Done
This commit is contained in:
@@ -29,7 +29,7 @@ use bevy_oxr::{
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oculus_touch::OculusController,
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prototype_locomotion::{proto_locomotion, PrototypeLocomotionConfig},
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trackers::{OpenXRController, OpenXRLeftController, OpenXRRightController, OpenXRTracker},
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Hand,
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Hand, actions::XrActionSets,
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},
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DefaultXrPlugins,
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};
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14
src/lib.rs
14
src/lib.rs
@@ -23,12 +23,10 @@ use openxr as xr;
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use resources::*;
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use xr_input::controllers::XrControllerType;
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use xr_input::hands::emulated::EmulatedHandsPlugin;
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use xr_input::hands::hand_tracking::HandTrackingPlugin;
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use xr_input::hands::hand_tracking::{HandTrackingPlugin, HandTrackingData};
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use xr_input::handtracking::HandTrackingTracker;
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use xr_input::OpenXrInput;
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use crate::xr_input::oculus_touch::ActionSets;
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const VIEW_TYPE: xr::ViewConfigurationType = xr::ViewConfigurationType::PRIMARY_STEREO;
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pub const LEFT_XR_TEXTURE_HANDLE: ManualTextureViewHandle = ManualTextureViewHandle(1208214591);
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@@ -91,7 +89,7 @@ impl Plugin for OpenXrPlugin {
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views,
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frame_state,
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hand_tracking_enabled,
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) = graphics::initialize_xr_graphics(primary_window,self.0).unwrap();
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) = graphics::initialize_xr_graphics(primary_window, self.0).unwrap();
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// std::thread::sleep(Duration::from_secs(5));
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debug!("Configured wgpu adapter Limits: {:#?}", device.limits());
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debug!("Configured wgpu adapter Features: {:#?}", device.features());
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@@ -163,10 +161,9 @@ impl Plugin for OpenXrPlugin {
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.insert_resource(action_sets.clone());
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let hands = xr_instance.exts().ext_hand_tracking.is_some();
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if hands {
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app.insert_resource(HandTrackingTracker::new(&session).unwrap());
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app.insert_resource(HandInputSource::OpenXr);
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app.insert_resource(HandTrackingData::new(&session).unwrap());
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} else {
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app.insert_resource(HandInputSource::Emulated);
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app.insert_resource(DisableHandTracking::Both);
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}
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let (left, right) = swapchain.get_render_views();
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@@ -224,7 +221,8 @@ impl PluginGroup for DefaultXrPlugins {
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.disable::<PipelinedRenderingPlugin>()
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.add_before::<RenderPlugin, _>(OpenXrPlugin::default())
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.add_after::<OpenXrPlugin, _>(OpenXrInput::new(XrControllerType::OculusTouch))
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.add(EmulatedHandsPlugin).add(HandTrackingPlugin)
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.add(EmulatedHandsPlugin)
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.add(HandTrackingPlugin)
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.set(WindowPlugin {
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#[cfg(not(target_os = "android"))]
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primary_window: Some(Window {
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@@ -17,7 +17,7 @@ use super::{
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actions::XrActionSets,
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handtracking::{HandTrackingRef, HandTrackingTracker},
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trackers::{OpenXRLeftController, OpenXRRightController, OpenXRTrackingRoot},
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QuatConv,
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QuatConv, hands::hand_tracking::HandTrackingData,
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};
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/// add debug renderer for controllers
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@@ -55,19 +55,16 @@ pub fn draw_gizmos(
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Without<OpenXRLeftController>,
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Without<OpenXRTrackingRoot>,
