fixed things up for proper 0.16 release
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@@ -1,4 +1,4 @@
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use bevy::render::camera::CustomProjection;
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use bevy::{
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prelude::*,
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render::{
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@@ -147,7 +147,7 @@ pub fn clean_views(
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) {
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for (e, cam) in &cam_query {
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manual_texture_views.remove(&ManualTextureViewHandle(XR_TEXTURE_INDEX + cam.0));
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commands.entity(e).despawn_recursive();
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commands.entity(e).despawn();
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}
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}
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