path changes
This commit is contained in:
@@ -3,7 +3,7 @@ use wgpu::{Adapter, AdapterInfo, Device, Queue, TextureView};
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use crate::prelude::*;
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use self::path::{InputComponent, UntypedActionPath};
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use crate::path::{InputComponent, UntypedActionPath};
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pub trait EntryTrait {
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/// Return currently available extensions
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@@ -54,15 +54,15 @@ pub trait ViewTrait {
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pub trait InputTrait {
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/// Get the haptic action at the specified path.
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fn create_action_haptics(&self, name: &str, path: UntypedActionPath) -> Result<Action<Haptic>>;
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fn create_action_haptics(&self, path: UntypedActionPath) -> Result<Action<Haptic>>;
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/// Get the pose action at the specified path.
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fn create_action_pose(&self, name: &str, path: UntypedActionPath) -> Result<Action<Pose>>;
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fn create_action_pose(&self, path: UntypedActionPath) -> Result<Action<Pose>>;
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/// Get the float action at the specified path.
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fn create_action_float(&self, name: &str, path: UntypedActionPath) -> Result<Action<f32>>;
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fn create_action_float(&self, path: UntypedActionPath) -> Result<Action<f32>>;
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/// Get the boolean action at the specified path.
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fn create_action_bool(&self, name: &str, path: UntypedActionPath) -> Result<Action<bool>>;
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fn create_action_bool(&self, path: UntypedActionPath) -> Result<Action<bool>>;
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/// Get the Vec2 action at the specified path.
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fn create_action_vec2(&self, name: &str, path: UntypedActionPath) -> Result<Action<Vec2>>;
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fn create_action_vec2(&self, path: UntypedActionPath) -> Result<Action<Vec2>>;
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}
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// This impl is moved outside of the trait to ensure that InputTrait stays object safe.
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@@ -70,10 +70,9 @@ impl dyn InputTrait {
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/// Get the action at the specified path.
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pub fn create_action<P: InputComponent>(
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&self,
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name: &str,
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path: ActionPath<P>,
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) -> Result<Action<P::PathType>> {
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P::PathType::get(self, name, path.untyped())
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P::PathType::get(self, path.untyped())
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}
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}
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@@ -8,7 +8,7 @@ use hashbrown::{hash_map, HashMap};
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use openxr::{EnvironmentBlendMode, Vector2f};
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use tracing::{info, info_span, warn};
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use crate::{backend::oxr::graphics::VIEW_TYPE, prelude::*};
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use crate::{backend::oxr::graphics::VIEW_TYPE, path, prelude::*};
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pub struct OXrEntry(openxr::Entry);
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@@ -155,10 +155,49 @@ impl SessionTrait for OXrSession {
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{
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let mut bindings = self.bindings.lock().unwrap();
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if !bindings.sessions_attached {
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if let Some(interaction_profile) = bindings.bindings {
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let _span = info_span!("xr_attach_actions");
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let controller_bindings: Vec<openxr::Binding> = bindings
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.map
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.iter()
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.filter_map(|(path, action)| {
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let path = match self.inner_instance.string_to_path(path) {
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Ok(path) => path,
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Err(e) => {
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warn!("{e}");
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return None;
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}
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};
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Some(match action {
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UntypedOXrAction::Haptics(action) => {
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openxr::Binding::new(action, path)
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}
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UntypedOXrAction::Pose(action) => {
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openxr::Binding::new(action, path)
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}
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UntypedOXrAction::Float(action) => {
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openxr::Binding::new(action, path)
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}
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UntypedOXrAction::Bool(action) => {
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openxr::Binding::new(action, path)
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}
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UntypedOXrAction::Vec2(action) => {
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openxr::Binding::new(action, path)
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}
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})
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})
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.collect();
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self.inner_instance.suggest_interaction_profile_bindings(
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self.inner_instance
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.string_to_path(interaction_profile.get_interaction_profile())?,
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&controller_bindings,
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)?;
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let action_sets = self.action_sets.lock().unwrap();
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self.session
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.attach_action_sets(&action_sets.iter().collect::<Vec<_>>())?;
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}
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bindings.sessions_attached = true;
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}
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}
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@@ -219,6 +258,11 @@ impl SessionTrait for OXrSession {
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let _span = info_span!("xr_wait_image").entered();
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self.swapchain.wait_image().unwrap();
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}
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{
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let action_sets = self.action_sets.lock().unwrap();
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self.session
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.sync_actions(&action_sets.iter().map(Into::into).collect::<Vec<_>>())?;
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}
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let views = {
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let _span = info_span!("xr_locate_views").entered();
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self.session
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@@ -293,11 +337,7 @@ pub struct OXrInput {
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}
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impl InputTrait for OXrInput {
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fn create_action_haptics(
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&self,
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name: &str,