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)>,
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hand_tracking: Option<Res<HandTrackingTracker>>,
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hand_tracking: Option<Res<HandTrackingData>>,
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action_sets: Res<XrActionSets>,
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) {
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if let Some(hand_tracking) = hand_tracking {
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let handtracking_ref = hand_tracking.get_ref(&xr_input, &frame_state);
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if let Some(joints) = handtracking_ref.get_left_poses() {
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for joint in joints {
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let p = joint.pose.position;
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let r = joint.pose.orientation;
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let quat = r.to_quat();
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let trans = Transform::from_rotation(quat);
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if let Some(joints) = handtracking_ref.get_poses(Hand::Left) {
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for joint in joints.inner() {
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let trans = Transform::from_rotation(joint.orientation);
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gizmos.circle(
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(p.x, p.y, p.z).into(),
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joint.position,
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trans.forward(),
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joint.radius,
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Color::ORANGE_RED,
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@@ -76,14 +73,11 @@ pub fn draw_gizmos(
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} else {
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info!("left_hand_poses returned None");
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}
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if let Some(joints) = handtracking_ref.get_right_poses() {
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for joint in joints {
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let p = joint.pose.position;
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let r = joint.pose.orientation;
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let quat = r.to_quat();
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let trans = Transform::from_rotation(quat);
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if let Some(joints) = handtracking_ref.get_poses(Hand::Right) {
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for joint in joints.inner() {
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let trans = Transform::from_rotation(joint.orientation);
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gizmos.circle(
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(p.x, p.y, p.z).into(),
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joint.position,
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trans.forward(),
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joint.radius,
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Color::LIME_GREEN,
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@@ -16,10 +16,11 @@ use crate::{
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use super::{
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actions::XrActionSets,
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hand_poses::get_simulated_open_hand_transforms,
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hands::{BoneTrackingStatus, HandBone},
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handtracking::HandTrackingTracker,
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oculus_touch::OculusController,
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trackers::{OpenXRLeftController, OpenXRRightController, OpenXRTracker, OpenXRTrackingRoot},
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Hand, QuatConv, hands::{HandBone, BoneTrackingStatus},
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Hand, QuatConv,
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};
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/// add debug renderer for controllers
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@@ -198,6 +199,7 @@ pub fn spawn_hand_entities(mut commands: Commands) {
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OpenXRTracker,
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hand.clone(),
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BoneTrackingStatus::Emulated,
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HandBoneRadius(1.0),
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))
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.id();
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match hand {
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@@ -267,7 +269,6 @@ pub fn spawn_hand_entities(mut commands: Commands) {
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commands.insert_resource(hand_resource);
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}
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pub fn update_hand_states(
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oculus_controller: Res<OculusController>,
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hand_states_option: Option<ResMut<HandStatesResource>>,
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@@ -1063,20 +1064,20 @@ pub struct HandBoneRadius(pub f32);
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pub fn draw_hand_entities(
