maybe got xr working?

This commit is contained in:
awtterpip
2023-08-23 01:16:49 -05:00
parent 849c3e6677
commit ea37511c6c
7 changed files with 715 additions and 44 deletions

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@@ -7,6 +7,7 @@ edition = "2021"
[dependencies] [dependencies]
anyhow = "1.0.75" anyhow = "1.0.75"
ash = "0.37.3"
bevy = { git = "https://github.com/awtterpip/bevy", default-features = false, features = ["bevy_render"] } bevy = { git = "https://github.com/awtterpip/bevy", default-features = false, features = ["bevy_render"] }
openxr = "0.17.1" openxr = "0.17.1"
wgpu = "0.16.0" wgpu = "0.16.0"

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@@ -1,6 +1,6 @@
//! A simple 3D scene with light shining over a cube sitting on a plane. //! A simple 3D scene with light shining over a cube sitting on a plane.
use bevy_openxr::DefaultXrPlugins; use bevy_openxr::{DefaultXrPlugins, LEFT_XR_TEXTURE_HANDLE, RIGHT_XR_TEXTURE_HANDLE};
use bevy::prelude::*; use bevy::{prelude::*, render::camera::RenderTarget};
fn main() { fn main() {
App::new() App::new()
@@ -43,4 +43,23 @@ fn setup(
transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y), transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
..default() ..default()
}); });
commands.spawn(Camera3dBundle {
transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
camera: Camera {
order: -1,
target: RenderTarget::TextureView(LEFT_XR_TEXTURE_HANDLE),
..default()
},
..default()
});
commands.spawn(Camera3dBundle {
transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
camera: Camera {
order: -1,
target: RenderTarget::TextureView(RIGHT_XR_TEXTURE_HANDLE),
..default()
},
..default()
});
} }

12
src/graphics/mod.rs Normal file
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@@ -0,0 +1,12 @@
mod vulkan;
use bevy::render::renderer::{RenderDevice, RenderQueue, RenderAdapterInfo, RenderAdapter};
use bevy::window::RawHandleWrapper;
use wgpu::Instance;
use crate::input::XrInput;
use crate::resources::{XrInstance, XrSession, XrEnvironmentBlendMode, XrSessionRunning, XrFrameWaiter, XrSwapchain, XrViews};
pub fn initialize_xr_graphics(window: Option<RawHandleWrapper>) -> anyhow::Result<(RenderDevice, RenderQueue, RenderAdapterInfo, RenderAdapter, Instance, XrInstance, XrSession, XrEnvironmentBlendMode, XrSessionRunning, XrFrameWaiter, XrSwapchain, XrInput, XrViews)>{
vulkan::initialize_xr_graphics(window)
}

441
src/graphics/vulkan.rs Normal file
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@@ -0,0 +1,441 @@
use std::ffi::{c_void, CString};
use std::sync::{Arc, Mutex};
use std::sync::atomic::AtomicBool;
use anyhow::Context;
use ash::vk::{self, Handle};
use bevy::math::uvec2;
use bevy::prelude::*;
use bevy::render::renderer::{RenderAdapter, RenderAdapterInfo, RenderDevice, RenderQueue};
use bevy::window::RawHandleWrapper;
use openxr as xr;
use wgpu::Instance;
use crate::input::XrInput;
use crate::resources::{
XrEnvironmentBlendMode, XrFrameWaiter, XrInstance, XrSession, XrSessionRunning, XrSwapchain, Swapchain, SwapchainInner, XrViews,
};
use crate::VIEW_TYPE;
pub fn initialize_xr_graphics(window: Option<RawHandleWrapper>) -> anyhow::Result<(
RenderDevice,
RenderQueue,
RenderAdapterInfo,
RenderAdapter,
Instance,
XrInstance,
XrSession,
XrEnvironmentBlendMode,
XrSessionRunning,
XrFrameWaiter,
XrSwapchain,
XrInput,
XrViews,
)> {
use wgpu_hal::{api::Vulkan as V, Api};
let xr_entry = unsafe { xr::Entry::load() }?;
let available_extensions = xr_entry.enumerate_extensions()?;
assert!(available_extensions.khr_vulkan_enable2);
