make app close when requested by os and other stuff (#61)

* idk

* mr stuff

* done

* fix windows

* add patches to Readme
This commit is contained in:
Schmarni
2024-01-01 00:35:59 +01:00
committed by GitHub
parent fcedb9c0c8
commit 65a30cac3c
22 changed files with 666 additions and 165 deletions

View File

@@ -8,8 +8,8 @@ license = "MIT/Apache-2.0"
[features]
default = ["linked"]
linked = ["openxr/linked"]
default = []
force-link = ["openxr/linked"]
[workspace]
members = ["examples/android", "examples/demo"]
@@ -24,9 +24,10 @@ wgpu = "0.17.1"
wgpu-core = { version = "0.17.1", features = ["vulkan"] }
wgpu-hal = "0.17.1"
[target.'cfg(windows)'.dependencies]
openxr = { version = "0.17.1", features = ["linked","static","mint"] }
[target.'cfg(all(target_family = "unix", not(target_arch = "wasm32")) )'.dependencies]
openxr = { version = "0.17.1", features = ["mint"] }
[target.'cfg(all(not(target_family = "unix"), not(target_arch = "wasm32")))'.dependencies]
openxr = { version = "0.17.1", features = ["mint", "static"] }
@@ -41,3 +42,6 @@ path = "examples/xr.rs"
[profile.release]
debug = true
[patch.crates-io]
ndk = { git = "https://github.com/Schmarni-Dev/ndk.git", branch = "070" }

View File

@@ -10,3 +10,14 @@ To see it in action run the example in `examples` with `cargo run --example xr`
- Make sure, if you're on Linux, that you have the `openxr` package installed on your system.
- I'm getting poor performance.
- Like other bevy projects, make sure you're building in release (example: `cargo run --example xr --release`)
## Recommendations
for now we recommend you to add the folowing to your root Cargo.toml
```
[patch.crates-io]
ndk = { git = "https://github.com/Schmarni-Dev/ndk.git", branch = "070" }
ndk-sys = { package = "ndk-sys", git = "https://github.com/Schmarni-Dev/ndk.git", branch = "070" }
ndk-context = { package = "ndk-context", git = "https://github.com/Schmarni-Dev/ndk.git", branch = "070" }
bevy_pbr = { package = "bevy_pbr", git = "https://github.com/MalekiRe/bevy", branch = "release-0.12.1" }
```

View File

@@ -10,13 +10,9 @@ license = "MIT OR Apache-2.0"
name = "bevy_openxr_android"
crate-type = ["rlib", "cdylib"]
[target.'cfg(not(target_os="android"))'.dependencies.bevy_oxr]
path = "../../"
default-features = true
[dependencies]
bevy_oxr = { path = "../..", default-features = false }
bevy_oxr.path = "../.."
bevy = "0.12"
openxr = { git = "https://github.com/Ralith/openxrs", features = ["mint"] }

View File

@@ -1,6 +1,7 @@
use bevy::diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin};
use bevy::prelude::*;
use bevy::transform::components::Transform;
use bevy_oxr::graphics::XrAppInfo;
use bevy_oxr::xr_input::debug_gizmos::OpenXrDebugRenderer;
use bevy_oxr::xr_input::prototype_locomotion::{proto_locomotion, PrototypeLocomotionConfig};
use bevy_oxr::xr_input::trackers::{
@@ -11,7 +12,12 @@ use bevy_oxr::DefaultXrPlugins;
#[bevy_main]
fn main() {
App::new()
.add_plugins(DefaultXrPlugins)
.add_plugins(DefaultXrPlugins {
app_info: XrAppInfo {
name: "Bevy OXR Android Example".into(),
},
..default()
})
.add_plugins(OpenXrDebugRenderer)
.add_plugins(LogDiagnosticsPlugin::default())
.add_plugins(FrameTimeDiagnosticsPlugin)

View File

@@ -10,12 +10,21 @@ crate-type = ["rlib", "cdylib"]
[dependencies]
bevy = "0.12"
bevy_oxr = { path = "../../", default-features = false }
bevy_oxr.path = "../../"
bevy_rapier3d = { git = "https://github.com/devil-ira/bevy_rapier", branch = "bevy-0.12" }
color-eyre = "0.6.2"
[target.'cfg(not(target_os="android"))'.dependencies.bevy_oxr]
path = "../../"
# May need to be more specific. needs to be false at least on linux without an active runtime to run in flat
default-features = true
# [target.'cfg(not(target_os="android"))'.dependencies.bevy_oxr]
# path = "../../"
# # May need to be more specific. needs to be false at least on linux without an active runtime to run in flat
# default-features = true
[profile.release]
debug = true
[patch.crates-io]
ndk = { git = "https://github.com/Schmarni-Dev/ndk.git", branch = "070" }
ndk-sys = { package = "ndk-sys", git = "https://github.com/Schmarni-Dev/ndk.git", branch = "070" }
ndk-context = { package = "ndk-context", git = "https://github.com/Schmarni-Dev/ndk.git", branch = "070" }
ndk-glue = { package = "ndk-glue", git = "https://github.com/Schmarni-Dev/ndk.git", branch = "070" }

View File

@@ -3,13 +3,14 @@ android:
- "runtime_libs"
manifest:
package: "org.bevyengine.demo_openxr_android"
# Are features and permissions fliped?
uses_feature:
- name: "android.hardware.vr.headtracking"
required: true
- name: "oculus.software.handtracking"
required: false
- name: "com.oculus.experimental.enabled"
required: true
# - name: "com.oculus.feature.PASSTHROUGH"
# required: true
uses_permission:
- name: "com.oculus.permission.HAND_TRACKING"
application:

View File

@@ -16,9 +16,10 @@ use bevy::{
transform::TransformSystem,
};
use bevy_oxr::{
graphics::{extensions::XrExtensions, XrAppInfo, XrPreferdBlendMode},
input::XrInput,
xr_init::{XrEnableRequest, XrEnableStatus, xr_only},
resources::{XrFrameState, XrInstance, XrSession},
xr_init::{xr_only, XrEnableRequest, XrEnableStatus},
xr_input::{
actions::XrActionSets,
debug_gizmos::OpenXrDebugRenderer,
@@ -31,7 +32,10 @@ use bevy_oxr::{
},
oculus_touch::OculusController,
prototype_locomotion::{proto_locomotion, PrototypeLocomotionConfig},
trackers::{OpenXRController, OpenXRLeftController, OpenXRRightController, OpenXRTracker},
trackers::{
OpenXRController, OpenXRLeftController, OpenXRRightController, OpenXRTracker,
OpenXRTrackingRoot,
},
Hand,
},
DefaultXrPlugins,
@@ -61,13 +65,20 @@ pub fn main() {
info!("Running bevy_openxr demo");
let mut app = App::new();
let mut xr_extensions = XrExtensions::default();
app.add_systems(Update, input_stuff)
//lets get the usual diagnostic stuff added
.add_plugins(LogDiagnosticsPlugin::default())
.add_plugins(FrameTimeDiagnosticsPlugin)
//lets get the xr defaults added
.add_plugins(DefaultXrPlugins)
.add_plugins(DefaultXrPlugins {
reqeusted_extensions: xr_extensions,
prefered_blend_mode: XrPreferdBlendMode::Opaque,
app_info: XrAppInfo {
name: "Bevy OXR Demo".into(),
},
})
//lets add the debug renderer for the controllers
.add_plugins(OpenXrDebugRenderer)
//rapier goes here
@@ -93,7 +104,9 @@ pub fn main() {
//draw the interaction gizmos
.add_systems(
Update,
draw_interaction_gizmos.run_if(xr_only()).after(update_interactable_states),
draw_interaction_gizmos
.run_if(xr_only())
.after(update_interactable_states),
)
.add_systems(Update, draw_socket_gizmos.after(update_interactable_states))
//add our cube spawning system