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mut gizmos: Gizmos,
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query: Query<(&Transform, &HandBone, Option<&HandBoneRadius>)>,
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query: Query<(&Transform, &HandBone, &HandBoneRadius)>,
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) {
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for (transform, hand_bone, hand_bone_radius) in query.iter() {
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let (radius, color) = get_bone_gizmo_style(hand_bone);
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let (_, color) = get_bone_gizmo_style(hand_bone);
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gizmos.sphere(
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transform.translation,
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transform.rotation,
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hand_bone_radius.map_or(radius, |r| r.0),
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hand_bone_radius.0,
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color,
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);
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}
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}
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fn get_bone_gizmo_style(hand_bone: &HandBone) -> (f32, Color) {
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pub(crate) fn get_bone_gizmo_style(hand_bone: &HandBone) -> (f32, Color) {
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match hand_bone {
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HandBone::Palm => (0.01, Color::WHITE),
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HandBone::Wrist => (0.01, Color::GRAY),
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@@ -6,15 +6,19 @@ use openxr::{Action, ActionTy, Binding, HandJoint};
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use crate::{
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resources::{XrInstance, XrSession},
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xr_input::{
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actions::{
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ActionHandednes, ActionType, SetupActionSet, SetupActionSets, XrActionSets, XrBinding,
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},
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controllers::Touchable,
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hand::{get_bone_gizmo_style, HandBoneRadius},
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hand_poses::get_simulated_open_hand_transforms,
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oculus_touch::ActionSets,
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trackers::{OpenXRLeftController, OpenXRRightController},
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trackers::{OpenXRLeftController, OpenXRRightController, OpenXRTrackingRoot},
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Hand, InteractionProfileBindings,
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},
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};
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use super::HandBone;
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use super::{BoneTrackingStatus, HandBone};
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pub enum TouchValue<T: ActionTy> {
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None,
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@@ -32,152 +36,119 @@ pub struct EmulatedHandsPlugin;
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impl Plugin for EmulatedHandsPlugin {
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fn build(&self, app: &mut App) {
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app.add_systems(PreUpdate, update_hand_skeleton_from_emulated);
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app.add_systems(
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Startup,
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setup_hand_emulation_action_set.map(|res| res.unwrap()),
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);
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app.add_systems(Startup, setup_hand_emulation_action_set);
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}
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}
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#[derive(Resource)]
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pub struct HandEmulationActionSet {
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thumb_touch: Action<bool>,
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thumb_x: Action<f32>,
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thumb_y: Action<f32>,
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index: Touchable<f32>,
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middle: Touchable<f32>,
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ring: Touchable<f32>,
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little: Touchable<f32>,
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}
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fn setup_hand_emulation_action_set(
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instance: Res<XrInstance>,
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session: Res<XrSession>,
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mut action_sets: ResMut<ActionSets>,
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mut commands: Commands,
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mut bindings: ResMut<InteractionProfileBindings>
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) -> anyhow::Result<()> {
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let left_path = instance.string_to_path("/user/hand/left").unwrap();
