XR is kinda working now

This commit is contained in:
awtterpip
2023-08-29 13:02:15 -05:00
parent eaa244d247
commit 56819a996c
6 changed files with 58 additions and 381 deletions

View File

@@ -9,7 +9,7 @@ use bevy::prelude::*;
use bevy::render::renderer::{RenderAdapter, RenderAdapterInfo, RenderDevice, RenderQueue};
use bevy::window::RawHandleWrapper;
use openxr as xr;
use wgpu::Instance;
use wgpu::{Instance, Texture};
use crate::input::XrInput;
use crate::resources::{
@@ -351,7 +351,6 @@ pub fn initialize_xr_graphics(window: Option<RawHandleWrapper>) -> anyhow::Resul
texture
})
.collect();
Ok((
wgpu_device.into(),
@@ -368,7 +367,9 @@ pub fn initialize_xr_graphics(window: Option<RawHandleWrapper>) -> anyhow::Resul
stream: frame_stream,
handle,
resolution,
format: swapchain_format,
buffers,
image_index: 0,
})).into(),
XrInput::new(xr_instance, session.into_any_graphics())?,
Mutex::default().into(),

View File

@@ -100,6 +100,24 @@ impl Plugin for OpenXrPlugin {
.insert_resource(views.clone())
.insert_resource(frame_state.clone());
let swapchain_mut = swapchain.lock().unwrap();
let (left, right) = swapchain_mut.get_render_views();
let format = swapchain_mut.format();
let left = ManualTextureView {
texture_view: left.into(),
size: swapchain_mut.resolution(),
format,
};
let right = ManualTextureView {
texture_view: right.into(),
size: swapchain_mut.resolution(),
format,
};
let mut manual_texture_views = app.world.resource_mut::<ManualTextureViews>();
manual_texture_views.insert(LEFT_XR_TEXTURE_HANDLE, left);
manual_texture_views.insert(RIGHT_XR_TEXTURE_HANDLE, right);
drop(manual_texture_views);
drop(swapchain_mut);
let render_app = app.sub_app_mut(RenderApp);
render_app.insert_resource(instance)
@@ -111,6 +129,7 @@ impl Plugin for OpenXrPlugin {
.insert_resource(input)
.insert_resource(views)
.insert_resource(frame_state);
render_app.add_systems(Render, (pre_frame.in_set(RenderSet::Prepare).before(post_frame), post_frame.in_set(RenderSet::Prepare), post_queue_submit.in_set(RenderSet::Cleanup)));
}
@@ -178,9 +197,19 @@ pub fn pre_frame(
let mut swapchain = swapchain.lock().unwrap();
swapchain.begin().unwrap();
swapchain.update_render_views();
let (left, right) = swapchain.get_render_views();
let left = ManualTextureView::with_default_format(left.into(), swapchain.resolution());
let right = ManualTextureView::with_default_format(right.into(), swapchain.resolution());
let format = swapchain.format();
let left = ManualTextureView {
texture_view: left.into(),
size: swapchain.resolution(),
format,
};
let right = ManualTextureView {
texture_view: right.into(),
size: swapchain.resolution(),
format,
};
manual_texture_views.insert(LEFT_XR_TEXTURE_HANDLE, left);
manual_texture_views.insert(RIGHT_XR_TEXTURE_HANDLE, right);
}

View File

@@ -26,12 +26,24 @@ impl Swapchain {
}
}
pub(crate) fn get_render_views(&mut self) -> (wgpu::TextureView, wgpu::TextureView) {
pub(crate) fn update_render_views(&mut self) {
match self {
Swapchain::Vulkan(swap) => swap.update_render_views(),
}
}
pub(crate) fn get_render_views(&self) -> (wgpu::TextureView, wgpu::TextureView) {
match self {
Swapchain::Vulkan(swap) => swap.get_render_views(),
}
}
pub(crate) fn format(&self) -> wgpu::TextureFormat {
match self {
Swapchain::Vulkan(swap) => swap.format
}
}
pub(crate) fn resolution(&self) -> UVec2 {
match self {
Swapchain::Vulkan(swap) => swap.resolution,
@@ -55,7 +67,9 @@ pub struct SwapchainInner<G: xr::Graphics> {
pub(crate) stream: xr::FrameStream<G>,
pub(crate) handle: xr::Swapchain<G>,
pub(crate) resolution: UVec2,
pub(crate) format: wgpu::TextureFormat,
pub(crate) buffers: Vec<wgpu::Texture>,
pub(crate) image_index: usize,
}
impl<G: xr::Graphics> SwapchainInner<G> {
@@ -63,11 +77,8 @@ impl<G: xr::Graphics> SwapchainInner<G> {
self.stream.begin()
}
fn get_render_views(&mut self) -> (wgpu::TextureView, wgpu::TextureView) {
let image_index = self.handle.acquire_image().unwrap();
self.handle.wait_image(xr::Duration::INFINITE).unwrap();
let texture = &self.buffers[image_index as usize];
fn get_render_views(&self) -> (wgpu::TextureView, wgpu::TextureView) {
let texture = &self.buffers[self.image_index];
(
texture.create_view(&wgpu::TextureViewDescriptor {
@@ -84,6 +95,13 @@ impl<G: xr::Graphics> SwapchainInner<G> {
)
}
fn update_render_views(&mut self) {
let image_index = self.handle.acquire_image().unwrap();
self.handle.wait_image(xr::Duration::INFINITE).unwrap();
self.image_index = image_index as _;
}
fn post_queue_submit(
&mut self,
xr_frame_state: xr::FrameState,