info!("available xr exts: {:#?}", available_extensions);
let mut enabled_extensions = xr::ExtensionSet::default();
enabled_extensions.khr_vulkan_enable2 = true;
#[cfg(target_os = "android")]
{
enabled_extensions.khr_android_create_instance = true;
}
let available_layers = xr_entry.enumerate_layers()?;
info!("available xr layers: {:#?}", available_layers);
let xr_instance = xr_entry.create_instance(
&xr::ApplicationInfo {
application_name: "Ambient",
..Default::default()
},
&enabled_extensions,
&[],
)?;
info!("created instance");
let instance_props = xr_instance.properties()?;
let xr_system_id = xr_instance.system(xr::FormFactor::HEAD_MOUNTED_DISPLAY)?;
info!("created system");
let system_props = xr_instance.system_properties(xr_system_id).unwrap();
info!(
"loaded OpenXR runtime: {} {} {}",
instance_props.runtime_name,
instance_props.runtime_version,
if system_props.system_name.is_empty() {
"<unnamed>"
} else {
&system_props.system_name
}
);
let blend_mode = xr_instance.enumerate_environment_blend_modes(xr_system_id, VIEW_TYPE)?[0];
let vk_target_version = vk::make_api_version(0, 1, 1, 0);
let vk_target_version_xr = xr::Version::new(1, 1, 0);
let reqs = xr_instance.graphics_requirements::<xr::Vulkan>(xr_system_id)?;
if vk_target_version_xr < reqs.min_api_version_supported
|| vk_target_version_xr.major() > reqs.max_api_version_supported.major()
{
panic!(
"OpenXR runtime requires Vulkan version > {}, < {}.0.0",
reqs.min_api_version_supported,
reqs.max_api_version_supported.major() + 1
);
}
let vk_entry = unsafe { ash::Entry::load() }?;
let flags = wgpu_hal::InstanceFlags::empty();
let extensions =
<V as Api>::Instance::required_extensions(&vk_entry, vk_target_version, flags)?;
let device_extensions = vec![
ash::extensions::khr::Swapchain::name(),
ash::extensions::khr::DrawIndirectCount::name(),
];
info!(
"creating vulkan instance with these extensions: {:#?}",
extensions
);
let vk_instance = unsafe {
let extensions_cchar: Vec<_> = extensions.iter().map(|s| s.as_ptr()).collect();
let app_name = CString::new("Ambient")?;
let vk_app_info = vk::ApplicationInfo::builder()
.application_name(&app_name)
.application_version(1)
.engine_name(&app_name)
.engine_version(1)
.api_version(vk_target_version);
let vk_instance = xr_instance
.create_vulkan_instance(
xr_system_id,
std::mem::transmute(vk_entry.static_fn().get_instance_proc_addr),
&vk::InstanceCreateInfo::builder()
.application_info(&vk_app_info)
.enabled_extension_names(&extensions_cchar) as *const _
as *const _,
)
.context("XR error creating Vulkan instance")
.unwrap()
.map_err(vk::Result::from_raw)
.context("Vulkan error creating Vulkan instance")
.unwrap();
ash::Instance::load(
vk_entry.static_fn(),
vk::Instance::from_raw(vk_instance as _),
)
};
info!("created vulkan instance");
let vk_instance_ptr = vk_instance.handle().as_raw() as *const c_void;
let vk_physical_device = vk::PhysicalDevice::from_raw(unsafe {
xr_instance.vulkan_graphics_device(xr_system_id, vk_instance.handle().as_raw() as _)? as _
});
let vk_physical_device_ptr = vk_physical_device.as_raw() as *const c_void;
let vk_device_properties =
unsafe { vk_instance.get_physical_device_properties(vk_physical_device) };
if vk_device_properties.api_version < vk_target_version {
unsafe { vk_instance.destroy_instance(None) }
panic!("Vulkan physical device doesn't support version 1.1");
}
let wgpu_vk_instance = unsafe {
<V as Api>::Instance::from_raw(
vk_entry.clone(),
vk_instance.clone(),
vk_target_version,
0,
extensions,
flags,
false,
Some(Box::new(())),
)?