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path: path::UntypedActionPath,
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) -> Result<Action<Haptic>> {
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fn create_action_haptics(&self, path: path::UntypedActionPath) -> Result<Action<Haptic>> {
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let mut bindings = self.bindings.lock().unwrap();
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let action = match bindings.map.entry(path.into_xr_path()) {
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hash_map::Entry::Occupied(entry) => match entry.get() {
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@@ -305,6 +345,7 @@ impl InputTrait for OXrInput {
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_ => Err(XrError::Placeholder)?,
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},
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hash_map::Entry::Vacant(entry) => {
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let name = &path.into_name();
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let action = self
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.action_set
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.create_action::<openxr::Haptic>(name, name, &[])?;
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@@ -315,11 +356,7 @@ impl InputTrait for OXrInput {
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Ok(OXrHaptics(action, self.inner_session.clone()).into())
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}
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fn create_action_pose(
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&self,
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name: &str,
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path: path::UntypedActionPath,
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) -> Result<Action<Pose>> {
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fn create_action_pose(&self, path: path::UntypedActionPath) -> Result<Action<Pose>> {
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let mut bindings = self.bindings.lock().unwrap();
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let action = match bindings.map.entry(path.into_xr_path()) {
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hash_map::Entry::Occupied(entry) => match entry.get() {
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@@ -327,6 +364,7 @@ impl InputTrait for OXrInput {
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_ => Err(XrError::Placeholder)?,
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},
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hash_map::Entry::Vacant(entry) => {
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let name = &path.into_name();
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let action = self
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.action_set
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.create_action::<openxr::Posef>(name, name, &[])?;
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@@ -346,11 +384,7 @@ impl InputTrait for OXrInput {
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.into())
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}
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fn create_action_float(
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&self,
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name: &str,
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path: path::UntypedActionPath,
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) -> Result<Action<f32>> {
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fn create_action_float(&self, path: path::UntypedActionPath) -> Result<Action<f32>> {
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let mut bindings = self.bindings.lock().unwrap();
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let action = match bindings.map.entry(path.into_xr_path()) {
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hash_map::Entry::Occupied(entry) => match entry.get() {
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@@ -358,6 +392,7 @@ impl InputTrait for OXrInput {
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_ => Err(XrError::Placeholder)?,
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},
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hash_map::Entry::Vacant(entry) => {
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let name = &path.into_name();
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let action = self.action_set.create_action::<f32>(name, name, &[])?;
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entry.insert(UntypedOXrAction::Float(action.clone()));
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action
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@@ -366,11 +401,7 @@ impl InputTrait for OXrInput {
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Ok(OXrAction(action, self.inner_session.clone(), PhantomData).into())
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}
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fn create_action_bool(
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&self,
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name: &str,
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path: path::UntypedActionPath,
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) -> Result<Action<bool>> {
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fn create_action_bool(&self, path: path::UntypedActionPath) -> Result<Action<bool>> {
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let mut bindings = self.bindings.lock().unwrap();
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let action = match bindings.map.entry(path.into_xr_path()) {
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hash_map::Entry::Occupied(entry) => match entry.get() {
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@@ -378,6 +409,7 @@ impl InputTrait for OXrInput {
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_ => Err(XrError::Placeholder)?,
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},
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hash_map::Entry::Vacant(entry) => {
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let name = &path.into_name();
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let action = self.action_set.create_action::<bool>(name, name, &[])?;
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entry.insert(UntypedOXrAction::Bool(action.clone()));
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action
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@@ -386,11 +418,7 @@ impl InputTrait for OXrInput {
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Ok(OXrAction(action, self.inner_session.clone(), PhantomData).into())
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}
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fn create_action_vec2(
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&self,
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name: &str,
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path: path::UntypedActionPath,
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) -> Result<Action<Vec2>> {
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fn create_action_vec2(&self, path: path::UntypedActionPath) -> Result<Action<Vec2>> {
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let mut bindings = self.bindings.lock().unwrap();
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let action = match bindings.map.entry(path.into_xr_path()) {
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hash_map::Entry::Occupied(entry) => match entry.get() {
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@@ -398,6 +426,7 @@ impl InputTrait for OXrInput {
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_ => Err(XrError::Placeholder)?,
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},
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hash_map::Entry::Vacant(entry) => {
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let name = &path.into_name();
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let action = self.action_set.create_action::<Vector2f>(name, name, &[])?;
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entry.insert(UntypedOXrAction::Vec2(action.clone()));
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action
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@@ -7,6 +7,8 @@ use crate::{
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prelude::Pose,
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};
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use super::Bindings;
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impl From<openxr::sys::Result> for XrError {
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fn from(_: openxr::sys::Result) -> Self {
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XrError::Placeholder
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@@ -87,4 +89,57 @@ impl UntypedActionPath {
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path.push_str(comp_path);
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path
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}
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pub(crate) fn into_name(&self) -> String {
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let comp_path = match self.comp {
