refactor: move hand debug gizmos into bevy_mod_xr

Signed-off-by: Schmarni <marnistromer@gmail.com>
This commit is contained in:
Schmarni
2025-05-02 17:40:53 +02:00
parent 681f00c42d
commit db60629401
11 changed files with 17 additions and 12 deletions

View File

@@ -8,10 +8,10 @@ use bevy_xr_utils::xr_utils_actions::{
XRUtilsActionsPlugin, XRUtilsBinding,
};
fn main() {
fn main() -> AppExit {
App::new()
.add_plugins(add_xr_plugins(DefaultPlugins))
.add_plugins(bevy_xr_utils::hand_gizmos::HandGizmosPlugin)
.add_plugins(bevy_mod_xr::hand_debug_gizmos::HandGizmosPlugin)
.add_plugins(transform_utils::TransformUtilitiesPlugin)
.add_systems(Startup, setup)
.add_plugins(XRUtilsActionsPlugin)
@@ -31,7 +31,7 @@ fn main() {
brightness: 500.0,
..AmbientLight::default()
})
.run();
.run()
}
/// set up a simple 3D scene