};
let wgpu_features = wgpu::Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES
| wgpu::Features::MULTIVIEW
| wgpu::Features::MULTI_DRAW_INDIRECT_COUNT
| wgpu::Features::MULTI_DRAW_INDIRECT;
let wgpu_exposed_adapter = wgpu_vk_instance
.expose_adapter(vk_physical_device)
.context("failed to expose adapter")?;
let enabled_extensions = wgpu_exposed_adapter
.adapter
.required_device_extensions(wgpu_features);
let (wgpu_open_device, vk_device_ptr, queue_family_index) = {
let extensions_cchar: Vec<_> = device_extensions.iter().map(|s| s.as_ptr()).collect();
let mut enabled_phd_features = wgpu_exposed_adapter
.adapter
.physical_device_features(&enabled_extensions, wgpu_features);
let family_index = 0;
let family_info = vk::DeviceQueueCreateInfo::builder()
.queue_family_index(family_index)
.queue_priorities(&[1.0])
.build();
let family_infos = [family_info];
let info = enabled_phd_features
.add_to_device_create_builder(
vk::DeviceCreateInfo::builder()
.queue_create_infos(&family_infos)
.push_next(&mut vk::PhysicalDeviceMultiviewFeatures {
multiview: vk::TRUE,
..Default::default()
}),
)
.enabled_extension_names(&extensions_cchar)
.build();
let vk_device = unsafe {
let vk_device = xr_instance
.create_vulkan_device(
xr_system_id,
std::mem::transmute(vk_entry.static_fn().get_instance_proc_addr),
vk_physical_device.as_raw() as _,
&info as *const _ as *const _,
)
.context("XR error creating Vulkan device")?
.map_err(vk::Result::from_raw)
.context("Vulkan error creating Vulkan device")?;
ash::Device::load(vk_instance.fp_v1_0(), vk::Device::from_raw(vk_device as _))
};
let vk_device_ptr = vk_device.handle().as_raw() as *const c_void;
let wgpu_open_device = unsafe {
wgpu_exposed_adapter.adapter.device_from_raw(
vk_device,
true,
&enabled_extensions,
wgpu_features,
family_info.queue_family_index,
0,
)
}?;
(
wgpu_open_device,
vk_device_ptr,
family_info.queue_family_index,
)
};
let wgpu_instance =
unsafe { wgpu::Instance::from_hal::<wgpu_hal::api::Vulkan>(wgpu_vk_instance) };
let wgpu_adapter = unsafe { wgpu_instance.create_adapter_from_hal(wgpu_exposed_adapter) };
let (wgpu_device, wgpu_queue) = unsafe {
wgpu_adapter.create_device_from_hal(
wgpu_open_device,
&wgpu::DeviceDescriptor {
label: None,
features: wgpu_features,
limits: wgpu::Limits {
max_bind_groups: 8,
max_storage_buffer_binding_size: wgpu_adapter
.limits()
.max_storage_buffer_binding_size,
max_push_constant_size: 4,
..Default::default()
},
},
None,
)
}?;
let (session, frame_wait, frame_stream) = unsafe {
xr_instance.create_session::<xr::Vulkan>(
xr_system_id,
&xr::vulkan::SessionCreateInfo {
instance: vk_instance_ptr,
physical_device: vk_physical_device_ptr,
device: vk_device_ptr,
queue_family_index,
queue_index: 0,
},
)
}?;
let views = xr_instance.enumerate_view_configuration_views(xr_system_id, VIEW_TYPE)?;
let surface = window.map(|wrapper| unsafe {
// SAFETY: Plugins should be set up on the main thread.
let handle = wrapper.get_handle();
wgpu_instance
.create_surface(&handle)
.expect("Failed to create wgpu surface")
});
let swapchain_format = surface
.as_ref()
.map(|surface| surface.get_capabilities(&wgpu_adapter).formats[0])
.unwrap_or(wgpu::TextureFormat::Rgba8UnormSrgb);
let resolution = uvec2(views[0].recommended_image_rect_width, views[0].recommended_image_rect_height);
let handle = session
.create_swapchain(&xr::SwapchainCreateInfo {
create_flags: xr::SwapchainCreateFlags::EMPTY,
usage_flags: xr::SwapchainUsageFlags::COLOR_ATTACHMENT
| xr::SwapchainUsageFlags::SAMPLED,
format: wgpu_to_vulkan(swapchain_format).as_raw() as _,
// The Vulkan graphics pipeline we create is not set up for multisampling,
// so we hardcode this to 1. If we used a proper multisampling setup, we
// could set this to `views[0].recommended_swapchain_sample_count`.