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let right_path = instance.string_to_path("/user/hand/right").unwrap();
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let hands = [left_path, right_path];
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// This unwrap Should not trigger since both strings are not empty
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let action_set = instance
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.create_action_set("hand_pose_approximation_set", "Hand Pose Approximaiton", 0)
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.unwrap();
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let hand_action_set = HandEmulationActionSet {
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thumb_touch: action_set.create_action::<bool>("thumb_touch", "Thumb Touched", &hands)?,
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thumb_x: action_set.create_action::<f32>("thumb_x", "Thumb X", &hands)?,
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thumb_y: action_set.create_action::<f32>("thumb_y", "Thumb Y", &hands)?,
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const HAND_ACTION_SET: &'static str = "hand_pose_approx";
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index: Touchable::<f32> {
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inner: action_set.create_action("index_value", "Index Finger Pull", &hands)?,
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touch: action_set.create_action("index_touch", "Index Finger Touch", &hands)?,
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},
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middle: Touchable::<f32> {
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inner: action_set.create_action("middle_value", "Middle Finger Pull", &hands)?,
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touch: action_set.create_action("middle_touch", "Middle Finger Touch", &hands)?,
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},
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ring: Touchable::<f32> {
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inner: action_set.create_action("ring_value", "Ring Finger Pull", &hands)?,
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touch: action_set.create_action("ring_touch", "Ring Finger Touch", &hands)?,
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},
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little: Touchable::<f32> {
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inner: action_set.create_action("little_value", "Little Finger Pull", &hands)?,
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touch: action_set.create_action("little_touch", "Little Finger Touch", &hands)?,
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},
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};
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fn setup_hand_emulation_action_set(mut action_sets: ResMut<SetupActionSets>) {
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let mut action_set = action_sets.add_action_set(HAND_ACTION_SET, "Hand Pose Approximaiton", 0);
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action_set.new_action(
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"thumb_touch",
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"Thumb Touched",
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ActionType::Bool,
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ActionHandednes::Double,
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);
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action_set.new_action(
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"thumb_x",
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"Thumb X",
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ActionType::F32,
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ActionHandednes::Double,
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);
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action_set.new_action(
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"thumb_y",
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"Thumb Y",
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ActionType::F32,
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ActionHandednes::Double,
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);
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suggest_oculus_touch_profile(&instance, &hand_action_set,bindings)?;
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action_set.new_action(
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"index_touch",
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"Index Finger Touched",
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ActionType::Bool,
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ActionHandednes::Double,
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);
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action_set.new_action(
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"index_value",
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"Index Finger Pull",
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ActionType::F32,
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ActionHandednes::Double,
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);
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session.attach_action_sets(&[&action_set])?;
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action_set.new_action(
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"middle_value",
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"Middle Finger Pull",
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ActionType::F32,
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ActionHandednes::Double,
