added beginings of rapier physics

This commit is contained in:
Jay Christy
2023-10-19 14:37:13 -04:00
parent 4d7f84d81e
commit c82b10f53a
2 changed files with 99 additions and 4 deletions

View File

@@ -1,17 +1,26 @@
use bevy::{
diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
prelude::{info, App, Startup, Commands, SpatialBundle},
prelude::{info, App, Commands, SpatialBundle, Startup, PostUpdate, IntoSystemSetConfigs, IntoSystemConfigs, Transform, Color}, transform::{TransformSystem, TransformBundle},
};
use bevy_openxr::{
xr_input::{
debug_gizmos::OpenXrDebugRenderer,
trackers::{OpenXRController, OpenXRLeftController, OpenXRRightController, OpenXRTracker},
},
DefaultXrPlugins,
};
use bevy_openxr::{xr_input::{debug_gizmos::OpenXrDebugRenderer, trackers::{OpenXRLeftController, OpenXRController, OpenXRTracker, OpenXRRightController}}, DefaultXrPlugins};
mod setup;
use crate::setup::setup_scene;
use bevy_rapier3d::prelude::*;
fn main() {
color_eyre::install().unwrap();
info!("Running bevy_openxr demo");
App::new()
let mut app = App::new();
app
//lets get the usual diagnostic stuff added
.add_plugins(LogDiagnosticsPlugin::default())
.add_plugins(FrameTimeDiagnosticsPlugin)
@@ -19,10 +28,44 @@ fn main() {
.add_plugins(DefaultXrPlugins)
//lets add the debug renderer for the controllers
.add_plugins(OpenXrDebugRenderer)
//rapier goes here
.add_plugins(RapierPhysicsPlugin::<NoUserData>::default().with_default_system_setup(false))
.add_plugins(RapierDebugRenderPlugin::default())
//lets setup the starting scene
.add_systems(Startup, setup_scene)
.add_systems(Startup, spawn_controllers_example) //you need to spawn controllers or it crashes TODO:: Fix this
.run();
//spawn rapier test physics
.add_systems(Startup, setup_physics)
;
//configure rapier sets
app.configure_sets(
PostUpdate,
(
PhysicsSet::SyncBackend,
PhysicsSet::StepSimulation,
PhysicsSet::Writeback,
)
.chain()
.before(TransformSystem::TransformPropagate),
);
//add rapier systems
app.add_systems(
PostUpdate,
(
RapierPhysicsPlugin::<NoUserData>::get_systems(PhysicsSet::SyncBackend)
.in_set(PhysicsSet::SyncBackend),
(
RapierPhysicsPlugin::<NoUserData>::get_systems(PhysicsSet::StepSimulation),
// despawn_one_box,
)
.in_set(PhysicsSet::StepSimulation),
RapierPhysicsPlugin::<NoUserData>::get_systems(PhysicsSet::Writeback)
.in_set(PhysicsSet::Writeback),
),
);
app.run();
}
fn spawn_controllers_example(mut commands: Commands) {
@@ -47,3 +90,54 @@ fn spawn_controllers_example(mut commands: Commands) {
));
}
pub fn setup_physics(mut commands: Commands) {
/*
* Ground
*/
let ground_size = 200.1;
let ground_height = 0.1;
commands.spawn((
TransformBundle::from(Transform::from_xyz(0.0, -ground_height, 0.0)),
Collider::cuboid(ground_size, ground_height, ground_size),
));
/*
* Create the cubes
*/
let num = 8;
let rad = 1.0;
let shift = rad * 2.0 + rad;
let centerx = shift * (num / 2) as f32;
let centery = shift / 2.0;
let centerz = shift * (num / 2) as f32;
let mut offset = -(num as f32) * (rad * 2.0 + rad) * 0.5;
let mut color = 0;
let colors = [
Color::hsl(220.0, 1.0, 0.3),
Color::hsl(180.0, 1.0, 0.3),
Color::hsl(260.0, 1.0, 0.7),
];
for j in 0usize..20 {
for i in 0..num {
for k in 0usize..num {
let x = i as f32 * shift - centerx + offset;
let y = j as f32 * shift + centery + 3.0;
let z = k as f32 * shift - centerz + offset;
color += 1;
commands.spawn((
TransformBundle::from(Transform::from_xyz(x, y, z)),
RigidBody::Dynamic,
Collider::cuboid(rad, rad, rad),
ColliderDebugColor(colors[color % 3]),
));
}
}
offset -= 0.05 * rad * (num as f32 - 1.0);
}
}