clean up passthrough, change hand entity behavior and add cleanup steps to some plugins
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@@ -23,7 +23,7 @@ use bevy_oxr::{
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xr_input::{
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actions::XrActionSets,
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debug_gizmos::OpenXrDebugRenderer,
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hands::common::{HandInputDebugRenderer, HandResource, HandsResource, OpenXrHandInput},
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hands::common::{HandInputDebugRenderer, HandResource, HandsResource},
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hands::HandBone,
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interactions::{
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draw_interaction_gizmos, draw_socket_gizmos, interactions, socket_interactions,
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@@ -120,7 +120,7 @@ pub fn main() {
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//test capsule
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.add_systems(Startup, spawn_capsule)
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//physics hands
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.add_plugins(OpenXrHandInput)
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// .add_plugins(OpenXrHandInput)
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.add_plugins(HandInputDebugRenderer)
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.add_systems(Startup, spawn_physics_hands)
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.add_systems(
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