View File

@@ -8,7 +8,7 @@ use bevy::{
};
use bevy_oxr::xr_input::interactions::{Touched, XRInteractable, XRInteractableState};
use bevy_rapier3d::{
prelude::{Collider, RigidBody, Group, CollisionGroups},
prelude::{Collider, CollisionGroups, Group, RigidBody},
render::ColliderDebugColor,
};
@@ -67,7 +67,7 @@ pub fn setup_scene(
// });
// camera
commands.spawn((Camera3dBundle {
transform: Transform::from_xyz(0.25, 1.25, 0.0).looking_at(
transform: Transform::from_xyz(5.25, 5.25, 5.0).looking_at(
Vec3 {
x: -0.548,
y: -0.161,

View File

@@ -1,6 +1,7 @@
use bevy::diagnostic::LogDiagnosticsPlugin;
use bevy::prelude::*;
use bevy::transform::components::Transform;
use bevy_oxr::graphics::XrAppInfo;
use bevy_oxr::resources::XrViews;
use bevy_oxr::xr_input::hands::common::{HandInputDebugRenderer, OpenXrHandInput};
use bevy_oxr::xr_input::interactions::{
@@ -19,7 +20,12 @@ fn main() {
color_eyre::install().unwrap();
App::new()
.add_plugins(DefaultXrPlugins)
.add_plugins(DefaultXrPlugins {
app_info: XrAppInfo {
name: "Bevy OXR Globe Example".into(),
},
..default()
})
.add_plugins(LogDiagnosticsPlugin::default())
.add_systems(Startup, setup)
.add_systems(Update, (proto_locomotion, pull_to_ground).chain())

View File

@@ -2,6 +2,7 @@ use bevy::diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin};
use bevy::prelude::*;
use bevy::transform::components::Transform;
use bevy_oxr::graphics::XrAppInfo;
use bevy_oxr::input::XrInput;
use bevy_oxr::resources::{XrFrameState, XrSession};
@@ -25,7 +26,12 @@ fn main() {
info!("Running `openxr-6dof` skill");
App::new()
.add_plugins(DefaultXrPlugins)
.add_plugins(DefaultXrPlugins {
app_info: XrAppInfo {
name: "Bevy OXR Example".into(),
},
..default()
})
//.add_plugins(OpenXrDebugRenderer) //new debug renderer adds gizmos to
.add_plugins(LogDiagnosticsPlugin::default())
.add_plugins(FrameTimeDiagnosticsPlugin)