sample_count: 1,
width: resolution.x,
height: resolution.y,
face_count: 1,
array_size: 2,
mip_count: 1,
})
.unwrap();
let images = handle.enumerate_images().unwrap();
let buffers = images
.into_iter()
.map(|color_image| {
let color_image = vk::Image::from_raw(color_image);
let wgpu_hal_texture = unsafe {
<V as Api>::Device::texture_from_raw(
color_image,
&wgpu_hal::TextureDescriptor {
label: Some("VR Swapchain"),
size: wgpu::Extent3d {
width: resolution.x,
height: resolution.y,
depth_or_array_layers: 2,
},
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: swapchain_format,
usage: wgpu_hal::TextureUses::COLOR_TARGET
| wgpu_hal::TextureUses::COPY_DST,
memory_flags: wgpu_hal::MemoryFlags::empty(),
view_formats: vec![],
},
None,
)
};
let texture = unsafe {
wgpu_device.create_texture_from_hal::<V>(
wgpu_hal_texture,
&wgpu::TextureDescriptor {
label: Some("VR Swapchain"),
size: wgpu::Extent3d {
width: resolution.x,
height: resolution.y,
depth_or_array_layers: 2,
},
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: swapchain_format,
usage: wgpu::TextureUsages::RENDER_ATTACHMENT
| wgpu::TextureUsages::COPY_DST,
view_formats: &[],
},
)
};
texture
})
.collect();
Ok((
wgpu_device.into(),
RenderQueue(Arc::new(wgpu_queue)),
RenderAdapterInfo(wgpu_adapter.get_info()),
RenderAdapter(Arc::new(wgpu_adapter)),
wgpu_instance,
xr_instance.clone().into(),
session.clone().into_any_graphics().into(),
blend_mode.into(),
AtomicBool::new(false).into(),
Mutex::new(frame_wait).into(),
Mutex::new(Swapchain::Vulkan(SwapchainInner {
stream: frame_stream,
handle,
resolution,
buffers,
})).into(),
XrInput::new(xr_instance, session.into_any_graphics())?,
Mutex::default().into(),
))
}
fn wgpu_to_vulkan(format: wgpu::TextureFormat) -> vk::Format {
use vk::Format;
match format {
wgpu::TextureFormat::R8Unorm => Format::R8_UNORM,
wgpu::TextureFormat::R8Snorm => Format::R8_SNORM,
wgpu::TextureFormat::R8Uint => Format::R8_UINT,
wgpu::TextureFormat::R8Sint => Format::R8_SINT,
wgpu::TextureFormat::R16Uint => Format::R16_UINT,
wgpu::TextureFormat::R16Sint => Format::R16_SINT,
wgpu::TextureFormat::R16Unorm => Format::R16_UNORM,
wgpu::TextureFormat::R16Snorm => Format::R16_SNORM,
wgpu::TextureFormat::R16Float => Format::R16_SFLOAT,
wgpu::TextureFormat::Rg8Unorm => Format::R8G8_UNORM,
wgpu::TextureFormat::Rg8Snorm => Format::R8G8_SNORM,
wgpu::TextureFormat::Rg8Uint => Format::R8G8_UINT,
wgpu::TextureFormat::Rg8Sint => Format::R8G8_SINT,
wgpu::TextureFormat::R32Uint => Format::R32_UINT,
wgpu::TextureFormat::R32Sint => Format::R32_SINT,
wgpu::TextureFormat::R32Float => Format::R32_SFLOAT,
wgpu::TextureFormat::Rg16Uint => Format::R16G16_UINT,
wgpu::TextureFormat::Rg16Sint => Format::R16G16_SINT,
wgpu::TextureFormat::Rg16Unorm => Format::R16G16_UNORM,
wgpu::TextureFormat::Rg16Snorm => Format::R16G16_SNORM,
wgpu::TextureFormat::Rg16Float => Format::R16G16_SFLOAT,
wgpu::TextureFormat::Rgba8Unorm => Format::R8G8B8A8_UNORM,
wgpu::TextureFormat::Rgba8UnormSrgb => Format::R8G8B8A8_SRGB,
wgpu::TextureFormat::Rgba8Snorm => Format::R8G8B8A8_SNORM,
wgpu::TextureFormat::Rgba8Uint => Format::R8G8B8A8_UINT,
wgpu::TextureFormat::Rgba8Sint => Format::R8G8B8A8_SINT,
wgpu::TextureFormat::Bgra8Unorm => Format::B8G8R8A8_UNORM,
wgpu::TextureFormat::Bgra8UnormSrgb => Format::B8G8R8A8_SRGB,
wgpu::TextureFormat::Rgb9e5Ufloat => Format::E5B9G9R9_UFLOAT_PACK32, // this might be the wrong type??? i can't tell
wgpu::TextureFormat::Rgb10a2Unorm => Format::A2R10G10B10_UNORM_PACK32,
wgpu::TextureFormat::Rg11b10Float => panic!("this texture type invokes nothing but fear within my soul and i don't think vulkan has a proper type for this"),
