fmt
This commit is contained in:
@@ -1,13 +1,21 @@
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use std::{f32::consts::PI, ops::Mul, time::Duration};
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use bevy::{
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diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin}, ecs::schedule::ScheduleLabel, input::{keyboard::KeyCode, ButtonInput}, log::info, math::primitives::{Capsule3d, Cuboid}, prelude::{
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diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
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ecs::schedule::ScheduleLabel,
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input::{keyboard::KeyCode, ButtonInput},
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log::info,
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math::primitives::{Capsule3d, Cuboid},
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prelude::{
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bevy_main, default, shape, App, Assets, Color, Commands, Component, Entity, Event,
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EventReader, EventWriter, FixedUpdate, Gizmos, GlobalTransform, IntoSystemConfigs,
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IntoSystemSetConfigs, Mesh, PbrBundle, PostUpdate, Quat, Query, Res, ResMut, Resource,
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Schedule, SpatialBundle, StandardMaterial, Startup, Transform, Update, Vec3, Vec3Swizzles,
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With, Without, World,
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}, render::mesh::Meshable, time::{Fixed, Time, Timer, TimerMode}, transform::TransformSystem
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},
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render::mesh::Meshable,
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time::{Fixed, Time, Timer, TimerMode},
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transform::TransformSystem,
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};
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use bevy_oxr::{
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graphics::{extensions::XrExtensions, XrAppInfo, XrPreferdBlendMode},
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@@ -1,7 +1,11 @@
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use bevy::{
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math::primitives::{Cuboid, Plane3d}, prelude::{
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Assets, Camera3dBundle, Color, Commands, Mesh, PbrBundle, ResMut, StandardMaterial, Transform, Vec3,
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}, render::mesh::Meshable, utils::default
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math::primitives::{Cuboid, Plane3d},
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prelude::{
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Assets, Camera3dBundle, Color, Commands, Mesh, PbrBundle, ResMut, StandardMaterial,
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Transform, Vec3,
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},
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render::mesh::Meshable,
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utils::default,
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};
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use bevy_oxr::xr_input::interactions::{Touched, XRInteractable, XRInteractableState};
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use bevy_rapier3d::{
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@@ -82,9 +82,7 @@ fn setup(
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let radius = 5.0;
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commands.spawn((
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PbrBundle {
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mesh: meshes.add(
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Sphere::new(radius)
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),
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mesh: meshes.add(Sphere::new(radius)),
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material: materials.add(StandardMaterial {
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base_color_texture: Some(images.add(uv_debug_texture())),
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..default()
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@@ -1,8 +1,8 @@
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use bevy::ecs::schedule::{IntoSystemConfigs, SystemConfigs};
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pub use crate::xr_init::schedules::XrSetup;
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use crate::xr_init::xr_only;
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pub use crate::xr_input::{QuatConv, Vec2Conv, Vec3Conv};
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pub use crate::xr_init::schedules::XrSetup;
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pub trait XrSystems<Marker> {
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fn xr_only(self) -> SystemConfigs;
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@@ -94,7 +94,7 @@ impl Plugin for XrInitPlugin {
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}
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}
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#[derive(Resource, Clone, Copy, PartialEq, Eq,Default)]
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#[derive(Resource, Clone, Copy, PartialEq, Eq, Default)]
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pub enum ExitAppOnSessionExit {
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#[default]
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/// Restart XrSession when session is lost
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@@ -1,4 +1,7 @@
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use bevy::{ecs::schedule::{ScheduleLabel, Schedule, ExecutorKind}, app::App};
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use bevy::{
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app::App,
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ecs::schedule::{ExecutorKind, Schedule, ScheduleLabel},
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};
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#[derive(Debug, ScheduleLabel, Clone, Copy, Hash, PartialEq, Eq)]
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pub struct XrPreSetup;
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@@ -186,7 +186,12 @@ fn draw_hand_gizmo(
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let b_offset_quat = face_quat;
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let b_translation_vec3 =
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face_translation_vec3 + b_offset_quat.mul_vec3(Vec3::new(0.025, -0.01, 0.0));
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gizmos.circle(b_translation_vec3, Direction3d::new_unchecked(face_quat_normal), 0.0075, b_color);
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gizmos.circle(
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b_translation_vec3,
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Direction3d::new_unchecked(face_quat_normal),
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0.0075,
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b_color,
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);
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//button a
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let mut a_color = off_color;
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@@ -200,7 +205,12 @@ fn draw_hand_gizmo(
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let a_offset_quat = face_quat;
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let a_translation_vec3 =
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face_translation_vec3 + a_offset_quat.mul_vec3(Vec3::new(0.025, 0.01, 0.0));
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gizmos.circle(a_translation_vec3, Direction3d::new_unchecked(face_quat_normal), 0.0075, a_color);
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gizmos.circle(
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a_translation_vec3,
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Direction3d::new_unchecked(face_quat_normal),
