update to bevy 0.15 rc
Signed-off-by: Schmarni <marnistromer@gmail.com>
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@@ -16,7 +16,11 @@ fn draw_hand_gizmos(
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) {
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for (transform, bone, radius) in &query {
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let pose = transform.compute_transform();
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gizmos.sphere(pose.translation, pose.rotation, **radius, gizmo_color(bone));
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let pose = Isometry3d {
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translation: pose.translation.into(),
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rotation: pose.rotation,
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};
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gizmos.sphere(pose, **radius, gizmo_color(bone));
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}
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}
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