Schmarni
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851c7b7587
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fixed merge conflicts
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2023-11-16 03:09:42 +01:00 |
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Schmarni
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0377ae9a34
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revert some commits
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2023-11-08 19:52:19 +01:00 |
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Schmarni
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0f7194ab4d
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made android support completly transparent to the user, at the cost of being able to force disable openxr linking
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2023-11-08 07:18:22 +01:00 |
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Schmarni
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f552f889fe
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implemented a way less clean thingy
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2023-11-08 06:33:30 +01:00 |
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Schmarni
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d086fc3731
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maybe this fixed the library not found issue?
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2023-11-08 05:12:27 +01:00 |
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Schmarni
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e3fd2df070
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Just added android support
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2023-11-08 04:09:58 +01:00 |
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Schmarni
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4307d2a66e
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Refactord main.rs into lib.rs as Preperation for android support
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2023-11-08 03:14:50 +01:00 |
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Schmarni
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e20c38c5db
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stuff
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2023-11-08 02:31:11 +01:00 |
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Schmarni
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4c01eee827
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Basic Handtracking Working
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2023-11-01 18:37:32 +01:00 |
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Schmarni
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9170411291
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added readme and made the demo runable with cargo run
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2023-10-31 17:28:09 +01:00 |
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Schmarni
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08d57085d7
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removed unwanted _Cargo.lock
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2023-10-28 01:13:47 +02:00 |
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Schmarni
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2c3a42644b
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changed bevy_openxr dependency to no longer use a local git repo
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2023-10-27 23:09:15 +02:00 |
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Schmarni
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68820745f1
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get android quest 2 build "working"
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2023-10-27 22:57:39 +02:00 |
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Schmarni
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c982f0f658
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added files do build android?
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2023-10-27 19:53:59 +02:00 |
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Jay Christy
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4d7f84d81e
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added bare minimum to render a basic scene
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2023-10-19 13:42:00 -04:00 |
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Jay Christy
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655b58252c
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added hello world demo
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2023-10-19 13:10:09 -04:00 |
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