242
src/graphics/extensions.rs Normal file
View File

@@ -0,0 +1,242 @@
use openxr::ExtensionSet;
use std::ops;
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct XrExtensions(ExtensionSet);
impl XrExtensions {
pub fn raw_mut(&mut self) -> &mut ExtensionSet {
&mut self.0
}
pub fn raw(&self) -> &ExtensionSet {
&self.0
}
// pub fn enable_fb_passthrough(&mut self) -> &mut Self {
// self.0.fb_passthrough = true;
// self
// }
// pub fn disable_fb_passthrough(&mut self) -> &mut Self {
// self.0.fb_passthrough = false;
// self
// }
pub fn enable_hand_tracking(&mut self) -> &mut Self {
self.0.ext_hand_tracking = true;
self
}
pub fn disable_hand_tracking(&mut self) -> &mut Self {
self.0.ext_hand_tracking = false;
self
}
}
impl From<ExtensionSet> for XrExtensions {
fn from(value: ExtensionSet) -> Self {
Self(value)
}
}
impl From<XrExtensions> for ExtensionSet {
fn from(val: XrExtensions) -> Self {
val.0
}
}
impl Default for XrExtensions {
fn default() -> Self {
let mut exts = ExtensionSet::default();
exts.ext_hand_tracking = true;
Self(exts)
}
}
impl ops::BitAnd for XrExtensions {
type Output = Self;
fn bitand(self, rhs: Self) -> Self::Output {
let mut out = ExtensionSet::default();
out.almalence_digital_lens_control =
self.0.almalence_digital_lens_control && rhs.0.almalence_digital_lens_control;
out.epic_view_configuration_fov =
self.0.epic_view_configuration_fov && rhs.0.epic_view_configuration_fov;
out.ext_performance_settings =
self.0.ext_performance_settings && rhs.0.ext_performance_settings;
out.ext_thermal_query = self.0.ext_thermal_query && rhs.0.ext_thermal_query;
out.ext_debug_utils = self.0.ext_debug_utils && rhs.0.ext_debug_utils;
out.ext_eye_gaze_interaction =
self.0.ext_eye_gaze_interaction && rhs.0.ext_eye_gaze_interaction;
out.ext_view_configuration_depth_range =
self.0.ext_view_configuration_depth_range && rhs.0.ext_view_configuration_depth_range;
out.ext_conformance_automation =
self.0.ext_conformance_automation && rhs.0.ext_conformance_automation;
out.ext_hand_tracking = self.0.ext_hand_tracking && rhs.0.ext_hand_tracking;
out.ext_dpad_binding = self.0.ext_dpad_binding && rhs.0.ext_dpad_binding;
out.ext_hand_joints_motion_range =
self.0.ext_hand_joints_motion_range && rhs.0.ext_hand_joints_motion_range;
out.ext_samsung_odyssey_controller =
self.0.ext_samsung_odyssey_controller && rhs.0.ext_samsung_odyssey_controller;
out.ext_hp_mixed_reality_controller =
self.0.ext_hp_mixed_reality_controller && rhs.0.ext_hp_mixed_reality_controller;
out.ext_palm_pose = self.0.ext_palm_pose && rhs.0.ext_palm_pose;
out.ext_uuid = self.0.ext_uuid && rhs.0.ext_uuid;
out.extx_overlay = self.0.extx_overlay && rhs.0.extx_overlay;
out.fb_composition_layer_image_layout =
self.0.fb_composition_layer_image_layout && rhs.0.fb_composition_layer_image_layout;
out.fb_composition_layer_alpha_blend =
self.0.fb_composition_layer_alpha_blend && rhs.0.fb_composition_layer_alpha_blend;
out.fb_swapchain_update_state =
self.0.fb_swapchain_update_state && rhs.0.fb_swapchain_update_state;
out.fb_composition_layer_secure_content =
self.0.fb_composition_layer_secure_content && rhs.0.fb_composition_layer_secure_content;
out.fb_display_refresh_rate =
self.0.fb_display_refresh_rate && rhs.0.fb_display_refresh_rate;
out.fb_color_space = self.0.fb_color_space && rhs.0.fb_color_space;
out.fb_hand_tracking_mesh = self.0.fb_hand_tracking_mesh && rhs.0.fb_hand_tracking_mesh;
out.fb_hand_tracking_aim = self.0.fb_hand_tracking_aim && rhs.0.fb_hand_tracking_aim;
out.fb_hand_tracking_capsules =
self.0.fb_hand_tracking_capsules && rhs.0.fb_hand_tracking_capsules;
out.fb_spatial_entity = self.0.fb_spatial_entity && rhs.0.fb_spatial_entity;
out.fb_foveation = self.0.fb_foveation && rhs.0.fb_foveation;
out.fb_foveation_configuration =
self.0.fb_foveation_configuration && rhs.0.fb_foveation_configuration;
out.fb_keyboard_tracking = self.0.fb_keyboard_tracking && rhs.0.fb_keyboard_tracking;
out.fb_triangle_mesh = self.0.fb_triangle_mesh && rhs.0.fb_triangle_mesh;
out.fb_passthrough = self.0.fb_passthrough && rhs.0.fb_passthrough;
out.fb_render_model = self.0.fb_render_model && rhs.0.fb_render_model;
out.fb_spatial_entity_query =
self.0.fb_spatial_entity_query && rhs.0.fb_spatial_entity_query;
out.fb_spatial_entity_storage =
self.0.fb_spatial_entity_storage && rhs.0.fb_spatial_entity_storage;
out.fb_foveation_vulkan = self.0.fb_foveation_vulkan && rhs.0.fb_foveation_vulkan;
out.fb_swapchain_update_state_opengl_es =
self.0.fb_swapchain_update_state_opengl_es && rhs.0.fb_swapchain_update_state_opengl_es;
out.fb_swapchain_update_state_vulkan =
self.0.fb_swapchain_update_state_vulkan && rhs.0.fb_swapchain_update_state_vulkan;
out.fb_space_warp = self.0.fb_space_warp && rhs.0.fb_space_warp;
out.fb_scene = self.0.fb_scene && rhs.0.fb_scene;
out.fb_spatial_entity_container =
self.0.fb_spatial_entity_container && rhs.0.fb_spatial_entity_container;
out.fb_passthrough_keyboard_hands =
self.0.fb_passthrough_keyboard_hands && rhs.0.fb_passthrough_keyboard_hands;
out.fb_composition_layer_settings =
self.0.fb_composition_layer_settings && rhs.0.fb_composition_layer_settings;
out.htc_vive_cosmos_controller_interaction = self.0.htc_vive_cosmos_controller_interaction
&& rhs.0.htc_vive_cosmos_controller_interaction;
out.htc_facial_tracking = self.0.htc_facial_tracking && rhs.0.htc_facial_tracking;
out.htc_vive_focus3_controller_interaction = self.0.htc_vive_focus3_controller_interaction
&& rhs.0.htc_vive_focus3_controller_interaction;
out.htc_hand_interaction = self.0.htc_hand_interaction && rhs.0.htc_hand_interaction;
out.htc_vive_wrist_tracker_interaction =
self.0.htc_vive_wrist_tracker_interaction && rhs.0.htc_vive_wrist_tracker_interaction;
out.htcx_vive_tracker_interaction =
self.0.htcx_vive_tracker_interaction && rhs.0.htcx_vive_tracker_interaction;
out.huawei_controller_interaction =
self.0.huawei_controller_interaction && rhs.0.huawei_controller_interaction;
out.khr_composition_layer_cube =
self.0.khr_composition_layer_cube && rhs.0.khr_composition_layer_cube;
out.khr_composition_layer_depth =
self.0.khr_composition_layer_depth && rhs.0.khr_composition_layer_depth;
out.khr_vulkan_swapchain_format_list =
self.0.khr_vulkan_swapchain_format_list && rhs.0.khr_vulkan_swapchain_format_list;
out.khr_composition_layer_cylinder =
self.0.khr_composition_layer_cylinder && rhs.0.khr_composition_layer_cylinder;
out.khr_composition_layer_equirect =
self.0.khr_composition_layer_equirect && rhs.0.khr_composition_layer_equirect;
out.khr_opengl_enable = self.0.khr_opengl_enable && rhs.0.khr_opengl_enable;
out.khr_opengl_es_enable = self.0.khr_opengl_es_enable && rhs.0.khr_opengl_es_enable;
out.khr_vulkan_enable = self.0.khr_vulkan_enable && rhs.0.khr_vulkan_enable;
out.khr_visibility_mask = self.0.khr_visibility_mask && rhs.0.khr_visibility_mask;
out.khr_composition_layer_color_scale_bias = self.0.khr_composition_layer_color_scale_bias
&& rhs.0.khr_composition_layer_color_scale_bias;
out.khr_convert_timespec_time =
self.0.khr_convert_timespec_time && rhs.0.khr_convert_timespec_time;
out.khr_loader_init = self.0.khr_loader_init && rhs.0.khr_loader_init;
out.khr_vulkan_enable2 = self.0.khr_vulkan_enable2 && rhs.0.khr_vulkan_enable2;
out.khr_composition_layer_equirect2 =
self.0.khr_composition_layer_equirect2 && rhs.0.khr_composition_layer_equirect2;
out.khr_binding_modification =
self.0.khr_binding_modification && rhs.0.khr_binding_modification;
out.khr_swapchain_usage_input_attachment_bit =
self.0.khr_swapchain_usage_input_attachment_bit
&& rhs.0.khr_swapchain_usage_input_attachment_bit;
out.meta_vulkan_swapchain_create_info =
self.0.meta_vulkan_swapchain_create_info && rhs.0.meta_vulkan_swapchain_create_info;
out.meta_performance_metrics =
self.0.meta_performance_metrics && rhs.0.meta_performance_metrics;
out.ml_ml2_controller_interaction =
self.0.ml_ml2_controller_interaction && rhs.0.ml_ml2_controller_interaction;
out.mnd_headless = self.0.mnd_headless && rhs.0.mnd_headless;
out.mnd_swapchain_usage_input_attachment_bit =
self.0.mnd_swapchain_usage_input_attachment_bit
&& rhs.0.mnd_swapchain_usage_input_attachment_bit;
out.mndx_egl_enable = self.0.mndx_egl_enable && rhs.0.mndx_egl_enable;
out.msft_unbounded_reference_space =
self.0.msft_unbounded_reference_space && rhs.0.msft_unbounded_reference_space;
out.msft_spatial_anchor = self.0.msft_spatial_anchor && rhs.0.msft_spatial_anchor;
out.msft_spatial_graph_bridge =
self.0.msft_spatial_graph_bridge && rhs.0.msft_spatial_graph_bridge;
out.msft_hand_interaction = self.0.msft_hand_interaction && rhs.0.msft_hand_interaction;
out.msft_hand_tracking_mesh =
self.0.msft_hand_tracking_mesh && rhs.0.msft_hand_tracking_mesh;
out.msft_secondary_view_configuration =
self.0.msft_secondary_view_configuration && rhs.0.msft_secondary_view_configuration;
out.msft_first_person_observer =
self.0.msft_first_person_observer && rhs.0.msft_first_person_observer;
out.msft_controller_model = self.0.msft_controller_model && rhs.0.msft_controller_model;
out.msft_composition_layer_reprojection =
self.0.msft_composition_layer_reprojection && rhs.0.msft_composition_layer_reprojection;
out.msft_spatial_anchor_persistence =
self.0.msft_spatial_anchor_persistence && rhs.0.msft_spatial_anchor_persistence;
out.oculus_audio_device_guid =
self.0.oculus_audio_device_guid && rhs.0.oculus_audio_device_guid;
out.ultraleap_hand_tracking_forearm =
self.0.ultraleap_hand_tracking_forearm && rhs.0.ultraleap_hand_tracking_forearm;
out.valve_analog_threshold = self.0.valve_analog_threshold && rhs.0.valve_analog_threshold;
out.varjo_quad_views = self.0.varjo_quad_views && rhs.0.varjo_quad_views;
out.varjo_foveated_rendering =
self.0.varjo_foveated_rendering && rhs.0.varjo_foveated_rendering;
out.varjo_composition_layer_depth_test =
self.0.varjo_composition_layer_depth_test && rhs.0.varjo_composition_layer_depth_test;
out.varjo_environment_depth_estimation =
self.0.varjo_environment_depth_estimation && rhs.0.varjo_environment_depth_estimation;
out.varjo_marker_tracking = self.0.varjo_marker_tracking && rhs.0.varjo_marker_tracking;
out.varjo_view_offset = self.0.varjo_view_offset && rhs.0.varjo_view_offset;
and_android_only_exts(&self, &rhs, &mut out);
and_windows_only_exts(&self, &rhs, &mut out);
for ext in self.0.other {
if rhs.0.other.contains(&ext) {
out.other.push(ext);
}
}
Self(out)
}
}
#[cfg(not(target_os = "android"))]
fn and_android_only_exts(lhs: &XrExtensions, rhs: &XrExtensions, out: &mut ExtensionSet) {}
#[cfg(not(windows))]
fn and_windows_only_exts(lhs: &XrExtensions, rhs: &XrExtensions, out: &mut ExtensionSet) {}
#[cfg(target_os = "android")]
fn and_android_only_exts(lhs: &XrExtensions, rhs: &XrExtensions, out: &mut ExtensionSet) {
out.oculus_android_session_state_enable =
lhs.0.oculus_android_session_state_enable && rhs.0.oculus_android_session_state_enable;
out.khr_loader_init_android = lhs.0.khr_loader_init_android && rhs.0.khr_loader_init_android;
out.fb_android_surface_swapchain_create =
lhs.0.fb_android_surface_swapchain_create && rhs.0.fb_android_surface_swapchain_create;
out.fb_swapchain_update_state_android_surface = lhs.0.fb_swapchain_update_state_android_surface
&& rhs.0.fb_swapchain_update_state_android_surface;
out.khr_android_thread_settings =
lhs.0.khr_android_thread_settings && rhs.0.khr_android_thread_settings;
out.khr_android_surface_swapchain =
lhs.0.khr_android_surface_swapchain && rhs.0.khr_android_surface_swapchain;
out.khr_android_create_instance =
lhs.0.khr_android_create_instance && rhs.0.khr_android_create_instance;
}
#[cfg(windows)]
fn and_windows_only_exts(lhs: &XrExtensions, rhs: &XrExtensions, out: &mut ExtensionSet) {
out.ext_win32_appcontainer_compatible =
lhs.0.ext_win32_appcontainer_compatible && rhs.0.ext_win32_appcontainer_compatible;
out.khr_d3d11_enable = lhs.0.khr_d3d11_enable && rhs.0.khr_d3d11_enable;
out.khr_d3d12_enable = lhs.0.khr_d3d12_enable && rhs.0.khr_d3d12_enable;
out.khr_win32_convert_performance_counter_time =
lhs.0.khr_win32_convert_performance_counter_time
&& rhs.0.khr_win32_convert_performance_counter_time;
out.msft_perception_anchor_interop =
lhs.0.msft_perception_anchor_interop && rhs.0.msft_perception_anchor_interop;
out.msft_holographic_window_attachment =
lhs.0.msft_holographic_window_attachment && rhs.0.msft_holographic_window_attachment;
}

