Commit Graph

20 Commits

Author SHA1 Message Date
Schmarni
e5363acac9 finnish everything 2023-11-14 02:32:57 +01:00
Schmarni
ca15cb7cda Updated Oculus controller to use the 2023-11-10 21:56:03 +01:00
Schmarni
1db2cb2dd7 Finallygit add src/xr_input/actions.rs src/xr_input/mod.rs 2023-11-10 13:38:40 +01:00
Schmarni
979c2fdd40 copied src from Schmarni-Dev/bevy_openxr:demo 2023-11-08 02:38:56 +01:00
Jay Christy
bcbdd0f916 Merge branch 'main' into hands 2023-10-17 23:13:51 -04:00
Jay Christy
92eb5736eb create resource to help with entity selection 2023-10-17 22:16:22 -04:00
Jay Christy
4d23856d05 spawn bones and update 2023-10-17 22:16:22 -04:00
Jay Christy
0f2c063a44 left hand works too 2023-10-17 22:16:22 -04:00
Jay Christy
23ed65f06a added initial interactions 2023-09-24 23:15:24 -04:00
Jay Christy
6d5c1fa00f lite cleaning 2023-09-24 15:33:40 -04:00
Jay Christy
012a778c35 moved more stuff around 2023-09-24 15:30:58 -04:00
Jay Christy
85dc35ab53 made proto_locomotion used a config resource 2023-09-24 15:25:50 -04:00
Jay Christy
8cea603cb5 added tracker markers and change detection 2023-09-24 01:34:20 -04:00
Jay Christy
263168fc26 first attempt at locomotion 2023-09-19 16:18:20 -04:00
Jay Christy
8c86752dd4 Added debug_gizmos system 2023-09-17 22:44:21 -04:00
MalekiRe
5363a2d382 refactored input again 2023-09-13 23:57:48 -07:00
awtterpip
25dff12b9a cleaned up code and made DefaultXrPlugins 2023-09-12 16:13:14 -05:00
awtterpip
f720f54533 fixed shakiness B) 2023-09-11 16:35:56 -05:00
MalekiRe
aca80bade3 fixed stuff for steamvr openxr to not crash 2023-09-09 21:43:06 -07:00
MalekiRe
86299d3161 input refactor 2023-09-08 22:52:29 -07:00