wgpu::TextureFormat::Rg32Uint => Format::R32G32_UINT,
wgpu::TextureFormat::Rg32Sint => Format::R32G32_SINT,
wgpu::TextureFormat::Rg32Float => Format::R32G32_SFLOAT,
wgpu::TextureFormat::Rgba16Uint => Format::R16G16B16A16_UINT,
wgpu::TextureFormat::Rgba16Sint => Format::R16G16B16A16_SINT,
wgpu::TextureFormat::Rgba16Unorm => Format::R16G16B16A16_UNORM,
wgpu::TextureFormat::Rgba16Snorm => Format::R16G16B16A16_SNORM,
wgpu::TextureFormat::Rgba16Float => Format::R16G16B16A16_SFLOAT,
wgpu::TextureFormat::Rgba32Uint => Format::R32G32B32A32_UINT,
wgpu::TextureFormat::Rgba32Sint => Format::R32G32B32A32_SINT,
wgpu::TextureFormat::Rgba32Float => Format::R32G32B32A32_SFLOAT,
wgpu::TextureFormat::Stencil8 => Format::S8_UINT,
wgpu::TextureFormat::Depth16Unorm => Format::D16_UNORM,
wgpu::TextureFormat::Depth24Plus => Format::X8_D24_UNORM_PACK32,
wgpu::TextureFormat::Depth24PlusStencil8 => Format::D24_UNORM_S8_UINT,
wgpu::TextureFormat::Depth32Float => Format::D32_SFLOAT,
wgpu::TextureFormat::Depth32FloatStencil8 => Format::D32_SFLOAT_S8_UINT,
wgpu::TextureFormat::Etc2Rgb8Unorm => Format::ETC2_R8G8B8_UNORM_BLOCK,
wgpu::TextureFormat::Etc2Rgb8UnormSrgb => Format::ETC2_R8G8B8_SRGB_BLOCK,
wgpu::TextureFormat::Etc2Rgb8A1Unorm => Format::ETC2_R8G8B8A1_UNORM_BLOCK,
wgpu::TextureFormat::Etc2Rgb8A1UnormSrgb => Format::ETC2_R8G8B8A1_SRGB_BLOCK,
wgpu::TextureFormat::Etc2Rgba8Unorm => Format::ETC2_R8G8B8A8_UNORM_BLOCK,
wgpu::TextureFormat::Etc2Rgba8UnormSrgb => Format::ETC2_R8G8B8A8_SRGB_BLOCK,
wgpu::TextureFormat::EacR11Unorm => Format::EAC_R11_UNORM_BLOCK,
wgpu::TextureFormat::EacR11Snorm => Format::EAC_R11_SNORM_BLOCK,
wgpu::TextureFormat::EacRg11Unorm => Format::EAC_R11G11_UNORM_BLOCK,
wgpu::TextureFormat::EacRg11Snorm => Format::EAC_R11G11_SNORM_BLOCK,
wgpu::TextureFormat::Astc { .. } => panic!("please god kill me now"),
_ => panic!("fuck no")
}
}

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@@ -1,16 +1,18 @@
use std::sync::Arc;
use bevy::prelude::*; use bevy::prelude::*;
use openxr as xr; use openxr as xr;
type XrPose = (Vec3, Quat); type XrPose = (Vec3, Quat);
#[derive(Resource)] #[derive(Clone, Resource)]
pub struct XrInput { pub struct XrInput {
action_set: xr::ActionSet, action_set: xr::ActionSet,
right_action: xr::Action<xr::Posef>, right_action: xr::Action<xr::Posef>,
left_action: xr::Action<xr::Posef>, left_action: xr::Action<xr::Posef>,
right_space: xr::Space, right_space: Arc<xr::Space>,
left_space: xr::Space, left_space: Arc<xr::Space>,
stage: xr::Space, pub stage: Arc<xr::Space>,
} }
impl XrInput { impl XrInput {
@@ -47,9 +49,9 @@ impl XrInput {
action_set, action_set,
right_action, right_action,
left_action, left_action,
right_space, right_space: Arc::new(right_space),
left_space, left_space: Arc::new(left_space),
stage, stage: Arc::new(stage),
}) })
} }
} }

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@@ -1,16 +1,23 @@
pub mod input; pub mod input;
pub mod resource_macros; pub mod resource_macros;
pub mod resources; pub mod resources;
mod graphics;
use std::sync::{Arc, Mutex}; use std::sync::{Arc, Mutex};
use bevy::ecs::system::SystemState; use bevy::ecs::system::SystemState;
use bevy::prelude::*; use bevy::prelude::*;
use bevy::render::settings::WgpuSettings; use bevy::render::camera::{ManualTextureViews, ManualTextureView, ManualTextureViewHandle};
use bevy::render::{FutureRendererResources, RenderPlugin, renderer}; use bevy::render::{FutureRendererResources, RenderPlugin, RenderApp, Render, RenderSet};
use bevy::window::{PrimaryWindow, RawHandleWrapper}; use bevy::window::{PrimaryWindow, RawHandleWrapper};
use input::XrInput; use input::XrInput;