View File

@@ -1,3 +1,4 @@
pub mod extensions;
mod vulkan;
use bevy::render::renderer::{RenderAdapter, RenderAdapterInfo, RenderDevice, RenderQueue};
@@ -12,8 +13,37 @@ use crate::resources::{
use openxr as xr;
use self::extensions::XrExtensions;
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum XrPreferdBlendMode {
Opaque,
Additive,
AlphaBlend,
}
impl Default for XrPreferdBlendMode {
fn default() -> Self {
Self::Opaque
}
}
#[derive(Clone, Debug)]
pub struct XrAppInfo {
pub name: String,
}
impl Default for XrAppInfo {
fn default() -> Self {
Self {
name: "Ambient".into(),
}
}
}
pub fn initialize_xr_graphics(
window: Option<RawHandleWrapper>,
reqeusted_extensions: XrExtensions,
prefered_blend_mode: XrPreferdBlendMode,
app_info: XrAppInfo,
) -> anyhow::Result<(
RenderDevice,
RenderQueue,
@@ -32,13 +62,13 @@ pub fn initialize_xr_graphics(
XrViews,
XrFrameState,
)> {
vulkan::initialize_xr_graphics(window)
vulkan::initialize_xr_graphics(window, reqeusted_extensions, prefered_blend_mode, app_info)
}
pub fn xr_entry() -> anyhow::Result<xr::Entry> {
#[cfg(feature = "linked")]
#[cfg(windows)]
let entry = Ok(xr::Entry::linked());
#[cfg(not(feature = "linked"))]
#[cfg(not(windows))]
let entry = unsafe { xr::Entry::load().map_err(|e| anyhow::anyhow!(e)) };
entry
}

