finnish everything
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@@ -18,7 +18,7 @@ use bevy_oxr::{
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input::XrInput,
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resources::{XrFrameState, XrInstance, XrSession},
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xr_input::{
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actions::ActionSets,
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actions::XrActionSets,
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debug_gizmos::OpenXrDebugRenderer,
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hand::{HandBone, HandInputDebugRenderer, HandResource, HandsResource, OpenXrHandInput},
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interactions::{
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@@ -517,7 +517,7 @@ fn request_cube_spawn(
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mut writer: EventWriter<SpawnCubeRequest>,
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time: Res<Time>,
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mut timer: ResMut<SpawnCubeTimer>,
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action_sets: Res<ActionSets>,
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action_sets: Res<XrActionSets>,
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) {
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timer.0.tick(time.delta());
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if timer.0.finished() {
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@@ -587,7 +587,7 @@ fn prototype_interaction_input(
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Without<OpenXRRightController>,
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),
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>,
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action_sets: Res<ActionSets>,
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action_sets: Res<XrActionSets>,
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) {
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//lock frame
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let frame_state = *frame_state.lock().unwrap();
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