Basic Handtracking Working
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@@ -21,6 +21,7 @@ use input::XrInput;
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use openxr as xr;
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use resources::*;
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use xr_input::controllers::XrControllerType;
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use xr_input::handtracking::HandTrackingTracker;
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use xr_input::OpenXrInput;
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const VIEW_TYPE: xr::ViewConfigurationType = xr::ViewConfigurationType::PRIMARY_STEREO;
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@@ -145,7 +146,8 @@ impl Plugin for OpenXrPlugin {
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.insert_resource(input.clone())
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.insert_resource(views.clone())
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.insert_resource(frame_state.clone())
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.insert_resource(action_sets.clone());
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.insert_resource(action_sets.clone())
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.insert_resource(HandTrackingTracker::new(&session).unwrap());
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let (left, right) = swapchain.get_render_views();
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let left = ManualTextureView {
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