View File

@@ -10,7 +10,9 @@ use bevy::render::renderer::{RenderAdapter, RenderAdapterInfo, RenderDevice, Ren
use bevy::window::RawHandleWrapper;
use openxr as xr;
use wgpu::Instance;
use xr::EnvironmentBlendMode;
use crate::graphics::extensions::XrExtensions;
use crate::input::XrInput;
use crate::resources::{
Swapchain, SwapchainInner, XrEnvironmentBlendMode, XrFormat, XrFrameState, XrFrameWaiter,
@@ -18,10 +20,13 @@ use crate::resources::{
};
use crate::VIEW_TYPE;
use super::{XrAppInfo, XrPreferdBlendMode};
pub fn initialize_xr_graphics(
window: Option<RawHandleWrapper>,
// Horrible hack to get the Handtacking extension Loaded, Replace with good system to load
// any extension at some point
reqeusted_extensions: XrExtensions,
prefered_blend_mode: XrPreferdBlendMode,
app_info: XrAppInfo,
) -> anyhow::Result<(
RenderDevice,
RenderQueue,
@@ -39,8 +44,6 @@ pub fn initialize_xr_graphics(
XrInput,
XrViews,
XrFrameState,
// Horrible hack to get the Handtacking extension Loaded, Replace with good system to load
// any extension at some point
)> {
use wgpu_hal::{api::Vulkan as V, Api};
@@ -49,26 +52,25 @@ pub fn initialize_xr_graphics(
#[cfg(target_os = "android")]
xr_entry.initialize_android_loader()?;
let available_extensions = xr_entry.enumerate_extensions()?;
assert!(available_extensions.khr_vulkan_enable2);
let available_extensions: XrExtensions = xr_entry.enumerate_extensions()?.into();
assert!(available_extensions.raw().khr_vulkan_enable2);
info!("available xr exts: {:#?}", available_extensions);
let mut enabled_extensions = xr::ExtensionSet::default();
let mut enabled_extensions: xr::ExtensionSet =
(available_extensions & reqeusted_extensions).into();
enabled_extensions.khr_vulkan_enable2 = true;
#[cfg(target_os = "android")]
{
enabled_extensions.khr_android_create_instance = true;
}
enabled_extensions.ext_hand_tracking = available_extensions.ext_hand_tracking;
// enabled_extensions.ext_hand_joints_motion_range = available_extensions.ext_hand_joints_motion_range;
let available_layers = xr_entry.enumerate_layers()?;
info!("available xr layers: {:#?}", available_layers);
let xr_instance = xr_entry.create_instance(
&xr::ApplicationInfo {
application_name: "Ambient",
application_name: &app_info.name,
engine_name: "Bevy",
..Default::default()
},
&enabled_extensions,
@@ -90,7 +92,22 @@ pub fn initialize_xr_graphics(
}
);
let blend_mode = xr_instance.enumerate_environment_blend_modes(xr_system_id, VIEW_TYPE)?[0];
let blend_modes = xr_instance.enumerate_environment_blend_modes(xr_system_id, VIEW_TYPE)?;
let blend_mode: EnvironmentBlendMode = match prefered_blend_mode {
XrPreferdBlendMode::Opaque if blend_modes.contains(&EnvironmentBlendMode::OPAQUE) => {
EnvironmentBlendMode::OPAQUE
}
XrPreferdBlendMode::Additive if blend_modes.contains(&EnvironmentBlendMode::ADDITIVE) => {
EnvironmentBlendMode::ADDITIVE
}
XrPreferdBlendMode::AlphaBlend
if blend_modes.contains(&EnvironmentBlendMode::ALPHA_BLEND) =>
{
EnvironmentBlendMode::ALPHA_BLEND
}
_ => EnvironmentBlendMode::OPAQUE,
};
#[cfg(not(target_os = "android"))]
let vk_target_version = vk::make_api_version(0, 1, 2, 0);
@@ -131,7 +148,7 @@ pub fn initialize_xr_graphics(
let vk_instance = unsafe {
let extensions_cchar: Vec<_> = extensions.iter().map(|s| s.as_ptr()).collect();
let app_name = CString::new("Ambient")?;
let app_name = CString::new(app_info.name)?;
let vk_app_info = vk::ApplicationInfo::builder()
.application_name(&app_name)
.application_version(1)
@@ -409,8 +426,6 @@ pub fn initialize_xr_graphics(
should_render: true,
})
.into(),
// Horrible hack to get the Handtacking extension Loaded, Replace with good system to load
// any extension at some point
))
}

View File

@@ -2,6 +2,7 @@ use std::sync::Arc;
use bevy::prelude::*;
use openxr as xr;
use xr::{FrameState, FrameWaiter, ViewConfigurationType};
#[derive(Clone, Resource)]
pub struct XrInput {
@@ -14,13 +15,12 @@ pub struct XrInput {
}
impl XrInput {
pub fn new(_instance: xr::Instance, session: xr::Session<xr::AnyGraphics>) -> xr::Result<Self> {
// let action_set = instance.create_action_set("input", "input pose information", 0)?;
// let left_hand_subaction_path = instance.string_to_path("/user/hand/left").unwrap();
pub fn new(
instance: xr::Instance,
session: xr::Session<xr::AnyGraphics>,
// frame_state: &FrameState,
) -> xr::Result<Self> {
// let right_hand_subaction_path = instance.string_to_path("/user/hand/right").unwrap();
// let left_hand_grip_pose_path = instance
// .string_to_path("/user/hand/left/input/grip/pose")
// .unwrap();
// let right_hand_grip_pose_path = instance
// .string_to_path("/user/hand/right/input/grip/pose")
// .unwrap();
@@ -49,11 +49,23 @@ impl XrInput {
// left_hand_subaction_path,
// xr::Posef::IDENTITY,
// )?;
let stage =
session.create_reference_space(xr::ReferenceSpaceType::STAGE, xr::Posef::IDENTITY)?;
let head = session
.create_reference_space(xr::ReferenceSpaceType::VIEW, xr::Posef::IDENTITY)
.unwrap();
let head =
session.create_reference_space(xr::ReferenceSpaceType::VIEW, xr::Posef::IDENTITY)?;
// let y = stage
// .locate(&head, frame_state.predicted_display_time).unwrap()
// .pose
// .position
// .y;
// let local = session.create_reference_space(
// xr::ReferenceSpaceType::LOCAL,
// xr::Posef {
// position: xr::Vector3f { x: 0.0, y, z: 0.0 },
// orientation: xr::Quaternionf::IDENTITY,
// },
// ).unwrap();
//session.attach_action_sets(&[&action_set])?;
//session.attach_action_sets(&[])?;
Ok(Self {