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);
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action_set.new_action(
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"ring_value",
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"Ring Finger Pull",
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ActionType::F32,
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ActionHandednes::Double,
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);
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action_set.new_action(
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"little_value",
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"Little Finger Pull",
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ActionType::F32,
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ActionHandednes::Double,
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);
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action_sets.0.push(action_set);
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commands.insert_resource(hand_action_set);
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Ok(())
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suggest_oculus_touch_profile(&mut action_set);
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}
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pub struct EmulatedHandPoseData {}
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fn bind<'a, T: ActionTy>(
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action: &'a Action<T>,
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path: &str,
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i: &XrInstance,
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bindings: &mut Vec<Binding<'a>>,
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) -> anyhow::Result<()> {
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bindings.push(Binding::new(
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&action,
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i.string_to_path(&("/user/hand/left/input".to_string() + path))?,
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));
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bindings.push(Binding::new(
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&action,
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i.string_to_path(&("/user/hand/right/input".to_string() + path))?,
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));
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Ok(())
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}
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fn bind_single<'a, T: ActionTy>(
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action: &'a Action<T>,
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path: &str,
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hand: Hand,
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i: &XrInstance,
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bindings: &mut Vec<Binding<'a>>,
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) -> anyhow::Result<()> {
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match hand {
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Hand::Left => bindings.push(Binding::new(
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&action,
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i.string_to_path(&("/user/hand/left/input".to_string() + path))?,
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)),
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Hand::Right => bindings.push(Binding::new(
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&action,
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i.string_to_path(&("/user/hand/right/input".to_string() + path))?,
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)),
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}
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Ok(())
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}
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fn suggest_oculus_touch_profile(
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i: &XrInstance,
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action_set: &HandEmulationActionSet,
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mut bindings: ResMut<InteractionProfileBindings>
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) -> anyhow::Result<()> {
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let mut b = bindings.entry("/interaction_profiles/oculus/touch_controller").or_default();
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bind(&action_set.thumb_x, "/thumbstick/x", i, &mut b)?;
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bind(&action_set.thumb_y, "/thumbstick/y", i, &mut b)?;
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bind(&action_set.thumb_touch, "/thumbstick/touch", i, &mut b)?;
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bind(&action_set.thumb_touch, "/thumbrest/touch", i, &mut b)?;
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// bind_single(&action_set.thumb_touch, "/x/touch", Hand::Left, i, &mut b)?;
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// bind_single(&action_set.thumb_touch, "/y/touch", Hand::Left, i, &mut b)?;
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// bind_single(&action_set.thumb_touch, "/a/touch", Hand::Right, i, &mut b)?;
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// bind_single(&action_set.thumb_touch, "/b/touch", Hand::Right, i, &mut b)?;
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// bind(&action_set.index.touch, "/trigger/touch", i, &mut b)?;
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// bind(&action_set.index.inner, "/trigger/value", i, &mut b)?;
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//
