69
crates/bevy_openxr/examples/sessions.rs
Normal file
69
crates/bevy_openxr/examples/sessions.rs
Normal file
@@ -0,0 +1,69 @@
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//! A simple 3D scene with light shining over a cube sitting on a plane.
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use bevy::prelude::*;
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use bevy_openxr::add_xr_plugins;
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fn main() {
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App::new()
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.add_plugins(add_xr_plugins(DefaultPlugins))
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.add_plugins(bevy_xr_utils::hand_gizmos::HandGizmosPlugin)
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.add_systems(Startup, setup)
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.add_systems(Update, handle_input)
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.run();
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}
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fn handle_input(
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keys: Res<ButtonInput<KeyCode>>,
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mut end: EventWriter<bevy_xr::session::EndXrSession>,
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mut destroy: EventWriter<bevy_xr::session::DestroyXrSession>,
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mut begin: EventWriter<bevy_xr::session::BeginXrSession>,
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mut create: EventWriter<bevy_xr::session::CreateXrSession>,
|
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) {
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if keys.just_pressed(KeyCode::KeyE) {
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end.send_default();
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}
|
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if keys.just_pressed(KeyCode::KeyD) {
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destroy.send_default();
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}
|
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if keys.just_pressed(KeyCode::KeyB) {
|
||||
begin.send_default();
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}
|
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if keys.just_pressed(KeyCode::KeyC) {
|
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create.send_default();
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}
|
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}
|
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|
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/// set up a simple 3D scene
|
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fn setup(
|
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mut commands: Commands,
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||||
mut meshes: ResMut<Assets<Mesh>>,
|
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mut materials: ResMut<Assets<StandardMaterial>>,
|
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) {
|
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// circular base
|
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commands.spawn(PbrBundle {
|
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mesh: meshes.add(Circle::new(4.0)),
|
||||
material: materials.add(Color::WHITE),
|
||||
transform: Transform::from_rotation(Quat::from_rotation_x(-std::f32::consts::FRAC_PI_2)),
|
||||
..default()
|
||||
});
|
||||
// cube
|
||||
commands.spawn(PbrBundle {
|
||||
mesh: meshes.add(Cuboid::new(1.0, 1.0, 1.0)),
|
||||
material: materials.add(Color::rgb_u8(124, 144, 255)),
|
||||
transform: Transform::from_xyz(0.0, 0.5, 0.0),
|
||||
..default()
|
||||
});
|
||||
// light
|
||||
commands.spawn(PointLightBundle {
|
||||
point_light: PointLight {
|
||||
shadows_enabled: true,
|
||||
..default()
|
||||
},
|
||||
transform: Transform::from_xyz(4.0, 8.0, 4.0),
|
||||
..default()
|
||||
});
|
||||
commands.spawn(Camera3dBundle {
|
||||
transform: Transform::from_xyz(-2.5, 4.5, 9.0).looking_at(Vec3::ZERO, Vec3::Y),
|
||||
..default()
|
||||
});
|
||||
}
|
||||
Reference in New Issue
Block a user