View File

@@ -1,5 +1,6 @@
mod graphics;
pub mod graphics;
pub mod input;
// pub mod passthrough;
pub mod resource_macros;
pub mod resources;
pub mod xr_init;
@@ -10,33 +11,23 @@ use std::sync::{Arc, Mutex};
use crate::xr_init::RenderRestartPlugin;
use crate::xr_input::hands::hand_tracking::DisableHandTracking;
use crate::xr_input::oculus_touch::ActionSets;
use bevy::app::PluginGroupBuilder;
use bevy::ecs::system::{RunSystemOnce, SystemState};
use bevy::app::{AppExit, PluginGroupBuilder};
use bevy::ecs::system::SystemState;
use bevy::prelude::*;
use bevy::render::camera::{
CameraPlugin, ManualTextureView, ManualTextureViewHandle, ManualTextureViews,
};
use bevy::render::globals::GlobalsPlugin;
use bevy::render::mesh::morph::MorphPlugin;
use bevy::render::mesh::MeshPlugin;
use bevy::render::camera::{ManualTextureView, ManualTextureViewHandle, ManualTextureViews};
use bevy::render::pipelined_rendering::PipelinedRenderingPlugin;
use bevy::render::render_asset::RenderAssetDependency;
use bevy::render::render_resource::ShaderLoader;
use bevy::render::renderer::{
render_system, RenderAdapter, RenderAdapterInfo, RenderDevice, RenderInstance, RenderQueue,
};
use bevy::render::renderer::{render_system, RenderInstance};
use bevy::render::settings::RenderCreation;
use bevy::render::view::{self, ViewPlugin, WindowRenderPlugin};
use bevy::render::{color, primitives, Render, RenderApp, RenderPlugin, RenderSet};
use bevy::render::{Render, RenderApp, RenderPlugin, RenderSet};
use bevy::window::{PresentMode, PrimaryWindow, RawHandleWrapper};
use graphics::extensions::XrExtensions;
use graphics::{XrAppInfo, XrPreferdBlendMode};
use input::XrInput;
use openxr as xr;
// use passthrough::{start_passthrough, supports_passthrough, XrPassthroughLayer};
use resources::*;
use xr::FormFactor;
use xr_init::{
init_non_xr_graphics, update_xr_stuff, xr_only, RenderCreationData, XrEnableRequest,
XrEnableStatus, XrRenderData, XrRenderUpdate,
};
use xr_init::{xr_only, XrEnableStatus, XrRenderData};
use xr_input::controllers::XrControllerType;
use xr_input::hands::emulated::HandEmulationPlugin;
use xr_input::hands::hand_tracking::{HandTrackingData, HandTrackingPlugin};
@@ -48,12 +39,11 @@ pub const LEFT_XR_TEXTURE_HANDLE: ManualTextureViewHandle = ManualTextureViewHan
pub const RIGHT_XR_TEXTURE_HANDLE: ManualTextureViewHandle = ManualTextureViewHandle(3383858418);
/// Adds OpenXR support to an App
pub struct OpenXrPlugin;
impl Default for OpenXrPlugin {
fn default() -> Self {
OpenXrPlugin
}
#[derive(Default)]
pub struct OpenXrPlugin {
reqeusted_extensions: XrExtensions,
prefered_blend_mode: XrPreferdBlendMode,
app_info: XrAppInfo,
}
#[derive(Resource)]
@@ -76,6 +66,9 @@ pub struct FutureXrResources(
>,
>,
);
// fn mr_test(mut commands: Commands, passthrough_layer: Option<Res<XrPassthroughLayer>>) {
// commands.insert_resource(ClearColor(Color::rgba(0.0, 0.0, 0.0, 0.0)));
// }
impl Plugin for OpenXrPlugin {
fn build(&self, app: &mut App) {
@@ -84,7 +77,12 @@ impl Plugin for OpenXrPlugin {
let primary_window = system_state.get(&app.world).get_single().ok().cloned();
#[cfg(not(target_arch = "wasm32"))]
match graphics::initialize_xr_graphics(primary_window.clone()) {
match graphics::initialize_xr_graphics(
primary_window.clone(),
self.reqeusted_extensions.clone(),
self.prefered_blend_mode,
self.app_info.clone(),
) {
Ok((
device,
queue,
@@ -149,6 +147,7 @@ impl Plugin for OpenXrPlugin {
app.insert_resource(XrEnableStatus::Disabled);
}
}
// app.add_systems(PreUpdate, mr_test);
#[cfg(target_arch = "wasm32")]
{
app.add_plugins(RenderPlugin::default());
@@ -180,6 +179,23 @@ impl Plugin for OpenXrPlugin {
} else {
app.insert_resource(DisableHandTracking::Both);
}
// let passthrough = data.xr_instance.exts().fb_passthrough.is_some()
// && supports_passthrough(
// &data.xr_instance,
// data.xr_instance
// .system(FormFactor::HEAD_MOUNTED_DISPLAY)
// .unwrap(),
// )
// .is_ok_and(|v| v);
// if passthrough {
// info!("Passthrough!");
// let (pl, p) = start_passthrough(&data);
// app.insert_resource(pl);
// app.insert_resource(p);
// // if !app.world.contains_resource::<ClearColor>() {
// // info!("ClearColor!");
// // }
// }
let (left, right) = data.xr_swapchain.get_render_views();
let left = ManualTextureView {
@@ -225,7 +241,12 @@ impl Plugin for OpenXrPlugin {
}
}
pub struct DefaultXrPlugins;
#[derive(Default)]
pub struct DefaultXrPlugins {
pub reqeusted_extensions: XrExtensions,
pub prefered_blend_mode: XrPreferdBlendMode,
pub app_info: XrAppInfo,
}
impl PluginGroup for DefaultXrPlugins {
fn build(self) -> PluginGroupBuilder {
@@ -233,7 +254,11 @@ impl PluginGroup for DefaultXrPlugins {
.build()
.disable::<RenderPlugin>()
.disable::<PipelinedRenderingPlugin>()
.add_before::<RenderPlugin, _>(OpenXrPlugin)
.add_before::<RenderPlugin, _>(OpenXrPlugin {
prefered_blend_mode: self.prefered_blend_mode,
reqeusted_extensions: self.reqeusted_extensions,
app_info: self.app_info.clone(),
})
.add_after::<OpenXrPlugin, _>(OpenXrInput::new(XrControllerType::OculusTouch))
.add_before::<OpenXrPlugin, _>(RenderRestartPlugin)
.add(HandEmulationPlugin)
@@ -241,7 +266,9 @@ impl PluginGroup for DefaultXrPlugins {
.set(WindowPlugin {
#[cfg(not(target_os = "android"))]
primary_window: Some(Window {
transparent: true,
present_mode: PresentMode::AutoNoVsync,
title: self.app_info.name.clone(),
..default()
}),
#[cfg(target_os = "android")]
@@ -264,6 +291,7 @@ pub fn xr_begin_frame(
swapchain: Res<XrSwapchain>,
views: Res<XrViews>,
input: Res<XrInput>,
mut app_exit: EventWriter<AppExit>,
) {
{
let _span = info_span!("xr_poll_events");
@@ -282,8 +310,12 @@ pub fn xr_begin_frame(
xr::SessionState::STOPPING => {
session.end().unwrap();
session_running.store(false, std::sync::atomic::Ordering::Relaxed);
app_exit.send(AppExit);
}
xr::SessionState::EXITING | xr::SessionState::LOSS_PENDING => {
app_exit.send(AppExit);
return;
}
xr::SessionState::EXITING | xr::SessionState::LOSS_PENDING => return,
_ => {}
}
}
@@ -361,6 +393,7 @@ pub fn end_frame(
swapchain: Res<XrSwapchain>,
resolution: Res<XrResolution>,
environment_blend_mode: Res<XrEnvironmentBlendMode>,
// passthrough_layer: Option<Res<XrPassthroughLayer>>,
) {
{
let _span = info_span!("xr_release_image").entered();
@@ -370,10 +403,11 @@ pub fn end_frame(
let _span = info_span!("xr_end_frame").entered();
let result = swapchain.end(
xr_frame_state.lock().unwrap().predicted_display_time,
&*views.lock().unwrap(),
&views.lock().unwrap(),
&input.stage,
**resolution,
**environment_blend_mode,
// passthrough_layer.map(|p| p.into_inner()),
);
match result {
Ok(_) => {}