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0.0075,
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a_color,
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);
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//joystick
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let joystick_offset_quat = face_quat;
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@@ -212,7 +222,12 @@ fn draw_hand_gizmo(
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}
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//base
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gizmos.circle(joystick_base_vec, Direction3d::new_unchecked(face_quat_normal), 0.014, joystick_color);
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gizmos.circle(
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joystick_base_vec,
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Direction3d::new_unchecked(face_quat_normal),
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0.014,
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joystick_color,
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);
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let stick = controller.thumbstick(Hand::Left);
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let input = Vec3::new(stick.x, -stick.y, 0.0);
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@@ -220,7 +235,12 @@ fn draw_hand_gizmo(
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+ joystick_offset_quat.mul_vec3(Vec3::new(-0.02, 0.0, -0.01))
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+ joystick_offset_quat.mul_vec3(input * 0.01);
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//top
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gizmos.circle(joystick_top_vec, Direction3d::new_unchecked(face_quat_normal), 0.005, joystick_color);
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gizmos.circle(
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joystick_top_vec,
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Direction3d::new_unchecked(face_quat_normal),
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0.005,
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joystick_color,
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);
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//trigger
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let trigger_state = controller.trigger(Hand::Left);
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@@ -295,7 +315,12 @@ fn draw_hand_gizmo(
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let b_offset_quat = face_quat;
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let b_translation_vec3 =
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face_translation_vec3 + b_offset_quat.mul_vec3(Vec3::new(-0.025, -0.01, 0.0));
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gizmos.circle(b_translation_vec3, Direction3d::new_unchecked(face_quat_normal), 0.0075, b_color);
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gizmos.circle(
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b_translation_vec3,
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Direction3d::new_unchecked(face_quat_normal),
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0.0075,
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b_color,
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);
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//button a
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let mut a_color = off_color;
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@@ -309,7 +334,12 @@ fn draw_hand_gizmo(
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let a_offset_quat = face_quat;
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let a_translation_vec3 =
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face_translation_vec3 + a_offset_quat.mul_vec3(Vec3::new(-0.025, 0.01, 0.0));
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gizmos.circle(a_translation_vec3, Direction3d::new_unchecked(face_quat_normal), 0.0075, a_color);
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gizmos.circle(
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a_translation_vec3,
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Direction3d::new_unchecked(face_quat_normal),
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0.0075,
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a_color,
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);
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//joystick time
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let joystick_offset_quat = face_quat;
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@@ -321,7 +351,12 @@ fn draw_hand_gizmo(
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}
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//base
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gizmos.circle(joystick_base_vec, Direction3d::new_unchecked(face_quat_normal), 0.014, joystick_color);
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gizmos.circle(
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joystick_base_vec,
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Direction3d::new_unchecked(face_quat_normal),
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0.014,
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joystick_color,
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);
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let stick = controller.thumbstick(Hand::Right);
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let input = Vec3::new(stick.x, -stick.y, 0.0);
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@@ -329,7 +364,12 @@ fn draw_hand_gizmo(
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+ joystick_offset_quat.mul_vec3(Vec3::new(0.02, 0.0, -0.01))
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+ joystick_offset_quat.mul_vec3(input * 0.01);
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//top
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gizmos.circle(joystick_top_vec, Direction3d::new_unchecked(face_quat_normal), 0.005, joystick_color);
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gizmos.circle(
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joystick_top_vec,
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Direction3d::new_unchecked(face_quat_normal),
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0.005,
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joystick_color,
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);
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//trigger
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let trigger_state = controller.trigger(Hand::Right);
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@@ -31,7 +31,9 @@ use bevy::utils::HashMap;
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use openxr::Binding;
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use self::actions::{setup_oxr_actions, XrActionsPlugin};
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use self::oculus_touch::{init_subaction_path, post_action_setup_oculus_controller, ActionSets, OculusController};
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use self::oculus_touch::{
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init_subaction_path, post_action_setup_oculus_controller, ActionSets, OculusController,
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};
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use self::trackers::{
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adopt_open_xr_trackers, update_open_xr_controllers, OpenXRLeftEye, OpenXRRightEye,
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OpenXRTrackingRoot,
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@@ -63,7 +65,7 @@ impl Plugin for XrInputPlugin {
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}
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fn cleanup_oculus_controller(mut commands: Commands) {
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commands.remove_resource::<OculusController>();
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commands.remove_resource::<OculusController>();
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}
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fn cleanup_xr_root(
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