Commit Graph

  • 2fd4364b10 spawn bones and update Jay Christy 2023-10-09 00:11:23 -04:00
  • 2a6f4cddc1 hand state resource is used to drive skeleton Jay Christy 2023-10-07 18:38:25 -04:00
  • cda06c9dd2 left hand works too Jay Christy 2023-10-07 17:05:47 -04:00
  • a940778405 both hands work Jay Christy 2023-10-03 15:47:18 -04:00
  • c2a147006a normalized hand poses to palm Jay Christy 2023-10-03 15:03:34 -04:00
  • b8e5f366cf well this is insane but it tracks the hand now Jay Christy 2023-10-03 14:28:33 -04:00
  • bd89642e02 got a hand array Jay Christy 2023-09-26 12:54:52 -04:00
  • 6770c975d7 pulled debug rendering into its own plugin Jay Christy 2023-10-14 11:05:06 -04:00
  • 508a2acbdd look upon my bad code Jay Christy 2023-10-14 11:02:49 -04:00
  • 398c65f1fd moved everything to the hand file Jay Christy 2023-10-10 13:05:09 -04:00
  • 2f06a01f15 create resource to help with entity selection Jay Christy 2023-10-09 21:04:20 -04:00
  • 539753790a mass rename Jay Christy 2023-10-09 00:19:43 -04:00
  • 5c507413c8 cargo fix Jay Christy 2023-10-09 00:17:31 -04:00
  • cae43d4175 slight cleaning Jay Christy 2023-10-09 00:16:14 -04:00
  • abfc376c99 spawn bones and update Jay Christy 2023-10-09 00:11:23 -04:00
  • 319a2dcf21 hand state resource is used to drive skeleton Jay Christy 2023-10-07 18:38:25 -04:00
  • 5818e57d41 left hand works too Jay Christy 2023-10-07 17:05:47 -04:00
  • 68cdf19390 both hands work Jay Christy 2023-10-03 15:47:18 -04:00
  • c49f716a02 normalized hand poses to palm Jay Christy 2023-10-03 15:03:34 -04:00
  • ed95087560 well this is insane but it tracks the hand now Jay Christy 2023-10-03 14:28:33 -04:00
  • 903dc2a5da added right hand aim poses Jay Christy 2023-10-01 23:48:58 -04:00
  • 6fc41ecbfc cleaning Jay Christy 2023-10-01 23:44:00 -04:00
  • b487bf6cbb this works well enough for now Jay Christy 2023-10-01 23:42:43 -04:00
  • d80506c43c this is a little better Jay Christy 2023-10-01 00:22:42 -04:00
  • 88838b595b jank socket interactor Jay Christy 2023-09-30 23:02:30 -04:00
  • 6e83b887be interactions, and grabbables Jay Christy 2023-09-27 23:43:03 -04:00
  • e1f1948726 basics of ray interactors Jay Christy 2023-09-27 15:40:29 -04:00
  • a360473eb3 Merge pull request #12 from raffaeleragni/main piper 2023-09-26 15:28:55 -05:00
  • 3a68b64a4c use upstream main Raffaele Ragni 2023-09-26 22:19:05 +02:00
  • c6ed104373 Merge branch 'main' into interactions Jay Christy 2023-09-26 14:16:24 -04:00
  • 4b1536cb0b got a hand array Jay Christy 2023-09-26 12:54:52 -04:00
  • 65fbffaae7 Merge pull request #11 from raffaeleragni/main Malek 2023-09-25 15:22:13 -07:00
  • 14785c73b3 fix build Raffaele Ragni 2023-09-26 00:15:00 +02:00
  • fdf79a5373 use latest pr hash Raffaele Ragni 2023-09-25 23:54:26 +02:00
  • a8d98f677a also refresh crates by hash Raffaele Ragni 2023-09-25 20:13:21 +02:00
  • c3cb0638d9 also build examples Raffaele Ragni 2023-09-25 19:59:44 +02:00
  • 4fce301f02 optional checks Raffaele Ragni 2023-09-25 19:57:57 +02:00
  • 2a196179df build system Raffaele Ragni 2023-09-25 19:56:24 +02:00
  • 16bbe283cb change default locomotion to head tracked Jay Christy 2023-09-24 23:46:57 -04:00
  • 328c574f9e removed worthless logging, and loop tag Jay Christy 2023-09-24 23:30:50 -04:00
  • 23ed65f06a added initial interactions Jay Christy 2023-09-24 23:15:24 -04:00
  • 6828befd86 Merge branch 'main' of https://github.com/awtterpip/bevy_openxr Jay Christy 2023-09-24 21:25:03 -04:00
  • 6e472ae0cb Merge pull request #10 from ForTehLose/prototype_locomotion Malek 2023-09-24 13:01:43 -07:00
  • 6d5c1fa00f lite cleaning Jay Christy 2023-09-24 15:33:40 -04:00
  • 012a778c35 moved more stuff around Jay Christy 2023-09-24 15:30:58 -04:00
  • 85dc35ab53 made proto_locomotion used a config resource Jay Christy 2023-09-24 15:25:50 -04:00
  • 8cea603cb5 added tracker markers and change detection Jay Christy 2023-09-24 01:34:20 -04:00