View File

@@ -1,6 +1,7 @@
use std::sync::atomic::AtomicBool;
use std::sync::Mutex;
// use crate::passthrough::XrPassthroughLayer;
use crate::resource_macros::*;
use bevy::prelude::*;
use openxr as xr;
@@ -58,6 +59,7 @@ impl Swapchain {
stage: &xr::Space,
resolution: UVec2,
environment_blend_mode: xr::EnvironmentBlendMode,
// passthrough_layer: Option<&XrPassthroughLayer>,
) -> xr::Result<()> {
match self {
Swapchain::Vulkan(swapchain) => swapchain.end(
@@ -66,6 +68,7 @@ impl Swapchain {
stage,
resolution,
environment_blend_mode,
// passthrough_layer,
),
}
}
@@ -125,6 +128,7 @@ impl<G: xr::Graphics> SwapchainInner<G> {
stage: &xr::Space,
resolution: UVec2,
environment_blend_mode: xr::EnvironmentBlendMode,
// passthrough_layer: Option<&XrPassthroughLayer>,
) -> xr::Result<()> {
let rect = xr::Rect2Di {
offset: xr::Offset2Di { x: 0, y: 0 },
@@ -138,6 +142,51 @@ impl<G: xr::Graphics> SwapchainInner<G> {
warn!("views are len of 0");
return Ok(());
}
// match passthrough_layer {
// Some(pass) => {
// // info!("Rendering with pass through");
// let passthrough_layer = xr::sys::CompositionLayerPassthroughFB {
// ty: CompositionLayerPassthroughFB::TYPE,
// next: ptr::null(),
// flags: CompositionLayerFlags::BLEND_TEXTURE_SOURCE_ALPHA,
// space: xr::sys::Space::NULL,
// layer_handle: pass.0,
// };
// self.stream.lock().unwrap().end(
// predicted_display_time,
// environment_blend_mode,
// &[
// &xr::CompositionLayerProjection::new()
// .layer_flags(CompositionLayerFlags::UNPREMULTIPLIED_ALPHA)
// .space(stage)
// .views(&[
// xr::CompositionLayerProjectionView::new()
// .pose(views[0].pose)
// .fov(views[0].fov)
// .sub_image(
// xr::SwapchainSubImage::new()
// .swapchain(&swapchain)
// .image_array_index(0)
// .image_rect(rect),
// ),
// xr::CompositionLayerProjectionView::new()
// .pose(views[1].pose)
// .fov(views[1].fov)
// .sub_image(
// xr::SwapchainSubImage::new()
// .swapchain(&swapchain)
// .image_array_index(1)
// .image_rect(rect),
// ),
// ]),
// unsafe {
// &*(&passthrough_layer as *const _ as *const CompositionLayerBase<G>)
// },
// ],
// )
// }
// None =>
self.stream.lock().unwrap().end(
predicted_display_time,
environment_blend_mode,
@@ -162,5 +211,6 @@ impl<G: xr::Graphics> SwapchainInner<G> {
),
])],
)
// }
}
}

View File

@@ -79,7 +79,7 @@ pub fn setup_oxr_actions(world: &mut World) {
actions.insert(action_name, typed_action);
for (device_path, bindings) in action.bindings.into_iter() {
for b in bindings {
info!("binding {} to {}", action_name, b);
// info!("binding {} to {}", action_name, b);
action_bindings
.entry((set_name, action_name))
.or_default()
@@ -117,7 +117,6 @@ pub fn setup_oxr_actions(world: &mut World) {
.map(move |(dev, bindings)| (action, dev, bindings))
})
.map(|(action, dev, bindings)| {
info!("Hi");
(
dev,
bindings
@@ -136,7 +135,6 @@ pub fn setup_oxr_actions(world: &mut World) {
b_indings.entry(dev).or_default().append(&mut bindings);
}
for (dev, bindings) in b_indings.into_iter() {
info!(dev);
instance
.suggest_interaction_profile_bindings(instance.string_to_path(dev).unwrap(), &bindings)
.expect("Unable to suggest interaction bindings!");

View File

@@ -3,9 +3,9 @@ use bevy::prelude::{
Query, Resource, SpatialBundle, Startup, Transform,
};
use crate::xr_input::{Hand, trackers::OpenXRTracker};
use crate::xr_input::{trackers::OpenXRTracker, Hand};
use super::{HandBone, BoneTrackingStatus};
use super::{BoneTrackingStatus, HandBone};
/// add debug renderer for controllers
#[derive(Default)]

View File

@@ -1,16 +1,13 @@
use bevy::prelude::*;
use openxr::{HandTracker, Result, SpaceLocationFlags};
use super::common::HandBoneRadius;
use crate::{
input::XrInput,
resources::{XrFrameState, XrSession},
xr_input::{
hands::HandBone, trackers::OpenXRTrackingRoot, Hand, QuatConv,
Vec3Conv,
}, xr_init::xr_only,
xr_init::xr_only,
xr_input::{hands::HandBone, trackers::OpenXRTrackingRoot, Hand, QuatConv, Vec3Conv},
};
use super::common::HandBoneRadius;
use super::BoneTrackingStatus;
@@ -126,9 +123,11 @@ impl Plugin for HandTrackingPlugin {
app.add_systems(
PreUpdate,
(
update_hand_bones.run_if(|dh: Option<Res<DisableHandTracking>>| {
update_hand_bones
.run_if(|dh: Option<Res<DisableHandTracking>>| {
!dh.is_some_and(|v| *v == DisableHandTracking::Both)
}).run_if(xr_only()),
})
.run_if(xr_only()),
update_tracking_state_on_disable,
),
);

View File

@@ -2,9 +2,9 @@ use bevy::{app::PluginGroupBuilder, prelude::*};
use self::{emulated::HandEmulationPlugin, hand_tracking::HandTrackingPlugin};
pub mod common;
pub mod emulated;
pub mod hand_tracking;
pub mod common;
pub struct XrHandPlugins;

View File

@@ -11,7 +11,7 @@ pub mod xr_camera;
use crate::resources::{XrInstance, XrSession};
use crate::xr_begin_frame;
use crate::xr_init::{xr_only, XrPostSetup, XrSetup};
use crate::xr_init::{xr_only, XrPostSetup, XrSetup, XrPreSetup};
use crate::xr_input::controllers::XrControllerType;
use crate::xr_input::oculus_touch::setup_oculus_controller;
use crate::xr_input::xr_camera::{xr_camera_head_sync, Eye, XRProjection, XrCameraBundle};
@@ -30,7 +30,7 @@ use bevy::utils::HashMap;
use openxr::Binding;
use self::actions::{setup_oxr_actions, OpenXrActionsPlugin};
use self::oculus_touch::{post_action_setup_oculus_controller, ActionSets};
use self::oculus_touch::{post_action_setup_oculus_controller, ActionSets, init_subaction_path};
use self::trackers::{
adopt_open_xr_trackers, update_open_xr_controllers, OpenXRLeftEye, OpenXRRightEye,
OpenXRTrackingRoot,
@@ -77,6 +77,7 @@ impl Plugin for OpenXrInput {
.after(TransformSystem::TransformPropagate)
.before(VisibilitySystems::UpdatePerspectiveFrusta),
);
app.add_systems(XrPreSetup, init_subaction_path);
app.add_systems(XrSetup, setup_xr_cameras);
}
}

