create resource to help with entity selection

This commit is contained in:
Jay Christy
2023-10-09 21:04:20 -04:00
parent 6208b2ea4c
commit 70eaf184f9

View File

@@ -23,6 +23,7 @@ use bevy::{gizmos, prelude::*};
use bevy_openxr::input::XrInput;
use bevy_openxr::resources::{XrFrameState, XrInstance, XrSession};
use bevy_openxr::xr_input::hand::HandsResource;
use bevy_openxr::xr_input::hand_poses::*;
use bevy_openxr::xr_input::oculus_touch::OculusController;
>>>>>>> 319a2dc (hand state resource is used to drive skeleton)
@@ -145,17 +146,79 @@ pub fn spawn_hand_entities(mut commands: Commands) {
HandBone::LittleDistal,
HandBone::LittleTip,
];
//hand resource
let mut hand_resource = HandsResource { ..default() };
for hand in hands.iter() {
for bone in bones.iter() {
commands.spawn((
let boneid = commands
.spawn((
SpatialBundle::default(),
bone.clone(),
OpenXRTracker,
hand.clone(),
));
))
.id();
match hand {
Hand::Left => match bone {
HandBone::Palm => hand_resource.left.palm = boneid,
HandBone::Wrist => hand_resource.left.wrist = boneid,
HandBone::ThumbMetacarpal => hand_resource.left.thumb.metacarpal = boneid,
HandBone::ThumbProximal => hand_resource.left.thumb.proximal = boneid,
HandBone::ThumbDistal => hand_resource.left.thumb.distal = boneid,
HandBone::ThumbTip => hand_resource.left.thumb.tip = boneid,
HandBone::IndexMetacarpal => hand_resource.left.index.metacarpal = boneid,
HandBone::IndexProximal => hand_resource.left.index.proximal = boneid,
HandBone::IndexIntermediate => hand_resource.left.index.intermediate = boneid,
HandBone::IndexDistal => hand_resource.left.index.distal = boneid,
HandBone::IndexTip => hand_resource.left.index.tip = boneid,
HandBone::MiddleMetacarpal => hand_resource.left.middle.metacarpal = boneid,
HandBone::MiddleProximal => hand_resource.left.middle.proximal = boneid,
HandBone::MiddleIntermediate => hand_resource.left.middle.intermediate = boneid,
HandBone::MiddleDistal => hand_resource.left.middle.distal = boneid,
HandBone::MiddleTip => hand_resource.left.middle.tip = boneid,
HandBone::RingMetacarpal => hand_resource.left.ring.metacarpal = boneid,
HandBone::RingProximal => hand_resource.left.ring.proximal = boneid,
HandBone::RingIntermediate => hand_resource.left.ring.intermediate = boneid,
HandBone::RingDistal => hand_resource.left.ring.distal = boneid,
HandBone::RingTip => hand_resource.left.ring.tip = boneid,
HandBone::LittleMetacarpal => hand_resource.left.little.metacarpal = boneid,
HandBone::LittleProximal => hand_resource.left.little.proximal = boneid,
HandBone::LittleIntermediate => hand_resource.left.little.intermediate = boneid,
HandBone::LittleDistal => hand_resource.left.little.distal = boneid,
HandBone::LittleTip => hand_resource.left.little.tip = boneid,
},
Hand::Right => match bone {
HandBone::Palm => hand_resource.right.palm = boneid,
HandBone::Wrist => hand_resource.right.wrist = boneid,
HandBone::ThumbMetacarpal => hand_resource.right.thumb.metacarpal = boneid,
HandBone::ThumbProximal => hand_resource.right.thumb.proximal = boneid,
HandBone::ThumbDistal => hand_resource.right.thumb.distal = boneid,
HandBone::ThumbTip => hand_resource.right.thumb.tip = boneid,
HandBone::IndexMetacarpal => hand_resource.right.index.metacarpal = boneid,
HandBone::IndexProximal => hand_resource.right.index.proximal = boneid,
HandBone::IndexIntermediate => hand_resource.right.index.intermediate = boneid,
HandBone::IndexDistal => hand_resource.right.index.distal = boneid,
HandBone::IndexTip => hand_resource.right.index.tip = boneid,
HandBone::MiddleMetacarpal => hand_resource.right.middle.metacarpal = boneid,
HandBone::MiddleProximal => hand_resource.right.middle.proximal = boneid,
HandBone::MiddleIntermediate => hand_resource.right.middle.intermediate = boneid,
HandBone::MiddleDistal => hand_resource.right.middle.distal = boneid,
HandBone::MiddleTip => hand_resource.right.middle.tip = boneid,
HandBone::RingMetacarpal => hand_resource.right.ring.metacarpal = boneid,
HandBone::RingProximal => hand_resource.right.ring.proximal = boneid,
HandBone::RingIntermediate => hand_resource.right.ring.intermediate = boneid,
HandBone::RingDistal => hand_resource.right.ring.distal = boneid,
HandBone::RingTip => hand_resource.right.ring.tip = boneid,
HandBone::LittleMetacarpal => hand_resource.right.little.metacarpal = boneid,
HandBone::LittleProximal => hand_resource.right.little.proximal = boneid,
HandBone::LittleIntermediate => hand_resource.right.little.intermediate = boneid,
HandBone::LittleDistal => hand_resource.right.little.distal = boneid,
HandBone::LittleTip => hand_resource.right.little.tip = boneid,
},
}
}
}
commands.insert_resource(hand_resource);
}
pub fn update_hand_states(