use resources::*; use resources::*;
use openxr as xr;
const VIEW_TYPE: xr::ViewConfigurationType = xr::ViewConfigurationType::PRIMARY_STEREO;
pub const LEFT_XR_TEXTURE_HANDLE: ManualTextureViewHandle = ManualTextureViewHandle(1208214591);
pub const RIGHT_XR_TEXTURE_HANDLE: ManualTextureViewHandle = ManualTextureViewHandle(3383858418);
/// Adds OpenXR support to an App /// Adds OpenXR support to an App
#[derive(Default)] #[derive(Default)]
@@ -28,6 +35,7 @@ pub struct FutureXrResources(
XrFrameWaiter, XrFrameWaiter,
XrSwapchain, XrSwapchain,
XrInput, XrInput,
XrViews,
)>, )>,
>, >,
>, >,
@@ -49,38 +57,25 @@ impl Plugin for OpenXrPlugin {
SystemState::new(&mut app.world); SystemState::new(&mut app.world);
let primary_window = system_state.get(&app.world).get_single().ok().cloned(); let primary_window = system_state.get(&app.world).get_single().ok().cloned();
let settings = WgpuSettings::default();
bevy::tasks::IoTaskPool::get() bevy::tasks::IoTaskPool::get()
.spawn_local(async move { .spawn_local(async move {
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor { let (device, queue, adapter_info, render_adapter, instance, xr_instance, session, blend_mode, session_running, frame_waiter, swapchain, input, views) = graphics::initialize_xr_graphics(primary_window).unwrap();
backends: settings.backends.unwrap(),
dx12_shader_compiler: settings.dx12_shader_compiler.clone(),
});
let surface = primary_window.map(|wrapper| unsafe {
// SAFETY: Plugins should be set up on the main thread.
let handle = wrapper.get_handle();
instance
.create_surface(&handle)
.expect("Failed to create wgpu surface")
});
let request_adapter_options = wgpu::RequestAdapterOptions {
power_preference: settings.power_preference,
compatible_surface: surface.as_ref(),
..Default::default()
};
let (device, queue, adapter_info, render_adapter) =
renderer::initialize_renderer(&instance, &settings, &request_adapter_options)
.await;
debug!("Configured wgpu adapter Limits: {:#?}", device.limits()); debug!("Configured wgpu adapter Limits: {:#?}", device.limits());
debug!("Configured wgpu adapter Features: {:#?}", device.features()); debug!("Configured wgpu adapter Features: {:#?}", device.features());
let mut future_renderer_resources_inner = let mut future_renderer_resources_inner =
future_renderer_resources_wrapper.lock().unwrap(); future_renderer_resources_wrapper.lock().unwrap();
*future_renderer_resources_inner = *future_renderer_resources_inner =
Some((device, queue, adapter_info, render_adapter, instance)); Some((device, queue, adapter_info, render_adapter, instance));
let mut future_xr_resources_inner = future_xr_resources_wrapper.lock().unwrap();
*future_xr_resources_inner =
Some((xr_instance, session, blend_mode, session_running, frame_waiter, swapchain, input, views));
}) })
.detach(); .detach();
app.add_systems(Last, pre_frame);
let render_app = app.sub_app_mut(RenderApp);
render_app.add_systems(Render, (post_frame.in_set(RenderSet::Prepare), post_queue_submit.in_set(RenderSet::Cleanup)));
} }
fn ready(&self, app: &App) -> bool { fn ready(&self, app: &App) -> bool {
@@ -94,7 +89,7 @@ impl Plugin for OpenXrPlugin {
if let Some(future_renderer_resources) = if let Some(future_renderer_resources) =
app.world.remove_resource::<FutureXrResources>() app.world.remove_resource::<FutureXrResources>()
{ {
let (instance, session, blend_mode, session_running, frame_waiter, swapchain, input) = let (instance, session, blend_mode, session_running, frame_waiter, swapchain, input, views) =
future_renderer_resources.0.lock().unwrap().take().unwrap(); future_renderer_resources.0.lock().unwrap().take().unwrap();