View File

@@ -2,7 +2,7 @@ use crate::input::XrInput;
use crate::resources::{XrInstance, XrSession};
use crate::xr_input::controllers::Handed;
use crate::xr_input::Hand;
use bevy::prelude::{Commands, Res, ResMut, Resource};
use bevy::prelude::{default, Commands, Res, ResMut, Resource};
use openxr::{
ActionSet, AnyGraphics, FrameState, Instance, Path, Posef, Session, Space, SpaceLocation,
SpaceVelocity,
@@ -50,7 +50,6 @@ pub fn setup_oculus_controller(
action_sets: ResMut<SetupActionSets>,
) {
let oculus_controller = OculusController::new(action_sets).unwrap();
init_subaction_path(&instance);
commands.insert_resource(oculus_controller);
}
@@ -65,10 +64,10 @@ pub struct OculusControllerRef<'a> {
xr_input: &'a XrInput,
}
static RIGHT_SUBACTION_PATH: OnceLock<Path> = OnceLock::new();
static LEFT_SUBACTION_PATH: OnceLock<Path> = OnceLock::new();
pub static RIGHT_SUBACTION_PATH: OnceLock<Path> = OnceLock::new();
pub static LEFT_SUBACTION_PATH: OnceLock<Path> = OnceLock::new();
pub fn init_subaction_path(instance: &Instance) {
pub fn init_subaction_path(instance: Res<XrInstance>) {
let _ = LEFT_SUBACTION_PATH.set(instance.string_to_path("/user/hand/left").unwrap());
let _ = RIGHT_SUBACTION_PATH.set(instance.string_to_path("/user/hand/right").unwrap());
}
@@ -82,7 +81,7 @@ pub fn subaction_path(hand: Hand) -> Path {
impl OculusControllerRef<'_> {
pub fn grip_space(&self, hand: Hand) -> (SpaceLocation, SpaceVelocity) {
match hand {
let d = match hand {
Hand::Left => self
.oculus_controller
.grip_space
@@ -103,11 +102,14 @@ impl OculusControllerRef<'_> {
&self.xr_input.stage,
self.frame_state.predicted_display_time,
),
};
match d {
Ok(d) => d,
Err(_) => (SpaceLocation::default(), SpaceVelocity::default()),
}
.unwrap()
}
pub fn aim_space(&self, hand: Hand) -> (SpaceLocation, SpaceVelocity) {
match hand {
let d = match hand {
Hand::Left => self
.oculus_controller
.aim_space
@@ -128,146 +130,212 @@ impl OculusControllerRef<'_> {
&self.xr_input.stage,
self.frame_state.predicted_display_time,
),
};
match d {
Ok(d) => d,
Err(_) => (SpaceLocation::default(), SpaceVelocity::default()),
}
.unwrap()
}
pub fn squeeze(&self, hand: Hand) -> f32 {
let action = &self
match &self
.action_sets
.get_action_f32("oculus_input", "squeeze")
.unwrap();
action
.state(&self.session, subaction_path(hand))
.unwrap()
.state(&self.session, subaction_path(hand))
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
pub fn trigger(&self, hand: Hand) -> f32 {
self.action_sets
match self
.action_sets
.get_action_f32("oculus_input", "trigger")
.unwrap()
.state(&self.session, subaction_path(hand))
.unwrap()
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
pub fn trigger_touched(&self, hand: Hand) -> bool {
self.action_sets
match self
.action_sets
.get_action_bool("oculus_input", "trigger_touched")
.unwrap()
.state(&self.session, subaction_path(hand))
.unwrap()
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
pub fn x_button(&self) -> bool {
self.action_sets
match self
.action_sets
.get_action_bool("oculus_input", "x_button")
.unwrap()
.state(&self.session, Path::NULL)
.unwrap()
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
pub fn x_button_touched(&self) -> bool {
self.action_sets
match self
.action_sets
.get_action_bool("oculus_input", "x_button_touch")
.unwrap()
.state(&self.session, Path::NULL)
.unwrap()
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
pub fn y_button(&self) -> bool {
self.action_sets
match self
.action_sets
.get_action_bool("oculus_input", "y_button")
.unwrap()
.state(&self.session, Path::NULL)
.unwrap()
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
pub fn y_button_touched(&self) -> bool {
self.action_sets
match self
.action_sets
.get_action_bool("oculus_input", "y_button_touch")
.unwrap()
.state(&self.session, Path::NULL)
.unwrap()
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
pub fn menu_button(&self) -> bool {
self.action_sets
match self
.action_sets
.get_action_bool("oculus_input", "menu_button")
.unwrap()
.state(&self.session, Path::NULL)
.unwrap()
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
pub fn a_button(&self) -> bool {
self.action_sets
match self
.action_sets
.get_action_bool("oculus_input", "a_button")
.unwrap()
.state(&self.session, Path::NULL)
.unwrap()
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
pub fn a_button_touched(&self) -> bool {
self.action_sets
match self
.action_sets
.get_action_bool("oculus_input", "a_button_touch")
.unwrap()
.state(&self.session, Path::NULL)
.unwrap()
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
pub fn b_button(&self) -> bool {
self.action_sets
match self
.action_sets
.get_action_bool("oculus_input", "b_button")
.unwrap()
.state(&self.session, Path::NULL)
.unwrap()
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
pub fn b_button_touched(&self) -> bool {
self.action_sets
match self
.action_sets
.get_action_bool("oculus_input", "b_button_touch")
.unwrap()
.state(&self.session, Path::NULL)
.unwrap()
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
pub fn thumbstick_touch(&self, hand: Hand) -> bool {
self.action_sets
match self
.action_sets
.get_action_bool("oculus_input", "thumbstick_touch")
.unwrap()
.state(&self.session, subaction_path(hand))
.unwrap()
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
pub fn thumbstick(&self, hand: Hand) -> Thumbstick {
Thumbstick {
x: self
x: match self
.action_sets
.get_action_f32("oculus_input", "thumbstick_x")
.unwrap()
.state(&self.session, subaction_path(hand))
.unwrap()
.current_state,
y: self
.map(|v| v.current_state)
{
Ok(v) => v,
Err(_) => default(),
},
y: match self
.action_sets
.get_action_f32("oculus_input", "thumbstick_y")
.unwrap()
.state(&self.session, subaction_path(hand))
.unwrap()
.current_state,
click: self
.map(|v| v.current_state)
{
Ok(v) => v,
Err(_) => default(),
},
click: match self
.action_sets
.get_action_bool("oculus_input", "thumbstick_click")
.unwrap()
.state(&self.session, subaction_path(hand))
.unwrap()
.current_state,
.map(|v| v.current_state)
{
Ok(v) => v,
Err(_) => default(),
},
}
}
pub fn thumbrest_touch(&self, hand: Hand) -> bool {
self.action_sets
match self
.action_sets
.get_action_bool("oculus_input", "thumbrest_touch")
.unwrap()
.state(&self.session, subaction_path(hand))
.unwrap()
{
Ok(v) => v,
Err(_) => return default(),
}
.current_state
}
}