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// bind(&action_set.middle.touch, "/squeeze/touch", i, &mut b)?;
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// bind(&action_set.middle.inner, "/squeeze/value", i, &mut b)?;
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// bind(&action_set.ring.touch, "/squeeze/touch", i, &mut b)?;
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// bind(&action_set.ring.inner, "/squeeze/value", i, &mut b)?;
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// bind(&action_set.little.touch, "/squeeze/touch", i, &mut b)?;
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// bind(&action_set.little.inner, "/squeeze/value", i, &mut b)?;
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|
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i.suggest_interaction_profile_bindings(
|
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i.string_to_path("/interaction_profiles/oculus/touch_controller")?,
|
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&b,
|
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)?;
|
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Ok(())
|
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fn suggest_oculus_touch_profile(action_set: &mut SetupActionSet) {
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action_set.suggest_binding(
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"/interaction_profiles/oculus/touch_controller",
|
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&[
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XrBinding::new("thumb_x", "/user/hand/left/input/thumbstick/x"),
|
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XrBinding::new("thumb_x", "/user/hand/right/input/thumbstick/x"),
|
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XrBinding::new("thumb_y", "/user/hand/left/input/thumbstick/y"),
|
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XrBinding::new("thumb_y", "/user/hand/right/input/thumbstick/y"),
|
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XrBinding::new("thumb_touch", "/user/hand/left/input/thumbstick/touch"),
|
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XrBinding::new("thumb_touch", "/user/hand/right/input/thumbstick/touch"),
|
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XrBinding::new("thumb_touch", "/user/hand/left/input/x/touch"),
|
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XrBinding::new("thumb_touch", "/user/hand/left/input/y/touch"),
|
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XrBinding::new("thumb_touch", "/user/hand/right/input/a/touch"),
|
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XrBinding::new("thumb_touch", "/user/hand/right/input/b/touch"),
|
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XrBinding::new("thumb_touch", "/user/hand/left/input/thumbrest/touch"),
|
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XrBinding::new("thumb_touch", "/user/hand/right/input/thumbrest/touch"),
|
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XrBinding::new("index_touch", "/user/hand/left/input/trigger/touch"),
|
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XrBinding::new("index_value", "/user/hand/left/input/trigger/value"),
|
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XrBinding::new("index_touch", "/user/hand/right/input/trigger/touch"),
|
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XrBinding::new("index_value", "/user/hand/right/input/trigger/value"),
|
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XrBinding::new("middle_value", "/user/hand/left/input/squeeze/value"),
|
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XrBinding::new("middle_value", "/user/hand/right/input/squeeze/value"),
|
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XrBinding::new("ring_value", "/user/hand/left/input/squeeze/value"),
|
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XrBinding::new("ring_value", "/user/hand/right/input/squeeze/value"),
|
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XrBinding::new("little_value", "/user/hand/left/input/squeeze/value"),
|
||||
XrBinding::new("little_value", "/user/hand/right/input/squeeze/value"),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
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pub(crate) fn update_hand_skeleton_from_emulated(
|
||||
session: Res<XrSession>,
|
||||
instance: Res<XrInstance>,
|
||||
action_set: Res<HandEmulationActionSet>,
|
||||
action_sets: Res<XrActionSets>,
|
||||
left_controller_transform: Query<&Transform, With<OpenXRLeftController>>,
|
||||
right_controller_transform: Query<&Transform, With<OpenXRRightController>>,
|
||||
tracking_root_transform: Query<&Transform, With<OpenXRTrackingRoot>>,
|
||||
mut bones: Query<
|
||||
(&mut Transform, &HandBone, &Hand),
|
||||
(
|
||||
&mut Transform,
|
||||
&HandBone,
|
||||
&Hand,
|
||||
&BoneTrackingStatus,
|
||||
&mut HandBoneRadius,
|
||||
),
|
||||
(
|
||||
Without<OpenXRLeftController>,
|
||||
Without<OpenXRRightController>,
|
||||
Without<OpenXRTrackingRoot>,
|
||||
),
|
||||
>,
|
||||
) {
|
||||
@@ -192,8 +163,9 @@ pub(crate) fn update_hand_skeleton_from_emulated(
|
||||
Hand::Right,
|
||||
),
|
||||
] {
|
||||
let thumb_curl = match action_set
|
||||
.thumb_touch
|
||||
let thumb_curl = match action_sets
|
||||
.get_action_bool(HAND_ACTION_SET, "thumb_touch")
|
||||
.unwrap()
|
||||
.state(&session, subaction_path)
|
||||
.unwrap()
|
||||
.current_state
|
||||
@@ -201,27 +173,27 @@ pub(crate) fn update_hand_skeleton_from_emulated(
|
||||
true => 1.0,
|
||||
false => 0.0,
|
||||
};
|
||||
let index_curl = action_set
|
||||
.index
|
||||
.inner
|
||||
let index_curl = action_sets
|
||||
.get_action_f32(HAND_ACTION_SET, "index_value")
|
||||
.unwrap()
|
||||
.state(&session, subaction_path)
|
||||
.unwrap()
|
||||
.current_state;
|
||||
let middle_curl = action_set
|
||||
.middle
|
||||
.inner
|
||||
