Schmarni
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e5363acac9
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finnish everything
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2023-11-14 02:32:57 +01:00 |
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Schmarni
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ca15cb7cda
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Updated Oculus controller to use the
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2023-11-10 21:56:03 +01:00 |
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Schmarni
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1db2cb2dd7
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Finallygit add src/xr_input/actions.rs src/xr_input/mod.rs
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2023-11-10 13:38:40 +01:00 |
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Schmarni
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979c2fdd40
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copied src from Schmarni-Dev/bevy_openxr:demo
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2023-11-08 02:38:56 +01:00 |
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Jay Christy
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bcbdd0f916
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Merge branch 'main' into hands
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2023-10-17 23:13:51 -04:00 |
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Jay Christy
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92eb5736eb
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create resource to help with entity selection
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2023-10-17 22:16:22 -04:00 |
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Jay Christy
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4d23856d05
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spawn bones and update
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2023-10-17 22:16:22 -04:00 |
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Jay Christy
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0f2c063a44
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left hand works too
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2023-10-17 22:16:22 -04:00 |
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Jay Christy
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23ed65f06a
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added initial interactions
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2023-09-24 23:15:24 -04:00 |
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Jay Christy
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6d5c1fa00f
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lite cleaning
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2023-09-24 15:33:40 -04:00 |
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Jay Christy
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012a778c35
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moved more stuff around
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2023-09-24 15:30:58 -04:00 |
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Jay Christy
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85dc35ab53
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made proto_locomotion used a config resource
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2023-09-24 15:25:50 -04:00 |
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Jay Christy
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8cea603cb5
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added tracker markers and change detection
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2023-09-24 01:34:20 -04:00 |
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Jay Christy
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263168fc26
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first attempt at locomotion
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2023-09-19 16:18:20 -04:00 |
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Jay Christy
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8c86752dd4
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Added debug_gizmos system
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2023-09-17 22:44:21 -04:00 |
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MalekiRe
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5363a2d382
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refactored input again
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2023-09-13 23:57:48 -07:00 |
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awtterpip
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25dff12b9a
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cleaned up code and made DefaultXrPlugins
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2023-09-12 16:13:14 -05:00 |
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awtterpip
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f720f54533
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fixed shakiness B)
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2023-09-11 16:35:56 -05:00 |
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MalekiRe
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aca80bade3
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fixed stuff for steamvr openxr to not crash
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2023-09-09 21:43:06 -07:00 |
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MalekiRe
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86299d3161
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input refactor
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2023-09-08 22:52:29 -07:00 |
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