Small cleanup, and moved hand.rs to hands/common.rs
This commit is contained in:
@@ -5,7 +5,6 @@ pub mod resources;
|
||||
pub mod xr_input;
|
||||
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::time::Duration;
|
||||
|
||||
use crate::xr_input::hands::hand_tracking::DisableHandTracking;
|
||||
use crate::xr_input::oculus_touch::ActionSets;
|
||||
@@ -23,7 +22,7 @@ use openxr as xr;
|
||||
use resources::*;
|
||||
use xr::FormFactor;
|
||||
use xr_input::controllers::XrControllerType;
|
||||
use xr_input::hands::emulated::EmulatedHandsPlugin;
|
||||
use xr_input::hands::emulated::HandEmulationPlugin;
|
||||
use xr_input::hands::hand_tracking::{HandTrackingData, HandTrackingPlugin};
|
||||
use xr_input::OpenXrInput;
|
||||
|
||||
@@ -228,7 +227,7 @@ impl PluginGroup for DefaultXrPlugins {
|
||||
.disable::<PipelinedRenderingPlugin>()
|
||||
.add_before::<RenderPlugin, _>(OpenXrPlugin::default())
|
||||
.add_after::<OpenXrPlugin, _>(OpenXrInput::new(XrControllerType::OculusTouch))
|
||||
.add(EmulatedHandsPlugin)
|
||||
.add(HandEmulationPlugin)
|
||||
.add(HandTrackingPlugin)
|
||||
.set(WindowPlugin {
|
||||
#[cfg(not(target_os = "android"))]
|
||||
|
||||
Reference in New Issue
Block a user