handtracking not working on quest 2 v62
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@@ -16,7 +16,6 @@ use core::ptr;
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use openxr as xr;
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xr_resource_wrapper!(XrInstance, xr::Instance);
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// xr_resource_wrapper!(XrSession, xr::Session<xr::AnyGraphics>);
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xr_resource_wrapper_copy!(XrEnvironmentBlendMode, xr::EnvironmentBlendMode);
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xr_resource_wrapper_copy!(XrResolution, UVec2);
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xr_resource_wrapper_copy!(XrFormat, wgpu::TextureFormat);
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