>, mut materials: ResMut>, ) { // circular base commands.spawn(PbrBundle { mesh: meshes.add(Circle::new(4.0)), material: materials.add(Color::WHITE), transform: Transform::from_rotation(Quat::from_rotation_x(-std::f32::consts::FRAC_PI_2)), ..default() }); // cube commands.spawn(PbrBundle { mesh: meshes.add(Cuboid::new(1.0, 1.0, 1.0)), material: materials.add(Color::rgb_u8(124, 144, 255)), transform: Transform::from_xyz(0.0, 0.5, 0.0), ..default() }); // light commands.spawn(PointLightBundle { point_light: PointLight { shadows_enabled: true, ..default() }, transform: Transform::from_xyz(4.0, 8.0, 4.0), ..default() }); commands.spawn(Camera3dBundle { transform: Transform::from_xyz(-2.5, 4.5, 9.0).looking_at(Vec3::ZERO, Vec3::Y), ..default() }); } #[derive(Resource, Default)] struct TestAction { action: Option>, } fn create_action( mut writer: EventWriter, instance: ResMut, mut test: ResMut, mut set_writer: EventWriter, ) { let name = "test"; let pretty_name = "pretty test"; let priority = u32::MIN; //create action set let set: openxr::ActionSet = instance .create_action_set(name, pretty_name, priority) .unwrap(); let action_name = "action_name"; let localized_name = "localized_name"; //create new action from action set let bool_action: openxr::Action = set .create_action::(action_name, localized_name, &[]) .unwrap(); //interaction profile let profile = Cow::from("/interaction_profiles/valve/index_controller"); //bindings let binding = vec![Cow::from("/user/hand/right/input/a/click")]; let sugestion = OxrSuggestActionBinding { action: bool_action.as_raw(), interaction_profile: profile, bindings: binding, }; //finally send the suggestion writer.send(sugestion); set_writer.send(OxrAttachActionSet(set.clone())); test.action = Some(bool_action); } fn read_action( session: ResMut, test: ResMut, attached: ResMut, ) { //maybe sync before? let why = &attached .sets .iter() .map(|v| ActiveActionSet::from(v)) .collect::>(); let sync = session.sync_actions(&why[..]); match sync { Ok(_) => info!("sync ok"), Err(_) => error!("sync error"), } //now check the action? let action = &test.action; match action { Some(act) => { let thing = act.state(&session, Path::NULL); match thing { Ok(a) => { info!("action state: {:?}", a); } Err(_) => info!("error getting state"), } } None => info!("no action"), } } #[derive(Component)] struct CreateActionSet { name: Cow<'static, str>, pretty_name: Cow<'static, str>, priority: u32, } #[derive(Component)] struct CreateAction { action_name: Cow<'static, str>, localized_name: Cow<'static, str>, action_type: ActionType, } #[derive(Component)] struct CreateBinding { profile: Cow<'static, str>, binding: Cow<'static, str>, } fn create_action_entities(mut commands: Commands) { //create a set let set = commands .spawn(CreateActionSet { name: "test".into(), pretty_name: "pretty test".into(), priority: u32::MIN, }) .id(); //create an action let action = commands .spawn(CreateAction { action_name: "action_name".into(), localized_name: "localized_name".into(), action_type: ActionType::BOOLEAN_INPUT, }) .id(); //create a binding let binding = commands .spawn(CreateBinding { profile: "/interaction_profiles/valve/index_controller".into(), binding: "/user/hand/right/input/a/click".into(), }) .id(); //add action to set, this isnt the best //TODO look into a better system commands.entity(action).add_child(binding); commands.entity(set).add_child(action); } fn create_openxr_events( ActionSetsQuery: Query<(&CreateActionSet, &Children)>, ActionsQuery: Query<(&CreateAction, &Children)>, BindingsQuery: Query<&CreateBinding>, instance: ResMut, mut binding_writer: EventWriter, mut attach_writer: EventWriter, //please remove this mut test: ResMut, ) { //lets create some sets! //we gonna need a collection of these sets for later // let mut ActionSets = HashMap::new(); for (set, children) in ActionSetsQuery.iter() { //create action set let action_set: openxr::ActionSet = instance .create_action_set(&set.name, &set.pretty_name, set.priority) .unwrap(); // ActionSets.insert(set.name.clone(), action_set); //since the actions are made from the sets lets go for &child in children.iter() { //first get the action entity and stuff let (create_action, bindings) = ActionsQuery.get(child).unwrap(); //lets create dat actions let bool_action: openxr::Action = action_set .create_action::( &create_action.action_name, &create_action.localized_name, &[], ) .unwrap(); //TODO remove this crap test.action = Some(bool_action.clone()); //since we need actions for bindings lets go!! for &bind in bindings.iter() { //interaction profile //get the binding entity and stuff let create_binding = BindingsQuery.get(bind).unwrap(); let profile = Cow::from(create_binding.profile.clone()); //bindings let binding = vec![Cow::from(create_binding.binding.clone())]; let sugestion = OxrSuggestActionBinding { action: bool_action.as_raw(), interaction_profile: profile, bindings: binding, }; //finally send the suggestion binding_writer.send(sugestion); } } attach_writer.send(OxrAttachActionSet(action_set)); } }