add documentation and satisfy clippy
This commit is contained in:
@@ -1,11 +1,7 @@
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//! A simple 3D scene with light shining over a cube sitting on a plane.
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use bevy::{
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prelude::*,
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render::camera::{ManualTextureViewHandle, RenderTarget},
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};
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use bevy_openxr::{add_xr_plugins, render::XR_TEXTURE_INDEX};
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use bevy_xr::camera::XrCameraBundle;
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use bevy::prelude::*;
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use bevy_openxr::add_xr_plugins;
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fn main() {
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App::new()
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@@ -1,4 +1,4 @@
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use bevy::app::{App, First, Plugin, PreUpdate};
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use bevy::app::{App, First, Plugin};
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use bevy::ecs::event::EventWriter;
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use bevy::ecs::schedule::common_conditions::{not, on_event};
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use bevy::ecs::schedule::IntoSystemConfigs;
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@@ -6,7 +6,6 @@ use bevy::ecs::system::{Commands, Res, ResMut, Resource};
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use bevy::ecs::world::World;
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use bevy::log::{error, info};
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use bevy::math::{uvec2, UVec2};
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use bevy::render::camera::ManualTextureViews;
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use bevy::render::extract_resource::ExtractResourcePlugin;
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use bevy::render::renderer::{
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RenderAdapter, RenderAdapterInfo, RenderDevice, RenderInstance, RenderQueue,
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@@ -48,14 +47,14 @@ pub fn session_created(status: Option<Res<XrStatus>>) -> bool {
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status.is_some_and(|status| status.session_created)
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}
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pub fn session_running(status: Option<Res<XrStatus>>) -> bool {
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status.is_some_and(|status| status.session_running)
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}
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pub fn session_ready(status: Option<Res<XrStatus>>) -> bool {
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status.is_some_and(|status| status.session_ready)
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}
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pub fn session_running(status: Option<Res<XrStatus>>) -> bool {
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status.is_some_and(|status| status.session_running)
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}
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impl Plugin for XrInitPlugin {
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fn build(&self, app: &mut App) {
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if let Err(e) = init_xr(&self, app) {
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@@ -74,6 +73,7 @@ fn xr_entry() -> Result<XrEntry> {
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Ok(XrEntry(entry))
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}
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/// This is called from [`XrInitPlugin::build()`]. Its a separate function so that we can return a [Result] and control flow is cleaner.
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fn init_xr(config: &XrInitPlugin, app: &mut App) -> Result<()> {
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let entry = xr_entry()?;
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@@ -165,7 +165,8 @@ fn init_xr(config: &XrInitPlugin, app: &mut App) -> Result<()> {
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begin_xr_session
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.run_if(session_ready)
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.run_if(on_event::<BeginXrSession>()),
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),
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)
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.chain(),
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)
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.sub_app_mut(RenderApp)
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.insert_resource(instance)
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@@ -208,12 +209,13 @@ pub fn create_xr_session(world: &mut World) {
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return;
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};
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if let Err(e) = init_xr_session(world, instance, *system_id, create_info) {
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if let Err(e) = create_xr_session_inner(world, instance, *system_id, create_info) {
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error!("Failed to initialize XrSession: {e}");
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}
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}
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fn init_xr_session(
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/// This is called from [create_xr_session]. It is a separate function to allow us to return a [Result] and make control flow cleaner.
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fn create_xr_session_inner(
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world: &mut World,
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instance: XrInstance,
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system_id: openxr::SystemId,
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@@ -378,6 +380,7 @@ struct XrRenderResources {
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stage: XrStage,
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}
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/// This system transfers important render resources from the main world to the render world when a session is created.
