added files do build android?
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@@ -5,6 +5,7 @@ pub mod resources;
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pub mod xr_input;
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use std::sync::{Arc, Mutex};
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use std::time::Duration;
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use crate::xr_input::oculus_touch::ActionSets;
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use bevy::app::PluginGroupBuilder;
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@@ -79,6 +80,7 @@ impl Plugin for OpenXrPlugin {
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views,
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frame_state,
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) = graphics::initialize_xr_graphics(primary_window).unwrap();
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std::thread::sleep(Duration::from_secs(5));
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debug!("Configured wgpu adapter Limits: {:#?}", device.limits());
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debug!("Configured wgpu adapter Features: {:#?}", device.features());
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let mut future_xr_resources_inner = future_xr_resources_wrapper.lock().unwrap();
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