app.insert_resource(instance.clone()) app.insert_resource(instance.clone())
@@ -102,7 +97,20 @@ impl Plugin for OpenXrPlugin {
.insert_resource(blend_mode.clone()) .insert_resource(blend_mode.clone())
.insert_resource(session_running.clone()) .insert_resource(session_running.clone())
.insert_resource(frame_waiter.clone()) .insert_resource(frame_waiter.clone())
.insert_resource(swapchain.clone()); .insert_resource(swapchain.clone())
.insert_resource(input.clone())
.insert_resource(views.clone());
let render_app = app.sub_app_mut(RenderApp);
render_app.insert_resource(instance)
.insert_resource(session)
.insert_resource(blend_mode)
.insert_resource(session_running)
.insert_resource(frame_waiter)
.insert_resource(swapchain)
.insert_resource(input)
.insert_resource(views);
} }
} }
} }
@@ -116,3 +124,87 @@ impl PluginGroup for DefaultXrPlugins {
.add_before::<RenderPlugin, _>(OpenXrPlugin) .add_before::<RenderPlugin, _>(OpenXrPlugin)
} }
} }
pub fn pre_frame(
instance: Res<XrInstance>,
session: Res<XrSession>,
session_running: Res<XrSessionRunning>,
frame_state: Res<XrFrameState>,
frame_waiter: Res<XrFrameWaiter>,
swapchain: Res<XrSwapchain>,
mut manual_texture_views: ResMut<ManualTextureViews>,
){
while let Some(event) = instance.poll_event(&mut Default::default()).unwrap() {
use xr::Event::*;
match event {
SessionStateChanged(e) => {
// Session state change is where we can begin and end sessions, as well as
// find quit messages!
info!("entered XR state {:?}", e.state());
match e.state() {
xr::SessionState::READY => {
session.begin(VIEW_TYPE).unwrap();
session_running.store(true, std::sync::atomic::Ordering::Relaxed);
}
xr::SessionState::STOPPING => {
session.end().unwrap();
session_running.store(false, std::sync::atomic::Ordering::Relaxed);
}
xr::SessionState::EXITING | xr::SessionState::LOSS_PENDING => {
return
}
_ => {}
}
}
InstanceLossPending(_) => {
return
}
EventsLost(e) => {
warn!("lost {} XR events", e.lost_event_count());
}
_ => {}
}
}
if !session_running.load(std::sync::atomic::Ordering::Relaxed) {
// Don't grind up the CPU
std::thread::sleep(std::time::Duration::from_millis(10));
return
}
*frame_state.lock().unwrap() = Some(frame_waiter.lock().unwrap().wait().unwrap());
let mut swapchain = swapchain.lock().unwrap();
swapchain.begin().unwrap();
let (left, right) = swapchain.get_render_views();
let left = ManualTextureView::with_default_format(left.into(), swapchain.resolution());
let right = ManualTextureView::with_default_format(right.into(), swapchain.resolution());
manual_texture_views.insert(LEFT_XR_TEXTURE_HANDLE, left);
manual_texture_views.insert(RIGHT_XR_TEXTURE_HANDLE, right);
}
pub fn post_frame(
views: Res<XrViews>,
input: Res<XrInput>,
session: Res<XrSession>,
xr_frame_state: Res<XrFrameState>,
) {
*views.lock().unwrap() = session.locate_views(
VIEW_TYPE,
xr_frame_state.lock().unwrap().unwrap().predicted_display_time,
&input.stage,
).unwrap().1;
}
pub fn post_queue_submit(
xr_frame_state: Res<XrFrameState>,
views: Res<XrViews>,
input: Res<XrInput>,
swapchain: Res<XrSwapchain>,
environment_blend_mode: Res<XrEnvironmentBlendMode>,
) {
let xr_frame_state = xr_frame_state.lock().unwrap().unwrap();
let views = &*views.lock().unwrap();
let stage = &input.stage;
swapchain.lock().unwrap().post_queue_submit(xr_frame_state, views, stage, **environment_blend_mode).unwrap();
}

View File

@@ -1,23 +1,127 @@
use std::sync::Mutex;
use std::sync::atomic::AtomicBool; use std::sync::atomic::AtomicBool;
use std::sync::Mutex;
use crate::resource_macros::*; use crate::resource_macros::*;
use bevy::prelude::*;
use openxr as xr; use openxr as xr;