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pub fn transfer_xr_resources(mut commands: Commands, mut world: ResMut<MainWorld>) {
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let Some(XrRenderResources {
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session,
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@@ -399,6 +402,7 @@ pub fn transfer_xr_resources(mut commands: Commands, mut world: ResMut<MainWorld
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commands.insert_resource(stage);
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}
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/// Poll any OpenXR events and handle them accordingly
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pub fn poll_events(
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instance: Res<XrInstance>,
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session: Option<Res<XrSession>>,
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@@ -9,8 +9,8 @@ use bevy::{
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use bevy_xr::camera::{XrCameraBundle, XrProjection, XrView};
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use openxr::CompositionLayerFlags;
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use crate::layer_builder::*;
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use crate::resources::*;
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use crate::{init::begin_xr_session, layer_builder::*};
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use crate::init::session_running;
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@@ -19,11 +19,12 @@ pub struct XrRenderPlugin;
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impl Plugin for XrRenderPlugin {
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fn build(&self, app: &mut App) {
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app.add_systems(
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PreUpdate,
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First,
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(
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init_views.run_if(resource_added::<XrGraphicsInfo>),
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wait_frame.run_if(session_running),
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),
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)
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.after(begin_xr_session),
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);
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// .add_systems(Startup, init_views);
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app.sub_app_mut(RenderApp).add_systems(
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@@ -42,6 +43,7 @@ impl Plugin for XrRenderPlugin {
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pub const XR_TEXTURE_INDEX: u32 = 3383858418;
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// TODO: have cameras initialized externally and then recieved by this function.
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/// This is needed to properly initialize the texture views so that bevy will set them to the correct resolution despite them being updated in the render world.
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pub fn init_views(
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graphics_info: Res<XrGraphicsInfo>,
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@@ -73,6 +75,8 @@ pub fn init_views(
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pub fn wait_frame(mut frame_waiter: ResMut<XrFrameWaiter>, mut commands: Commands) {
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let state = frame_waiter.wait().expect("Failed to wait frame");
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// Here we insert the predicted display time for when this frame will be displayed.
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// TODO: don't add predicted_display_period if pipelined rendering plugin not enabled
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commands.insert_resource(XrTime(openxr::Time::from_nanos(
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state.predicted_display_time.as_nanos() + state.predicted_display_period.as_nanos(),
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)));
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@@ -227,31 +231,6 @@ pub fn insert_texture_views(
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for i in 0..2 {
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add_texture_view(&mut manual_texture_views, image, &graphics_info, i);
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}
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// let left = image.create_view(&wgpu::TextureViewDescriptor {
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// dimension: Some(wgpu::TextureViewDimension::D2),
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// array_layer_count: Some(1),
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// ..Default::default()
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// });
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// let right = image.create_view(&wgpu::TextureViewDescriptor {
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// dimension: Some(wgpu::TextureViewDimension::D2),
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// array_layer_count: Some(1),
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// base_array_layer: 1,
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// ..Default::default()
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// });
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// let resolution = graphics_info.resolution;
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// let format = graphics_info.format;
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// let left = ManualTextureView {
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// texture_view: left.into(),
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// size: resolution,
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// format: format,
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// };
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// let right = ManualTextureView {
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// texture_view: right.into(),
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// size: resolution,
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// format: format,
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// };
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// manual_texture_views.insert(LEFT_XR_TEXTURE_HANDLE, left);
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// manual_texture_views.insert(RIGHT_XR_TEXTURE_HANDLE, right);
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}
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pub fn add_texture_view(
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@@ -49,15 +49,15 @@ pub fn handle_xr_events(
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}
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}
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/// Event sent to backends to create an XR session
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/// Event sent to backends to create an XR session. Should only be called after [`XrInstanceCreated`] is recieved.
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#[derive(Event, Clone, Copy, Default)]
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pub struct CreateXrSession;
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/// Event sent to backends to begin an XR session
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/// Event sent to backends to begin an XR session. Should only be called after [`XrSessionState::Ready`] is recieved.
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#[derive(Event, Clone, Copy, Default)]
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pub struct BeginXrSession;
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/// Event sent to backends to end an XR session.
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/// Event sent to backends to end an XR session. Should only be called after [`XrSessionState::Running`] is recieved.
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#[derive(Event, Clone, Copy, Default)]
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pub struct EndXrSession;
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