refactor(openxr): make environment blend modes a completely runtime feature, like it should and remove the fb_passthrough plugin from the default oxr plugins as quests now support blendmode based passthrough
Signed-off-by: Schmarni <marnistromer@gmail.com>
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@@ -191,7 +191,7 @@ impl Plugin for XrSessionPlugin {
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render_app
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.init_schedule(XrPreDestroySession)
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.init_resource::<XrRootTransform>()
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// .init_resource::<XrRootTransform>()
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.configure_sets(
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Render,
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(XrRenderSet::HandleEvents, XrRenderSet::PreRender).chain(),
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