this works well enough for now

This commit is contained in:
Jay Christy
2023-10-01 23:42:43 -04:00
parent d80506c43c
commit b487bf6cbb
2 changed files with 23 additions and 17 deletions

View File

@@ -6,7 +6,7 @@ use bevy_openxr::resources::{XrFrameState, XrInstance, XrSession};
use bevy_openxr::xr_input::debug_gizmos::OpenXrDebugRenderer;
use bevy_openxr::xr_input::interactions::{
draw_interaction_gizmos, draw_socket_gizmos, interactions, socket_interactions,
update_interactable_states, InteractionEvent, XRDirectInteractor, XRInteractable,
update_interactable_states, InteractionEvent, Touched, XRDirectInteractor, XRInteractable,
XRInteractableState, XRInteractorState, XRRayInteractor, XRSocketInteractor,
};
use bevy_openxr::xr_input::oculus_touch::OculusController;
@@ -100,6 +100,7 @@ fn setup(
XRInteractable,
XRInteractableState::default(),
Grabbable,
Touched(false),
));
}