let middle_curl = action_sets
|
||||
.get_action_f32(HAND_ACTION_SET, "middle_value")
|
||||
.unwrap()
|
||||
.state(&session, subaction_path)
|
||||
.unwrap()
|
||||
.current_state;
|
||||
let ring_curl = action_set
|
||||
.ring
|
||||
.inner
|
||||
let ring_curl = action_sets
|
||||
.get_action_f32(HAND_ACTION_SET, "ring_value")
|
||||
.unwrap()
|
||||
.state(&session, subaction_path)
|
||||
.unwrap()
|
||||
.current_state;
|
||||
let little_curl = action_set
|
||||
.little
|
||||
.inner
|
||||
let little_curl = action_sets
|
||||
.get_action_f32(HAND_ACTION_SET, "little_value")
|
||||
.unwrap()
|
||||
.state(&session, subaction_path)
|
||||
.unwrap()
|
||||
.current_state;
|
||||
@@ -241,11 +213,21 @@ pub(crate) fn update_hand_skeleton_from_emulated(
|
||||
little_curl,
|
||||
);
|
||||
}
|
||||
for (mut t, bone, hand) in bones.iter_mut() {
|
||||
let trt = tracking_root_transform.single();
|
||||
for (mut t, bone, hand, status, mut radius) in bones.iter_mut() {
|
||||
match status {
|
||||
BoneTrackingStatus::Emulated => {}
|
||||
BoneTrackingStatus::Tracked => continue,
|
||||
}
|
||||
radius.0 = get_bone_gizmo_style(bone).0;
|
||||
|
||||
*t = data[match hand {
|
||||
Hand::Left => 0,
|
||||
Hand::Right => 1,
|
||||
}][bone.get_index_from_bone()]
|
||||
}][bone.get_index_from_bone()];
|
||||
*t = t.with_scale(trt.scale);
|
||||
*t = t.with_rotation(trt.rotation * t.rotation);
|
||||
*t = t.with_translation(trt.transform_point(t.translation));
|
||||
}
|
||||
}
|
||||
pub fn update_hand_bones_emulated(
|
||||
@@ -537,6 +519,15 @@ pub fn update_hand_bones_emulated(
|
||||
calc_transforms
|
||||
}
|
||||
|
||||
fn get_bone_curl_angle(bone: HandJoint, thumb_curl: f32) -> f32 {
|
||||
todo!()
|
||||
fn get_bone_curl_angle(bone: HandJoint, curl: f32) -> f32 {
|
||||
let mul: f32 = match bone {
|
||||
HandJoint::INDEX_PROXIMAL => 0.0,
|
||||
HandJoint::MIDDLE_PROXIMAL => 0.0,
|
||||
HandJoint::RING_PROXIMAL => 0.0,
|
||||
HandJoint::LITTLE_PROXIMAL => 0.0,
|
||||
HandJoint::THUMB_PROXIMAL => 0.0,
|
||||
_ => 1.0,
|
||||
};
|
||||
let curl_angle = -((mul * curl * 80.0) + 5.0);
|
||||
return curl_angle;
|
||||
}
|
||||
|
||||
@@ -55,18 +55,23 @@ pub struct HandTrackingRef<'a> {
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub struct HandJoint {
|
||||
position: Vec3,
|
||||
position_valid: bool,
|
||||
position_tracked: bool,
|
||||
orientaion: Quat,
|
||||
orientaion_valid: bool,
|
||||
orientaion_tracked: bool,
|
||||
radius: f32,
|
||||
pub position: Vec3,
|
||||
pub position_valid: bool,
|
||||
pub position_tracked: bool,
|
||||
pub orientation: Quat,
|
||||
pub orientation_valid: bool,
|
||||
pub orientation_tracked: bool,
|
||||
pub radius: f32,
|
||||
}
|
||||
|
||||
pub struct HandJoints {
|
||||
inner: [HandJoint; 26],
|
||||
}
|
||||
impl HandJoints {
|
||||
pub fn inner(&self) -> &[HandJoint; 26] {
|
||||
&self.inner
|
||||
}
|
||||
}
|
||||
|
||||
impl HandJoints {
|
||||
pub fn get_joint(&self, bone: HandBone) -> &HandJoint {
|
||||
@@ -91,17 +96,17 @@ impl<'a> HandTrackingRef<'a> {
|
||||
.into_iter()
|
||||
.map(|joint| HandJoint {
|
||||
position: joint.pose.position.to_vec3(),
|
||||
orientaion: joint.pose.orientation.to_quat(),
|
||||
orientation: joint.pose.orientation.to_quat(),
|
||||
position_valid: joint
|
||||
.location_flags
|
||||
.contains(SpaceLocationFlags::POSITION_VALID),
|
||||
position_tracked: joint
|
||||
.location_flags
|
||||
.contains(SpaceLocationFlags::POSITION_TRACKED),
|
||||
orientaion_valid: joint
|
||||
orientation_valid: joint
|
||||
.location_flags
|
||||
.contains(SpaceLocationFlags::ORIENTATION_VALID),
|
||||
orientaion_tracked: joint
|
||||
orientation_tracked: joint
|
||||
.location_flags
|
||||
.contains(SpaceLocationFlags::ORIENTATION_TRACKED),
|
||||
radius: joint.radius,
|
||||
@@ -126,8 +131,8 @@ impl Plugin for HandTrackingPlugin {
|
||||
}
|
||||
|
||||
pub fn update_hand_bones(
|
||||
disabled_tracking: Res<DisableHandTracking>,
|
||||
hand_tracking: Res<HandTrackingData>,
|
||||
disabled_tracking: Option<Res<DisableHandTracking>>,
|
||||
hand_tracking: Option<Res<HandTrackingData>>,
|
||||
xr_input: Res<XrInput>,
|
||||
xr_frame_state: Res<XrFrameState>,
|
||||
root_query: Query<(&Transform, With<OpenXRTrackingRoot>, Without<HandBone>)>,
|
||||
@@ -139,19 +144,25 @@ pub fn update_hand_bones(
|
||||
&mut BoneTrackingStatus,
|
||||
)>,
|
||||
) {
|
||||
let hand_ref = hand_tracking.get_ref(&xr_input, &xr_frame_state);
|
||||
let hand_ref = match hand_tracking.as_ref() {
|
||||
Some(h) => h.get_ref(&xr_input, &xr_frame_state),
|
||||
None => {
|
||||
warn!("No Handtracking data!");
|
||||
return;
|
||||
}
|
||||
};
|
||||
let (root_transform, _, _) = root_query.get_single().unwrap();
|
||||
let left_hand_data = hand_ref.get_poses(Hand::Left);
|
||||
let right_hand_data = hand_ref.get_poses(Hand::Right);
|
||||
bones
|
||||
.par_iter_mut()
|
||||
.for_each(|(mut transform, hand, bone, mut radius, mut status)| {
|
||||
match (&hand, disabled_tracking.as_ref()) {
|
||||
(Hand::Left, DisableHandTracking::OnlyLeft) => {
|
||||
match (&hand, disabled_tracking.as_ref().map(|d| d.as_ref())) {
|
||||
(Hand::Left, Some(DisableHandTracking::OnlyLeft)) => {
|
||||
*status = BoneTrackingStatus::Emulated;
|
||||
return;
|
||||
}
|
||||
(Hand::Right, DisableHandTracking::OnlyRight) => {
|
||||
(Hand::Right, Some(DisableHandTracking::OnlyRight)) => {
|
||||
*status = BoneTrackingStatus::Emulated;
|
||||
return;
|
||||
}
|
||||
@@ -171,6 +182,6 @@ pub fn update_hand_bones(
|
||||
radius.0 = bone_data.radius;
|
||||
*transform = transform
|
||||
.with_translation(root_transform.transform_point(bone_data.position))
|
||||
.with_rotation(root_transform.rotation * bone_data.orientaion)
|
||||
.with_rotation(root_transform.rotation * bone_data.orientation)
|
||||
});
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user