cargo fix
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@@ -22,7 +22,7 @@ use bevy_openxr::xr_input::debug_gizmos::OpenXrDebugRenderer;
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use bevy::{gizmos, prelude::*};
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use bevy::{gizmos, prelude::*};
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use bevy_openxr::input::XrInput;
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use bevy_openxr::input::XrInput;
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use bevy_openxr::resources::{XrFrameState, XrInstance, XrSession};
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use bevy_openxr::resources::{XrFrameState, XrInstance, XrSession};
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use bevy_openxr::xr_input::debug_gizmos::OpenXrDebugRenderer;
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use bevy_openxr::xr_input::hand_poses::*;
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use bevy_openxr::xr_input::hand_poses::*;
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use bevy_openxr::xr_input::oculus_touch::OculusController;
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use bevy_openxr::xr_input::oculus_touch::OculusController;
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>>>>>>> 319a2dc (hand state resource is used to drive skeleton)
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>>>>>>> 319a2dc (hand state resource is used to drive skeleton)
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@@ -30,9 +30,9 @@ use bevy_openxr::xr_input::prototype_locomotion::{proto_locomotion, PrototypeLoc
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use bevy_openxr::xr_input::trackers::{
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use bevy_openxr::xr_input::trackers::{
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OpenXRController, OpenXRLeftController, OpenXRRightController, OpenXRTracker,
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OpenXRController, OpenXRLeftController, OpenXRRightController, OpenXRTracker,
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};
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};
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use bevy_openxr::xr_input::{Hand, QuatConv, Vec3Conv};
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use bevy_openxr::xr_input::{Hand, Vec3Conv};
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use bevy_openxr::DefaultXrPlugins;
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use bevy_openxr::DefaultXrPlugins;
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use openxr::{HandJoint, Posef, Quaternionf, Vector3f};
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use openxr::{HandJoint, Posef};
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fn main() {
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fn main() {
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color_eyre::install().unwrap();
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color_eyre::install().unwrap();
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@@ -816,7 +816,7 @@ fn get_bone_curl_angle(bone: HandJoint, curl: f32) -> f32 {
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}
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}
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fn log_hand(hand_pose: [Posef; 26]) {
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fn log_hand(hand_pose: [Posef; 26]) {
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let palm_wrist = hand_pose[HandJoint::WRIST].position.to_vec3()
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let _palm_wrist = hand_pose[HandJoint::WRIST].position.to_vec3()
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- hand_pose[HandJoint::PALM].position.to_vec3();
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- hand_pose[HandJoint::PALM].position.to_vec3();
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info!(
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info!(
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"palm-wrist: {}",
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"palm-wrist: {}",
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