95
crates/bevy_openxr/examples/overlay.rs
Normal file
95
crates/bevy_openxr/examples/overlay.rs
Normal file
@@ -0,0 +1,95 @@
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//! A simple 3D scene with light shining over a cube sitting on a plane.
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use bevy::prelude::*;
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use bevy_openxr::{add_xr_plugins, init::OxrInitPlugin, types::OxrExtensions};
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use bevy_xr::session::XrStatus;
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use openxr::EnvironmentBlendMode;
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use wgpu::TextureFormat;
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||||
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fn main() {
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App::new()
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.add_plugins(add_xr_plugins(DefaultPlugins).build().set(OxrInitPlugin {
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exts: {
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let mut exts = OxrExtensions::default();
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||||
exts.enable_hand_tracking();
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||||
exts.other.push("XR_EXTX_overlay\0".into());
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exts
|
||||
},
|
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// blend_modes: Some({
|
||||
// let mut v = Vec::new();
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||||
// v.push(EnvironmentBlendMode::ALPHA_BLEND);
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||||
// v.push(EnvironmentBlendMode::ADDITIVE);
|
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// v.push(EnvironmentBlendMode::OPAQUE);
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||||
// v
|
||||
// }),
|
||||
// formats: Some({
|
||||
// let mut v = Vec::new();
|
||||
// // v.push(TextureFormat::Rgba8Uint);
|
||||
// v.push(TextureFormat::Rgba8Unorm);
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// v.push(TextureFormat::Rgba8UnormSrgb);
|
||||
// v
|
||||
// }),
|
||||
..OxrInitPlugin::default()
|
||||
}))
|
||||
.insert_resource(ClearColor(Color::NONE))
|
||||
.add_plugins(bevy_xr_utils::hand_gizmos::HandGizmosPlugin)
|
||||
.add_systems(Startup, setup)
|
||||
.add_systems(Update, handle_input)
|
||||
.run();
|
||||
}
|
||||
|
||||
fn handle_input(
|
||||
keys: Res<ButtonInput<KeyCode>>,
|
||||
mut end: EventWriter<bevy_xr::session::EndXrSession>,
|
||||
mut _destroy: EventWriter<bevy_xr::session::DestroyXrSession>,
|
||||
mut _begin: EventWriter<bevy_xr::session::BeginXrSession>,
|
||||
mut create: EventWriter<bevy_xr::session::CreateXrSession>,
|
||||
state: Res<XrStatus>,
|
||||
) {
|
||||
if keys.just_pressed(KeyCode::KeyE) {
|
||||
info!("sending end");
|
||||
end.send_default();
|
||||
}
|
||||
if keys.just_pressed(KeyCode::KeyC) {
|
||||
info!("sending create");
|
||||
create.send_default();
|
||||
}
|
||||
if keys.just_pressed(KeyCode::KeyI) {
|
||||
info!("current state: {:?}", *state);
|
||||
}
|
||||
}
|
||||
|
||||
/// set up a simple 3D scene
|
||||
fn setup(
|
||||
mut commands: Commands,
|
||||
mut meshes: ResMut<Assets<Mesh>>,
|
||||
mut materials: ResMut<Assets<StandardMaterial>>,
|
||||
) {
|
||||
// circular base
|
||||
// commands.spawn(PbrBundle {
|
||||
// mesh: meshes.add(Circle::new(4.0)),
|
||||
// material: materials.add(Color::WHITE),
|
||||
// transform: Transform::from_rotation(Quat::from_rotation_x(-std::f32::consts::FRAC_PI_2)),
|
||||
// ..default()
|
||||
// });
|
||||
// cube
|
||||
commands.spawn(PbrBundle {
|
||||
mesh: meshes.add(Cuboid::new(1.0, 1.0, 1.0)),
|
||||
material: materials.add(Color::rgb_u8(124, 144, 255)),
|
||||
transform: Transform::from_xyz(0.0, 2.5, 0.0),
|
||||
..default()
|
||||
});
|
||||
// light
|
||||
commands.spawn(PointLightBundle {
|
||||
point_light: PointLight {
|
||||
shadows_enabled: true,
|
||||
..default()
|
||||
},
|
||||
transform: Transform::from_xyz(4.0, 8.0, 4.0),
|
||||
..default()
|
||||
});
|
||||
commands.spawn(Camera3dBundle {
|
||||
transform: Transform::from_xyz(-2.5, 4.5, 9.0).looking_at(Vec3::ZERO, Vec3::Y),
|
||||
..default()
|
||||
});
|
||||
}
|
||||
Reference in New Issue
Block a user