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PathComponent::Click => "_click",
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PathComponent::Touch => "_touch",
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PathComponent::Value => "_value",
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PathComponent::X => "_x",
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PathComponent::Y => "_y",
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PathComponent::Pose => "_pose",
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PathComponent::Haptic => "",
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};
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let dev_path = match self.input {
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InputId::Left(hand) => match hand {
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Handed::PrimaryButton => "left_primary_button",
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Handed::SecondaryButton => "left_secondary_button",
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Handed::Select => "left_select",
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Handed::Menu => "left_menu",
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Handed::Thumbstick => "left_thumbstick",
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Handed::Trigger => "left_trigger",
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Handed::Grip => "left_grip",
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Handed::Output => "left_output",
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},
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InputId::Right(hand) => match hand {
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Handed::PrimaryButton => "right_primary_button",
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Handed::SecondaryButton => "right_secondary_button",
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Handed::Select => "right_select",
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Handed::Menu => "right_menu",
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Handed::Thumbstick => "right_thumbstick",
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Handed::Trigger => "right_trigger",
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Handed::Grip => "right_grip",
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Handed::Output => "right_output",
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},
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InputId::Head(head) => {
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use input::head::Head;
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match head {
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Head::VolumeUp => "volume_up",
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Head::VolumeDown => "volume_down",
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Head::MuteMic => "mute_mic",
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}
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}
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};
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let mut path = dev_path.to_string();
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path.push_str(comp_path);
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path
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}
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}
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impl Bindings {
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pub(crate) fn get_interaction_profile(&self) -> &'static str {
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match self {
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Bindings::OculusTouch => "/interaction_profiles/oculus/touch_controller",
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}
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}
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}
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@@ -16,7 +16,7 @@ pub mod prelude {
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pub use super::api::*;
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pub use super::api_traits::*;
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pub use super::error::*;
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pub use super::path::{self, ActionPath};
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pub use super::path::{input, ActionPath};
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pub use super::types::*;
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}
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@@ -15,6 +15,7 @@ pub struct SessionCreateInfo {
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pub texture_format: wgpu::TextureFormat,
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}
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#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord)]
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pub enum Bindings {
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OculusTouch,
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}
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@@ -29,45 +30,45 @@ pub struct Pose {
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pub trait ActionType: Sized {
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type Inner: ?Sized;
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fn get(input: &dyn InputTrait, name: &str, path: UntypedActionPath) -> Result<Action<Self>>;
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fn get(input: &dyn InputTrait, path: UntypedActionPath) -> Result<Action<Self>>;
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}
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impl ActionType for Haptic {
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type Inner = dyn HapticTrait;
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fn get(input: &dyn InputTrait, name: &str, path: UntypedActionPath) -> Result<Action<Self>> {
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input.create_action_haptics(name, path)
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fn get(input: &dyn InputTrait, path: UntypedActionPath) -> Result<Action<Self>> {
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input.create_action_haptics(path)
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}
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}
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impl ActionType for Pose {
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type Inner = dyn ActionInputTrait<Pose>;
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fn get(input: &dyn InputTrait, name: &str, path: UntypedActionPath) -> Result<Action<Self>> {
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input.create_action_pose(name, path)
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fn get(input: &dyn InputTrait, path: UntypedActionPath) -> Result<Action<Self>> {
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input.create_action_pose(path)
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}
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}
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impl ActionType for f32 {
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type Inner = dyn ActionInputTrait<f32>;
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fn get(input: &dyn InputTrait, name: &str, path: UntypedActionPath) -> Result<Action<Self>> {
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input.create_action_float(name, path)
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fn get(input: &dyn InputTrait, path: UntypedActionPath) -> Result<Action<Self>> {
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input.create_action_float(path)
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}
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}
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impl ActionType for bool {
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type Inner = dyn ActionInputTrait<bool>;
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fn get(input: &dyn InputTrait, name: &str, path: UntypedActionPath) -> Result<Action<Self>> {
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input.create_action_bool(name, path)
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fn get(input: &dyn InputTrait, path: UntypedActionPath) -> Result<Action<Self>> {
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input.create_action_bool(path)
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}
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}
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impl ActionType for Vec2 {
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type Inner = dyn ActionInputTrait<Vec2>;
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fn get(input: &dyn InputTrait, name: &str, path: UntypedActionPath) -> Result<Action<Self>> {
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input.create_action_vec2(name, path)
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fn get(input: &dyn InputTrait, path: UntypedActionPath) -> Result<Action<Self>> {
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input.create_action_vec2(path)
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}
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}
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Reference in New Issue
Block a user