made the example do camera things

This commit is contained in:
MalekiRe
2023-09-07 15:33:43 -07:00
parent 31227e4f25
commit 6ca36b3bfb
3 changed files with 114 additions and 9 deletions

View File

@@ -9,7 +9,7 @@ edition = "2021"
anyhow = "1.0.75" anyhow = "1.0.75"
ash = "0.37.3" ash = "0.37.3"
bevy = { git = "https://github.com/awtterpip/bevy", default-features = false, features = ["bevy_render"] } bevy = { git = "https://github.com/awtterpip/bevy", default-features = false, features = ["bevy_render"] }
openxr = "0.17.1" openxr = {version = "0.17.1" }
wgpu = "0.16.0" wgpu = "0.16.0"
wgpu-core = "0.16.0" wgpu-core = "0.16.0"
wgpu-hal = "0.16.0" wgpu-hal = "0.16.0"

View File

@@ -1,14 +1,27 @@
//! A simple 3D scene with light shining over a cube sitting on a plane. //! A simple 3D scene with light shining over a cube sitting on a plane.
use bevy_openxr::{DefaultXrPlugins, LEFT_XR_TEXTURE_HANDLE, RIGHT_XR_TEXTURE_HANDLE}; use bevy_openxr::{DefaultXrPlugins, LEFT_XR_TEXTURE_HANDLE, RIGHT_XR_TEXTURE_HANDLE};
use bevy::{prelude::*, render::camera::RenderTarget}; use bevy::{prelude::*, render::camera::RenderTarget};
use bevy::prelude::Component;
use bevy::render::camera::Viewport;
use bevy_openxr::input::XrInput;
use bevy_openxr::resources::{XrInstance, XrSession, XrViews};
fn main() { fn main() {
App::new() App::new()
.add_plugins(DefaultXrPlugins) .add_plugins(DefaultXrPlugins)
.add_systems(Startup, setup) .add_systems(Startup, setup)
.add_systems(Update, head_movement)
.run(); .run();
} }
#[derive(Component)]
enum CameraType {
Left,
Right,
Middle,
}
/// set up a simple 3D scene /// set up a simple 3D scene
fn setup( fn setup(
mut commands: Commands, mut commands: Commands,
@@ -39,27 +52,119 @@ fn setup(
..default() ..default()
}); });
// camera // camera
commands.spawn(Camera3dBundle { commands.spawn((Camera3dBundle {
transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y), transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
..default() ..default()
}); }, CameraType::Middle));
commands.spawn(Camera3dBundle { // let viewport = Viewport{
// physical_position: Default::default(),
// physical_size: UVec2::splat(2000),
// depth: 0.0..1.0,
// };
commands.spawn((Camera3dBundle {
transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y), transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
camera: Camera { camera: Camera {
order: -1, order: -1,
target: RenderTarget::TextureView(LEFT_XR_TEXTURE_HANDLE), target: RenderTarget::TextureView(LEFT_XR_TEXTURE_HANDLE),
viewport: None,
..default() ..default()
}, },
..default() ..default()
}); }, CameraType::Left));
commands.spawn(Camera3dBundle { commands.spawn((Camera3dBundle {
transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y), transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
camera: Camera { camera: Camera {
order: -1, order: -1,
target: RenderTarget::TextureView(RIGHT_XR_TEXTURE_HANDLE), target: RenderTarget::TextureView(RIGHT_XR_TEXTURE_HANDLE),
viewport: None,
..default() ..default()
}, },
..default() ..default()
}); }, CameraType::Right));
} }
fn head_movement(views: ResMut<XrViews>, mut query: Query<(&mut Transform, &Camera, &CameraType)>) {
let views = views.lock().unwrap();
let mut f = || -> Option<()> {
let midpoint = (views.get(0)?.pose.position.to_vec3()
+ views.get(1)?.pose.position.to_vec3())
/ 2.;
for (mut t, _, camera_type) in query.iter_mut() {
match camera_type {
CameraType::Left => {
t.translation = views.get(0)?.pose.position.to_vec3()
},
CameraType::Right => {
t.translation = views.get(1)?.pose.position.to_vec3()
},
CameraType::Middle => {
t.translation = midpoint;
},
}
}
let left_rot = views.get(0).unwrap().pose.orientation.to_quat();
let right_rot = views.get(1).unwrap().pose.orientation.to_quat();
let mid_rot = if left_rot.dot(right_rot) >= 0. {
left_rot.slerp(right_rot, 0.5)
} else {
right_rot.slerp(left_rot, 0.5)
};
for (mut t, _, camera_type) in query.iter_mut() {
match camera_type {
CameraType::Left => {
t.rotation = left_rot
},
CameraType::Right => {
t.rotation = right_rot
},
CameraType::Middle => {
t.rotation = mid_rot;
},
}
}
// for (mut projection, mut transform, eye) in cam.iter_mut() {
// let view_idx = match eye {
// Eye::Left => 0,
// Eye::Right => 1,
// };
// let view = views.get(view_idx).unwrap();
//
// projection.fov = view.fov;
//
// transform.rotation = view.pose.orientation.to_quat();
// let pos = view.pose.position;
// transform.translation = pos.to_vec3();
// }
Some(())
};
f();
}
pub trait Vec3Conv {
fn to_vec3(&self) -> Vec3;
}
impl Vec3Conv for openxr::Vector3f {
fn to_vec3(&self) -> Vec3 {
Vec3::new(self.x, self.y, self.z)
}
}
pub trait QuatConv {
fn to_quat(&self) -> Quat;
}
impl QuatConv for openxr::Quaternionf {
fn to_quat(&self) -> Quat {
Quat::from_xyzw(self.x, self.y, self.z, self.w)
}
}
// fn head_movement(right_camera: Query<(&mut Transform, &RightCamera), Without<LeftCamera>>, left_camera: Query<(&mut Transform, &LeftCamera), Without<RightCamera>>, xr_input: Res<bevy_openxr::input::XrInput>, instance: Res<XrInstance>, session: Res<XrSession>) {
//
// // let stage =
// // session.create_reference_space(openxr::ReferenceSpaceType::VIEW, openxr::Posef::IDENTITY).unwrap();
// // eprintln!("a: {:#?}", stage.locate(&xr_input.stage, xr_input.action_set.).unwrap().pose);
// }

View File

@@ -77,8 +77,8 @@ pub fn initialize_xr_graphics(window: Option<RawHandleWrapper>) -> anyhow::Resul
let blend_mode = xr_instance.enumerate_environment_blend_modes(xr_system_id, VIEW_TYPE)?[0]; let blend_mode = xr_instance.enumerate_environment_blend_modes(xr_system_id, VIEW_TYPE)?[0];
let vk_target_version = vk::make_api_version(0, 1, 1, 0); let vk_target_version = vk::make_api_version(0, 1, 2, 0);
let vk_target_version_xr = xr::Version::new(1, 1, 0); let vk_target_version_xr = xr::Version::new(1, 2, 0);
let reqs = xr_instance.graphics_requirements::<xr::Vulkan>(xr_system_id)?; let reqs = xr_instance.graphics_requirements::<xr::Vulkan>(xr_system_id)?;
if vk_target_version_xr < reqs.min_api_version_supported if vk_target_version_xr < reqs.min_api_version_supported
|| vk_target_version_xr.major() > reqs.max_api_version_supported.major() || vk_target_version_xr.major() > reqs.max_api_version_supported.major()