  • 5a48e2d76c Merge pull request #9 from raffaeleragni/main Malek 2023-09-23 14:29:23 -07:00
  • 5dc44c9904 fix compile Raffaele Ragni 2023-09-22 23:00:35 +02:00
  • 9e69777a45 pinned to working version for now Jay Christy 2023-09-21 13:16:00 -04:00
  • 6b03a59b77 pinned to working version for now Jay Christy 2023-09-21 13:14:59 -04:00
  • 11328f72ed first pass at snap rotation Jay Christy 2023-09-20 12:46:09 -04:00
  • 0476736f5c proto smooth rotation Jay Christy 2023-09-20 11:42:23 -04:00
  • 9043ebeb4d first pass i think Jay Christy 2023-09-19 23:13:37 -04:00
  • 6925f81f09 it lives Jay Christy 2023-09-19 23:13:23 -04:00
  • 263168fc26 first attempt at locomotion Jay Christy 2023-09-19 16:18:20 -04:00
  • d3b1fe2f4b Merge pull request #8 from ForTehLose/DebugGizmos Malek 2023-09-19 11:19:44 -07:00
  • 8c86752dd4 Added debug_gizmos system Jay Christy 2023-09-17 22:44:21 -04:00
  • 01ef4752e6 Merge pull request #7 from ForTehLose/fix_handedness piper 2023-09-17 17:19:15 -05:00
  • d1c0bc223b fixed handedness issues and made thumbstick struct members public Jay Christy 2023-09-16 23:00:21 -04:00
  • af749dd1d3 Merge pull request #6 from awtterpip/input_refactor Malek 2023-09-14 00:00:08 -07:00
  • 5b2ef871e2 cargo fix MalekiRe 2023-09-13 23:59:49 -07:00
  • 5363a2d382 refactored input again MalekiRe 2023-09-13 23:57:48 -07:00
  • efc0065307 saving progress MalekiRe 2023-09-13 19:07:39 -07:00
  • 1d7539d790 made the linked feature enabled by default awtterpip 2023-09-12 19:35:47 -05:00
  • 25dff12b9a cleaned up code and made DefaultXrPlugins awtterpip 2023-09-12 16:13:14 -05:00
  • 4d36ddf9c4 fixed up example to be clean, and added head space to xr input MalekiRe 2023-09-11 18:54:00 -07:00
  • 4da61df223 fixed vsync issue MalekiRe 2023-09-11 16:06:19 -07:00
  • f720f54533 fixed shakiness B) awtterpip 2023-09-11 16:35:56 -05:00
  • 23e53270b3 Merge pull request #4 from awtterpip/new_resource_init piper 2023-09-11 15:50:13 -05:00
  • 154a389bc8 maybe fixed frame timing?? awtterpip 2023-09-11 15:29:59 -05:00
  • aca80bade3 fixed stuff for steamvr openxr to not crash MalekiRe 2023-09-09 21:43:06 -07:00
  • 6d60b55b02 Merge pull request #3 from awtterpip/new_resource_init Malek 2023-09-09 21:28:06 -07:00
  • 086c964e82 improved performance awtterpip 2023-09-09 23:27:12 -05:00
  • a4065d279d cleaned up examples MalekiRe 2023-09-08 23:01:38 -07:00
  • 86299d3161 input refactor MalekiRe 2023-09-08 22:52:29 -07:00
  • 6df51bb70f new renderer resource init awtterpip 2023-09-08 18:16:57 -05:00
  • 535e64d751 Merge pull request #2 from TheButlah/fix-vulkan-feature-mac piper 2023-09-08 17:12:34 -05:00
  • df7e03c532 Explicitly ask for vulkan Ryan Butler 2023-09-08 00:20:48 -07:00
  • 9361991a5f changed inputs to work MalekiRe 2023-09-07 21:40:15 -07:00
  • 96ab84e972 made the XrInput struct fields public MalekiRe 2023-09-07 19:15:05 -07:00
  • 6ca36b3bfb made the example do camera things MalekiRe 2023-09-07 15:33:43 -07:00
  • 31227e4f25 Merge pull request #1 from MalekiRe/patch-1 Malek 2023-08-29 11:10:00 -07:00
  • b1f0a7317a Create README.md Malek 2023-08-29 11:09:13 -07:00
  • 56819a996c XR is kinda working now awtterpip 2023-08-29 13:02:15 -05:00
  • eaa244d247 idk wut im doin awtterpip 2023-08-23 18:58:49 -05:00
  • c30935a292 fixed somethin tiny awtterpip 2023-08-23 01:24:02 -05:00
  • ea37511c6c maybe got xr working? awtterpip 2023-08-23 01:16:49 -05:00
  • 849c3e6677 reworked code awtterpip 2023-08-22 21:19:41 -05:00
  • 8e393804b5 changed to use git version of bevy fork instead of local awtterpip 2023-08-13 18:57:54 -05:00
  • 207bdfb0ec started implementing openxr stuff awtterpip 2023-08-13 18:56:30 -05:00
  • 44e9c69315 started implementing openxr stuff awtterpip 2023-08-13 18:55:55 -05:00
  • eddc010484 started implementing openxr stuff awtterpip 2023-08-13 18:55:02 -05:00