xr_resource_wrapper!(XrInstance, xr::Instance); xr_resource_wrapper!(XrInstance, xr::Instance);
xr_resource_wrapper!(XrSession, xr::Session<xr::AnyGraphics>); xr_resource_wrapper!(XrSession, xr::Session<xr::AnyGraphics>);
xr_resource_wrapper!(XrEnvironmentBlendMode, xr::EnvironmentBlendMode); xr_resource_wrapper!(XrEnvironmentBlendMode, xr::EnvironmentBlendMode);
xr_resource_wrapper!(XrViewConfigurationViews, Vec<xr::ViewConfigurationView>);
xr_arc_resource_wrapper!(XrSessionRunning, AtomicBool); xr_arc_resource_wrapper!(XrSessionRunning, AtomicBool);
xr_arc_resource_wrapper!(XrFrameWaiter, Mutex<XrFrameWaiter>); xr_arc_resource_wrapper!(XrFrameWaiter, Mutex<xr::FrameWaiter>);
xr_arc_resource_wrapper!(XrSwapchain, Mutex<Swapchain>); xr_arc_resource_wrapper!(XrSwapchain, Mutex<Swapchain>);
xr_arc_resource_wrapper!(XrFrameState, Mutex<Option<xr::FrameState>>);
xr_arc_resource_wrapper!(XrViews, Mutex<Vec<xr::View>>);
pub enum Swapchain { pub enum Swapchain {
Vulkan(SwapchainInner<xr::Vulkan>) Vulkan(SwapchainInner<xr::Vulkan>),
}
impl Swapchain {
pub(crate) fn begin(&mut self) -> xr::Result<()> {
match self {
Swapchain::Vulkan(swap) => swap.begin(),
}
}
pub(crate) fn get_render_views(&mut self) -> (wgpu::TextureView, wgpu::TextureView) {
match self {
Swapchain::Vulkan(swap) => swap.get_render_views(),
}
}
pub(crate) fn resolution(&self) -> UVec2 {
match self {
Swapchain::Vulkan(swap) => swap.resolution,
}
}
pub(crate) fn post_queue_submit(
&mut self,
xr_frame_state: xr::FrameState,
views: &[openxr::View],
stage: &xr::Space,
environment_blend_mode: xr::EnvironmentBlendMode,
) -> xr::Result<()> {
match self {
Swapchain::Vulkan(swap) => swap.post_queue_submit(xr_frame_state, views, stage, environment_blend_mode),
}
}
} }
pub struct SwapchainInner<G: xr::Graphics> { pub struct SwapchainInner<G: xr::Graphics> {
stream: xr::FrameStream<G>, pub(crate) stream: xr::FrameStream<G>,
handle: xr::Swapchain<G>, pub(crate) handle: xr::Swapchain<G>,
resolution: (u32, u32), pub(crate) resolution: UVec2,
buffers: Vec<wgpu::Texture>, pub(crate) buffers: Vec<wgpu::Texture>,
}
impl<G: xr::Graphics> SwapchainInner<G> {
fn begin(&mut self) -> xr::Result<()> {
self.stream.begin()
}
fn get_render_views(&mut self) -> (wgpu::TextureView, wgpu::TextureView) {
let image_index = self.handle.acquire_image().unwrap();
self.handle.wait_image(xr::Duration::INFINITE).unwrap();
let texture = &self.buffers[image_index as usize];
(
texture.create_view(&wgpu::TextureViewDescriptor {
dimension: Some(wgpu::TextureViewDimension::D2),
array_layer_count: Some(1),
..Default::default()
}),
texture.create_view(&wgpu::TextureViewDescriptor {
dimension: Some(wgpu::TextureViewDimension::D2),
array_layer_count: Some(1),
base_array_layer: 1,
..Default::default()
}),
)
}
fn post_queue_submit(
&mut self,
xr_frame_state: xr::FrameState,
views: &[openxr::View],
stage: &xr::Space,
environment_blend_mode: xr::EnvironmentBlendMode,
) -> xr::Result<()> {
self.handle.release_image().unwrap();
let rect = xr::Rect2Di {
offset: xr::Offset2Di { x: 0, y: 0 },
extent: xr::Extent2Di {
width: self.resolution.x as _,
height: self.resolution.y as _,
},
};
self.stream.end(
xr_frame_state.predicted_display_time,
environment_blend_mode,
&[&xr::CompositionLayerProjection::new().space(stage).views(&[
xr::CompositionLayerProjectionView::new()
.pose(views[0].pose)
.fov(views[0].fov)
.sub_image(
xr::SwapchainSubImage::new()
.swapchain(&self.handle)
.image_array_index(0)
.image_rect(rect),
),
xr::CompositionLayerProjectionView::new()
.pose(views[1].pose)
.fov(views[1].fov)
.sub_image(
xr::SwapchainSubImage::new()
.swapchain(&self.handle)
.image_array_index(1)
.image_rect(rect),
),
])],
)
}
} }