started implementing openxr stuff
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@@ -8,7 +8,6 @@ use bevy::window::{PrimaryWindow, RawHandleWrapper};
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use state::XrState;
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mod state;
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mod swapchain;
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pub struct OpenXrPlugin {
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pub wgpu_settings: WgpuSettings,
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@@ -1,11 +0,0 @@
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use std::sync::Mutex;
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use bevy::prelude::*;
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use openxr as xr;
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struct Extent2D {
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width: u32,
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height: u32,
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}
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