maybe fixed jittering?

This commit is contained in:
awtterpip
2024-03-16 20:19:15 -05:00
parent b77bb954d0
commit 78c6cc2192
4 changed files with 35 additions and 31 deletions

View File

@@ -134,7 +134,7 @@ impl XrSession {
pub fn create_swapchain(&self, info: SwapchainCreateInfo) -> Result<XrSwapchain> {
Ok(XrSwapchain(graphics_match!(
&self.1;
session => session.create_swapchain(&info.try_into()?)? => XrSwapchain
session => Arc::new(Mutex::new(session.create_swapchain(&info.try_into()?)?)) => XrSwapchain
)))
}
}
@@ -155,13 +155,13 @@ impl XrFrameStream {
}
pub fn end(
&mut self,
&self,
display_time: openxr::Time,
environment_blend_mode: openxr::EnvironmentBlendMode,
layers: &[&dyn CompositionLayer],
) -> Result<()> {
graphics_match!(
&mut self.0;
&self.0;
stream => {
let mut stream = stream.lock().unwrap();
let mut new_layers = vec![];
@@ -189,44 +189,45 @@ impl XrFrameStream {
#[derive(Resource, Deref, DerefMut)]
pub struct XrFrameWaiter(pub openxr::FrameWaiter);
#[derive(Resource)]
#[derive(Resource, Clone)]
pub struct XrSwapchain(pub(crate) GraphicsWrap<Self>);
impl GraphicsType for XrSwapchain {
type Inner<G: GraphicsExt> = openxr::Swapchain<G>;
type Inner<G: GraphicsExt> = Arc<Mutex<openxr::Swapchain<G>>>;
}
impl XrSwapchain {
pub fn acquire_image(&mut self) -> Result<u32> {
pub fn acquire_image(&self) -> Result<u32> {
graphics_match!(
&mut self.0;
swap => Ok(swap.acquire_image()?)
&self.0;
swap => Ok(swap.lock().unwrap().acquire_image()?)
)
}
pub fn wait_image(&mut self, timeout: openxr::Duration) -> Result<()> {
pub fn wait_image(&self, timeout: openxr::Duration) -> Result<()> {
graphics_match!(
&mut self.0;
swap => Ok(swap.wait_image(timeout)?)
&self.0;
swap => Ok(swap.lock().unwrap().wait_image(timeout)?)
)
}
pub fn release_image(&mut self) -> Result<()> {
pub fn release_image(&self) -> Result<()> {
graphics_match!(
&mut self.0;
swap => Ok(swap.release_image()?)
&self.0;
swap => Ok(swap.lock().unwrap().release_image()?)
)
}
pub fn enumerate_images(
&mut self,
&self,
device: &wgpu::Device,
format: wgpu::TextureFormat,
resolution: UVec2,
) -> Result<XrSwapchainImages> {
graphics_match!(
&mut self.0;
&self.0;
swap => {
let swap = swap.lock().unwrap();
let mut images = vec![];
for image in swap.enumerate_images()? {
unsafe {